I rolled a 10 on D20. Whoever wants to play just name your dice roll
I roll a 15 on D20
I kept
Play a forest
{Centuar's Herald}
Pass
20/5
I mulliganed once.
Play hallowed fountain tapped
20/5
Pass turn
Untapped draw
Play a plains
{Centaur's herald}
Pass
20/4
Wait, you played another centaurs herald?
Yes
Ok
Play island
Cast Azorius charm to draw a card
20/5
Pass turn
Untapped draw
Play a plains
Tap 3 and sac my herald, making a centaur
Pass
20/4
I have to go to work, be back in about 2hrs
Island
20/5
Pass turn
I'm back
Untapped draw
Forest
Sac my other herald, get another centaur
Swing for 3 with my first one
Pass
20/4
Darn it I'm sorry. The mtg app I was using shut off on me and I lost my hand
Ok whatever
Next three cards were {Wake the reflections} {Eyes in the skies} and {Healer of the pride}
Hand was {Rootborn defences} {Trostani's summoner} {Selesnya charm} and {Wake the reflections}
I don't have the cards for an actually good populate deck. This deck is just using cards that I'm not using in any other deck. I am running some of the must-runs, like temple, grove of the guardian, trostani, guildmage, but I don't play this deck as much as I play gruul/boros beatdown
I'm down for some standard! If its still open :P
Yup, still is. I rolled an 11 on D20. Name ur roll
Oh my bad dude. I didn't realize you replied.
Rolled a 14
I will be able to be on this again at 10 am EST
EDIT: Ill be on all day so whenever you are ready is a good time for me :)
Ok, assuming you are going first, go whenever you are ready
Mountain tap
{Striking sliver}
5/20. Pass the turn.
Draw
Island
20/7
Pass
Draw,
{cavern of souls} declaring slivers
Tap cavern for green
Tap mountain
Cast {Manaweft sliver}
Swing with {striking sliver} for 1
4/20. Passing
Take the 1
Draw
Play plains
19/7
Pass
Draw
Playing {shimmering grotto}
Tap mountain, {shock} you for 2 and swing with both {Manaweft sliver} and {striking sliver} for 2 more
3/20. Pass the turn
Quote from: EvACiDe on August 09, 2013, 02:05:55 PM
Draw
Playing {shimmering grotto}
Tap mountain, {shock} you for 2 and swing with both {Manaweft sliver} and {striking sliver} for 2 more
3/20. Pass the turn
Take the 4
Draw
Play island
Tap island and plains for Azorius charm to draw
15/7
Pass turn with 1 untapped mana
Draw
Play swamp
Tap {cavern of souls} for white
Tap mountain and {shimmering grotto}
Play {steelform sliver}
Swing with {striking sliver} for 1 and {Manaweft sliver} for 1.
2/20. Pass turn
Untapped
Draw
Play plains
Tap out for supreme verdict
15/7 pass
Draw
Play {Mutavault}
Tap out and cast {battle sliver}
1/20. Pass the turn
Btw aren't you at 13? I hit you for 2 last turn
Yea that's right
Sorry
Untap
Draw
Tap three for detention sphere on your battle sliver
Play island
13/5
Pass
Draw
Tap cavern for red
Cast {striking sliver}
1/20. Pass
Untapped
Draw
Play island
Tap out for ætherling
13/4
Pass turn
Draw
Tap mountain and shimmering grotto for green swamp, and mutavault
Cast {putrefy} on your Ætherling.
Swing for 1 with {striking sliver}
1/20. Pass turn
Ok fine
Untapped
Draw
Play plains
Tap out for sphinxes revelation
I draw 3 and gain 3
17/6
Pass
You would have 15 life lol. Sorry! You used verdict on like all my slivers.
Draw
Tap cavern for green, shimmering grotto for {1}
Cast {predatory sliver}
Tap mountain, cast {shock} on you for 2.
Tap swamp to make {Mutavault} a 2/2 (first strike with striking sliver)
Swing for 1 with {striking sliver} and 2 with {Mutavault}
0/20. Pass turn
Edit: {predatory sliver} would make {striking sliver} a 2/2 and {Mutavault} a 3/3, so 5 damage instead of 3
Untapped
Draw
Play plains
Tap 4 for jace, architect of thought
+1 on jace
10/5
Pass turn
Draw
Tap {cavern of souls} for green and {shimmering grotto} for {1}.
Cast another {predatory sliver}.
Tap swamp to make {Mutavault} a 2/2 (actually a 4/4 first strike)
Swing with {striking sliver} for 2 because of jace's +1. Swing with the first {predatory sliver} for 2 because of jace, and {Mutavault} for 3 because of jace for a total of 7.
0/20. Pass turn
Is that game?
Yea. I'll scoop before damage
Gg man. I had fun. You had me worried with that {supreme verdict} and {detention sphere} since I have no enchantment removal.
Yeah. Wanna play again?
Cool i rolled 11 on D20
Didn't notice you replied! My bad. Rolled a 4 lol
I missed him by 10 minutes now he's gone <_<
Lol that always happens to me:/
So annoying lol. The last game I played took like 4 hours
That's why I like Skype games :)
Teehee sorry
Well it's your choice to go first
I'll go first
Play island
20/6
Pass turn
Ooops my bad!
Forest and tap.
Play {lay of the land}, revealing a swamp.
7/20 pass turn
Draw
Play plains
Tap both for {Azorius charm} to draw a card
20/6
Pass turn
Draw
Play swamp and tap
Tap forest
Cast {predatory sliver}.
6/20 pass turn
Untap
Draw
Play {island}
Tap island for {judges familiar}
20/5
Pass turn
Draw
Play mountain
Swing for 2 with {predatory sliver}
Ok
Untap
Draw
Play {plains}
Swing for 1 in the air
18/5
Pass turn
Take 1.
Draw
Play {Mutavault}
Tap mountain, {shock} your familiar
Swing for 2 with {predatory sliver}
4/19. Pass turn
Sacrifice my judges familiar to counter {shock}
Ok still swing for 2
Take it
Your turn
Untap
Draw
Play island
Tap 2 for {Azorius charm} to draw
16/5
Pass turn
Draw
Play {cavern of souls} declaring sliver
Tap cavern for red and tap out the rest. cast {Battle Sliver}
Swing for 4 with {predatory sliver}
3/19. Pass turn
Tap out to play render silent on battle sliver
Quote from: Austinist1 on August 11, 2013, 04:14:24 PM
Tap out to play render silent on battle sliver
What does that do? With cavern of souls he can't be countered
Since he can't be countered, I just can't play spells but does the {battle sliver} resolve?
EDIT: someone answered me in the rules section and battle sliver resolves but I can't play any other spells. So I'm still attacking for 4 with {predatory sliver}
Oh then never mind about the render silent. Cintinue
Quote from: Austinist1 on August 11, 2013, 05:46:39 PM
Oh then never mind about the render silent. Cintinue
Lol swing for 4 with predatory
3/19 pass turn
Agh!!! The program I am using for wall games is glitching! Sorry but I have to resign.😭
Quote from: Austinist1 on August 11, 2013, 05:55:35 PM
Agh!!! The program I am using for wall games is glitching! Sorry but I have to resign.😭
It's all good. Yay! My standard sliver deck is 2-0 lol
Not with my 2 detention sphere and supreme verdict in hand😄😝
Supreme verdict against my slivers makes me a sad bear lol
Evacide, would you like to test your sliver deck up against my non-playtested mono black deck?
Quote from: CrackaLacka on August 11, 2013, 06:09:23 PM
Evacide, would you like to test your sliver deck up against my non-playtested mono black deck?
I'd love to
I roll a 15
Rolled 12. Your choice
You go first
I keep
Ok
Ill keep also
Play {Mutavault}
6/20. Pass turn
Draw
Swamp
{Shadow alley denizen}
Pass
20/6
Draw
{cavern of souls} declaring sliver and tapping for green.
Tap Mutavault for {1}
Cast {Manaweft sliver}
5/20 pass turn
Untap draw
Swamp
{Doomblade} on mana weft
Swing for 1
Pass
20/5
Taking it.
Draw
Mountain, tap, tap cavern for red and Mutavault for {1}
Cast {blur sliver}
Swing for 2
4/19. Pass turn
Take 2
Untap draw
Swamp
{Mind rot} on you
Swing for 1
Pass
20/4
Discard mountain and forest.
Draw
Play swamp.
Tap cavern for blue
Cast {Galerider sliver}
Swing for 3 total with {Galerider sliver} and {blur sliver}
1/18 pass turn
Take it
Untap draw
{Mind Rot} on you
Swing for 1
Pass
15/4
Discard {Thorncaster sliver}
Draw
Tap cavern for red
Cast {striking sliver}
Tap mountain to make Mutavault a 2/2 flying first strike
Swing for 2 with {blur sliver}, 1 with {striking sliver} and 1 with {Galerider sliver} and 2 with {Mutavault}
0/17. Pass turn
Take
Untap draw
Swamp
{Mark of the vampire} on denizen
Swing for 3
Pass
12/3
Taking 3.
Draw
Tap cavern for green, tap swamp
Cast {Manaweft sliver}
Tap mountain to make {Mutavault} a 2/2
Swing for 2 with {Mutavault}, 2 with {blur sliver}, 1 with {Manaweft sliver}, 1 with {striking sliver} and 1 with {Galerider sliver}
0/14. Pass turn
Take it
Untap draw
Swamp
{Sengir Vampire} give my denizen intimidate
Swing for 3
Pass
8/2
Take 3
Draw
Tap cavern for red, tap mountain, swamp, Mutavault and Manaweft.
Cast {battle sliver}
Swing for 4 with {blur sliver}, 3 with {Galerider sliver}, 3 with {blur sliver} and 5 with {battle sliver} for a total of 15.
0/11.
GG
Hand: {Blood Scrivener} {Child of night}
Next 3 cards: {Deathgaze Cockatrice}, swamp, {Corpse Hauler}
Bottom 3: Swamp {Cremate} and {Mind rot}
Gg man. When you had me discard Thorncaster, I got scared lol
Yeah, but you had top decks for days!
Game 2?
Ill go again
Sweet
I'll play first
Swamp
{Duress}
Lets see your hand ;)
Sry. Was out having a cigarette lol.
Revealing hand, {forest}, {predatory sliver}, {shimmering grotto}, {forest}, {shock}, {Darksteel ingot}, {battle sliver}
I'll get rid of that ingot
Pass
20/5
Dang you lol
Draw
{shimmering grotto}
6/20. Pass turn
Untap draw
Swamp
{Ravenous rats}
More discarding :)
Pass
20/4
Discard shimmering grotto
Draw
Play forest and tap, tap shimmering grotto for {1}
Cast {predatory sliver}
4/20. Pass turn
Untapped draw
Swamp
Pass
20/4
Draw
Play {Mutavault}
Tap forest and shimmering grotto for {U}
Cast {Galerider sliver}
Swing for 2 with {predatory sliver}
3/20. Pass turn
{Doomblade} the gale rider, block predatory
Untapped draw
Swamp
{Duress} and {Mind rot}
Get rid of your hand
Pass
20/1
Lame lol
Draw
Tap forest to make {Mutavault} a 2/2 (3/3 with predatory)
Swing for 3 with {Mutavault} and 2 with {predatory sliver}
1/20
And passing turn lol
Take 5
Untap draw
{Liliana's reaver}
Pass
15/1
Dammit
Draw
Sitting tight.
2/20.
Untap draw
Swamp
{Sengir vampire}
Swing for 4
Get a zombie
Pass
15/0
Tap green making {Mutavault} a 3/3, blocking liliana's reaver
Both Mutavault and the reaver die correct?
Mutavault is gone, no zombie
Your turn
K
Draw (ugh!)
Play plains
Sitting tight again.
2/20.
Untap draw
{Blood scrivener}
Swing for 4 in the air
Pass
15/0
Taking 4.
Draw
Tapping out.
Cast {descendants' path}
Swing for 2 with {predatory sliver}
2/16. Pass the turn
Take 2
Untap draw 2
Swamp
{Drainpipe vermin}
Swing for 4 in the air
Go
12/0
Taking 4
Upkeep revealing top card. {Galerider sliver}
Playing {Galerider sliver}
Draw
Playing forest and tapping, tap shimmering grotto for {B} and tapping the rest.
Cast {syphon sliver}
Swing for 2 in the air with {predatory sliver}, gaining 2 life.
1/14. Pass the turn
Take 2, your at 14
Untap draw 2
{Mind rot} on you, {Child of night}
Swing for 4 with Sengir and 1 with vermin
Go
9/0
Take 4. Discard {Bonescythe sliver}, blocking drainpipe with Galerider, gaining 2 life.
Upkeep, revealing {shock}, goes on bottom of library.
Draw
Play swamp
Swing for 3 with {syphon sliver}, 2 with {Galerider sliver}, and 2 with {predatory sliver} for a total of 7. Gaining 7 life
0/19. Pass turn.
Untap draw 2
Swamp
Play {Corrupt} on gale rider, I gain 7
Pass
8/0
Upkeep, revealing {putrefy}, goes on bottom.
Draw
Play mountain
Sitting tight.
0/19
Hmm?
Accidentally posted an incomplete post lol sry
Oh
Untap draw 2
Swamp
{Hired Torturer}
Swing for 2 with child
9/0
Blocking with {syphon sliver} gaining 3. Or is she flying?
Not flying
I have to go. Gf brought home burger from her work.
K I gain 3 you gain 2
Upkeep, revealing {predatory sliver} and playing it.
Draw
Tap 2 forests, cast {Manaweft sliver}
Sitting tight
0/22
Untap draw 2
Swamp
{Cremate} exiling duress
{Corrupt} on syphon, I gain 9
Swing for 4 in the air
Go
17/0
Oh sry.
Upkeep, reveal mountain goes on bottom
Draw
Playing plains
Sitting tight.
0/22