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Decks (Magic The Gathering) => Standard => Topic started by: Mlerner12 on August 11, 2013, 01:31:22 PM

Title: Bantchantment, In A Way!
Post by: Mlerner12 on August 11, 2013, 01:31:22 PM

Bantchantment, In A Way!

62 cards, 0 sideboard


3 {Gavony Township}
3 {Hallowed Fountain}
3 {Forest}
4 {Hinterland Harbor}
4 {Breeding Pool}
4 {Sunpetal Grove}
3 {Temple Garden}

24 lands


4 {Master Biomancer}
2 {Trostani, Selesnya's Voice}
4 {Thragtusk}
3 {Progenitor Mimic}
3 {Voice of Resurgence}

16 creatures


3 {Advent of the Wurm}
2 {Garruk, Primal Hunter}
2 {Selesnya Charm}
2 {Garruk Relentless}
3 {Sphinx's Revelation}
4 {Rancor}
4 {Farseek}
2 {Simic Charm}

22 other spells


Sideboard

Notes:
Thanks, PRAYOS, for the Bantchantment title. You're a genius.
Title: Re: Bantchantment, In A Way!
Post by: Mlerner12 on August 11, 2013, 01:32:03 PM
A net deck with some changes. I want to know what to cut to make it 60.
Title: Re: Bantchantment, In A Way!
Post by: EvACiDe on August 11, 2013, 02:31:56 PM
I might cut the smiter? Ppl give him a lot of love and I'm not quite sure why. Sure he's a 4/4 for 3 mana that can't be countered but that's about it.
Title: Re: Bantchantment, In A Way!
Post by: Mlerner12 on August 11, 2013, 02:53:19 PM
I'll probably replace him with {Master Biomancet}.
Title: Re: Bantchantment, In A Way!
Post by: Mike_garzone on August 11, 2013, 04:23:41 PM
{trostani, selesnya's voice} could hold a nice place in here. Especially interacting with mimic and swagtusk tokens!
Title: Re: Bantchantment, In A Way!
Post by: Hunteroffire9 on August 11, 2013, 06:39:35 PM
Cut the caller of beasts and aetherling they don't really fit, and 4 revalation's is allot for a creature heavy deck cut 1
And add anther farseek
Title: Re: Bantchantment, In A Way!
Post by: Mlerner12 on August 11, 2013, 08:14:10 PM
Updated
Title: Re: Bantchantment, In A Way!
Post by: Hunteroffire9 on August 11, 2013, 10:11:00 PM
I would only play 1 biomass for one more of each charm or 2 selesnya charm.
Title: Re: Bantchantment, In A Way!
Post by: Mlerner12 on August 11, 2013, 10:29:55 PM
Alright, did that. Is this top-tier, would you say?
Title: Re: Bantchantment, In A Way!
Post by: Hunteroffire9 on August 11, 2013, 10:35:26 PM
Hmm almost but I think
Biomass we does not fit here add 3 loxodon a and a prime speaker.
Title: Re: Bantchantment, In A Way!
Post by: Hunteroffire9 on August 11, 2013, 10:36:47 PM
Also {garruk primal hunter} is much better
Than biomass mutation.
Title: Re: Bantchantment, In A Way!
Post by: Hunteroffire9 on August 11, 2013, 10:37:48 PM
Quote from: Hunteroffire9 on August 11, 2013, 10:35:26 PM
Hmm almost but I think
Biomass we does not fit here add 3 loxodon a and a prime speaker.
Actualy i would cut all the biomancers for 4 adverts and advent will be good with trastoni
Title: Re: Bantchantment, In A Way!
Post by: Hunteroffire9 on August 11, 2013, 10:38:48 PM
Do some testing tell me how it goes
Then I can help more and it will be top teir
Title: Re: Bantchantment, In A Way!
Post by: Mlerner12 on August 11, 2013, 10:42:21 PM
Will do.
Title: Re: Bantchantment, In A Way!
Post by: Hunteroffire9 on August 11, 2013, 10:43:15 PM
Do you mind looking at my esper list? I've tried to help you with this:)
Title: Re: Bantchantment, In A Way!
Post by: Mlerner12 on August 11, 2013, 10:52:00 PM
Can do. Also, I am keeping 4 Biomancer. I just sample played a bunch and I got three out and played an {Advent of the Wurm}. My invisible opponent scooped.
Title: Re: Bantchantment, In A Way!
Post by: Hunteroffire9 on August 11, 2013, 11:01:42 PM
Looks solid now:)
There were to many charms before also maybe arbor elf for more ramp because you have allot of high costed ish cards.
Title: Re: Bantchantment, In A Way!
Post by: Mlerner12 on August 12, 2013, 10:52:54 AM
Alright, I took out one {Rancor} and one {Farseek}. Play testing today.
Title: Re: Bantchantment, In A Way!
Post by: Austinist1 on August 12, 2013, 12:02:42 PM
Make sure to include the smiters, every good deck of this type needs them.
Title: Re: Bantchantment, In A Way!
Post by: Mlerner12 on August 12, 2013, 03:22:21 PM
Eh, he's pretty good. I'll probably put four in my sideboard against discard people.
Title: Re: Bantchantment, In A Way!
Post by: Silent1236 on August 12, 2013, 04:10:59 PM
Not really Bantchantment, IMO :-\. There's only 4 enchantments and 0 {Invisible Stalker}s/{Geist of Saint Traft}. However, it's not bad. I kinda find 3 Sphinx's revs to be a bit heavy, though.   
Title: Re: Bantchantment, In A Way!
Post by: Mlerner12 on August 12, 2013, 06:11:57 PM
Quote from: Silent1236 on August 12, 2013, 04:10:59 PM
Not really Bantchantment, IMO :-\. There's only 4 enchantments and 0 {Invisible Stalker}s/{Geist of Saint Traft}. However, it's not bad. I kinda find 3 Sphinx's revs to be a bit heavy, though.

I'm thinking 3 Geists, and only 2 rev. And yeah, it's not really Bantchantment, it's Bant and relates to Bantchantment. And maybe 2 Stalkers?
Title: Re: Bantchantment, In A Way!
Post by: Hunteroffire9 on August 12, 2013, 06:18:35 PM
Quote from: Mlerner12 on August 12, 2013, 06:11:57 PM
Quote from: Silent1236 on August 12, 2013, 04:10:59 PM
Not really Bantchantment, IMO :-\. There's only 4 enchantments and 0 {Invisible Stalker}s/{Geist of Saint Traft}. However, it's not bad. I kinda find 3 Sphinx's revs to be a bit heavy, though.

I'm thinking 3 Geists, and only 2 rev.
This
Title: Re: Bantchantment, In A Way!
Post by: EvACiDe on August 15, 2013, 05:31:56 PM
Quote from: Austinist1 on August 12, 2013, 12:00:37 PM
Quote from: EvACiDe on August 11, 2013, 02:31:56 PM
I might cut the smiter? Ppl give him a lot of love and I'm not quite sure why. Sure he's a 4/4 for 3 mana that can't be countered but that's about it.
I would give negative karma to this, but I already modified karma today😢

Lol why would you -1 for that? It's just an opinion, I don't see what's so good about {Loxodon smiter}
Title: Re: Bantchantment, In A Way!
Post by: prayos on August 15, 2013, 05:33:57 PM
Quote from: EvACiDe on August 15, 2013, 05:31:56 PM
Quote from: Austinist1 on August 12, 2013, 12:00:37 PM
Quote from: EvACiDe on August 11, 2013, 02:31:56 PM
I might cut the smiter? Ppl give him a lot of love and I'm not quite sure why. Sure he's a 4/4 for 3 mana that can't be countered but that's about it.
I would give negative karma to this, but I already modified karma today😢

Lol why would you -1 for that? It's just an opinion, I don't see what's so good about {Loxodon smiter}

He's good against decks that like to counter everything you do. Plus, he's great against {Liliana of the Veil}. "Oh, discard a card? Okay, I play Smiter."
Title: Re: Bantchantment, In A Way!
Post by: prayos on August 15, 2013, 05:37:59 PM
My problem with your deck, the way you have it, is there's too few enchantments. Not to mention you're missing the KEY creature and enchantment: {Invisible Stalker} and {Ethereal Armor}. Those two are the corner stone of any Bant Hexproof/auras/chantment deck that exists. Plus, most of your creatures cost too much, to be honest. The Bantchantment deck is meant to be fast. By the time you cast your Thragtusk, the game SHOULD be over.

Also, you're welcome for the name. :D
Title: Re: Bantchantment, In A Way!
Post by: EvACiDe on August 15, 2013, 05:47:13 PM
Quote from: prayos on August 15, 2013, 05:33:57 PM
Quote from: EvACiDe on August 15, 2013, 05:31:56 PM
Quote from: Austinist1 on August 12, 2013, 12:00:37 PM
Quote from: EvACiDe on August 11, 2013, 02:31:56 PM
I might cut the smiter? Ppl give him a lot of love and I'm not quite sure why. Sure he's a 4/4 for 3 mana that can't be countered but that's about it.
I would give negative karma to this, but I already modified karma today😢

Lol why would you -1 for that? It's just an opinion, I don't see what's so good about {Loxodon smiter}

He's good against decks that like to counter everything you do. Plus, he's great against {Liliana of the Veil}. "Oh, discard a card? Okay, I play Smiter."

I just think it's such a situational card
Title: Re: Bantchantment, In A Way!
Post by: iTzTowelie404 on August 16, 2013, 07:31:12 AM
Quote from: Mlerner12 on August 12, 2013, 06:11:57 PM
Quote from: Silent1236 on August 12, 2013, 04:10:59 PM
Not really Bantchantment, IMO :-\. There's only 4 enchantments and 0 {Invisible Stalker}s/{Geist of Saint Traft}. However, it's not bad. I kinda find 3 Sphinx's revs to be a bit heavy, though.

I'm thinking 3 Geists, and only 2 rev. And yeah, it's not really Bantchantment, it's Bant and relates to Bantchantment. And maybe 2 Stalkers?

I apologize, but I don't see how it even relates to bantchantment.  Bantchantment runs about 12 hexproof dudes and 16 or something enchantments, where you have 0 and 4.  Just call it Bant
Title: Re: Bantchantment, In A Way!
Post by: Mlerner12 on August 16, 2013, 12:13:18 PM
Quote from: iTzTowelie404 on August 16, 2013, 07:31:12 AM
Quote from: Mlerner12 on August 12, 2013, 06:11:57 PM
Quote from: Silent1236 on August 12, 2013, 04:10:59 PM
Not really Bantchantment, IMO :-\. There's only 4 enchantments and 0 {Invisible Stalker}s/{Geist of Saint Traft}. However, it's not bad. I kinda find 3 Sphinx's revs to be a bit heavy, though.

I'm thinking 3 Geists, and only 2 rev. And yeah, it's not really Bantchantment, it's Bant and relates to Bantchantment. And maybe 2 Stalkers?

I apologize, but I don't see how it even relates to bantchantment.  Bantchantment runs about 12 hexproof dudes and 16 or something enchantments, where you have 0 and 4.  Just call it Bant

Yeah, I know... Bantchantment is just so much cooler.