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Decks (Magic The Gathering) => Standard => Topic started by: GamenDork on August 06, 2013, 03:23:35 AM

Title: Slivers
Post by: GamenDork on August 06, 2013, 03:23:35 AM

Slivers

69 cards, 9 sideboard


4 {Mountain}
3 {Boros Guildgate}
4 {Plains}
4 {Forest}
3 {Selesnya Guildgate}
3 {Gruul Guildgate}

21 lands


4 {Predatory Sliver}
2 {Sentinel Sliver}
2 {Steelform Sliver}
4 {Thorncaster Sliver}
4 {Manaweft Sliver}
2 {Battle Sliver}
4 {Sliver Construct}
4 {Bonescythe Sliver}
3 {Megantic Sliver}
2 {Striking Sliver}

31 creatures


4 {Hive Stirrings}
4 {Plummet}

8 other spells


Sideboard

2 {Domri Rade}
3 {Druid's Deliverance}
2 {Safe Passage}
2 {Growing Ranks}

9 sideboard cards


Title: Re: Slivers
Post by: Zellius on August 06, 2013, 05:43:06 PM
I'd say drop gates for basic lands as once you get a manaweft you good on manafixing
Title: Re: Slivers
Post by: GamenDork on August 06, 2013, 06:37:52 PM
Sounds like a good idea. But what about shock lands? I had thought about that and replaced them with guildgates because its not really in my budget right now.
Title: Re: Slivers
Post by: Zellius on August 06, 2013, 06:39:44 PM
You could but then you would also have to worry about {burning earth}
Title: Re: Slivers
Post by: Vampyvyrus on August 06, 2013, 07:04:43 PM
I run a standard sliver deck. I can't emphasize enough how much you need  {Door of Destinies}.
Title: Re: Slivers
Post by: GamenDork on August 06, 2013, 07:05:14 PM
I didn't even think about that... Basic lands it is!
Also, should I change the ratios of how many of each sliver I have? It's just my paranoia kicking in I guess.
Title: Re: Slivers
Post by: Zellius on August 06, 2013, 07:09:34 PM
Maybe drop 2 {sliver constructs} for {battle sliver} drop 2 {plummet} for {windstorm} and 2 more {plummet} for {door to destinies} manaweft with windstorm allows you to kill off pretty much any flying creature maybe drop two {hive stirrings} instead of plummet the way I see it if the sliver doesn't give benefits  more then once you'll only need two of for the tokens and construct I see them more of a waste bonescythe and striking are the only two static slivers I see a reason of running four of
Title: Re: Slivers
Post by: GamenDork on August 06, 2013, 08:55:29 PM
Interesting idea. But even though the thing about hive stirrings is that 1. It really helps get the big slivers out faster if you turn 2 manaweft. 2. It gives 2 creatures that get all the buffs of the slivers you already have out, and the ones you put out later. At least that's how I see it.
Also, I have taken out the plummets. ( doesn't show, it's only on my deck builder)
Title: Re: Slivers
Post by: Zellius on August 06, 2013, 09:08:23 PM
To get it to show just reupload to gatherer and didn't think of that for stirrings good point might re-add two to my sliver
Title: Re: Slivers
Post by: GamenDork on August 07, 2013, 03:52:31 PM
There is a new topic about an updated version of this deck: M14 Sliver Swarm