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Magic (The Gathering) => Discussion => Topic started by: EvACiDe on August 02, 2013, 12:34:13 PM

Title: Pact of Negation
Post by: EvACiDe on August 02, 2013, 12:34:13 PM
Now I know how useful this card can be in protecting combos, but I've been struggling to find a practical application for it. So I figured why not ask the forum for some input!
Title: Re: Pact of Negation
Post by: #noided on August 02, 2013, 12:45:07 PM
{Hive Mind}
Title: Re: Pact of Negation
Post by: EvACiDe on August 02, 2013, 12:52:20 PM
Quote from: #noided on August 02, 2013, 12:45:07 PM
{Hive Mind}

Oh wow I like that. I never noticed that it was not a "you may" card!
Title: Re: Pact of Negation
Post by: Silent1236 on August 02, 2013, 12:52:21 PM
It's a counter.  For 0 mana.  That's the practical application. 

It's great for when you are comboing off or are going to win in that turn.  If you happen to not win that turn, you just pay 5 mana for a counter spell that you could use at an opportune time.  Look at {Force of Will}.  It's super expensive.  You can use it whenever for no mana.  It's great!
Title: Re: Pact of Negation
Post by: Silent1236 on August 02, 2013, 12:57:07 PM
Quote from: Taysby on August 02, 2013, 12:54:36 PM
I just noticed, {force of will} is an uncommon.  Wtf?  I thought it was rare.

Lol off-topic, but it took me forever to realize that the Darksteel {Æther Vial} is uncommon, not rare.
Title: Re: Pact of Negation
Post by: Agrus Kos, Enforcer of Truth on August 02, 2013, 01:10:37 PM
Quote from: Taysby on August 02, 2013, 12:54:36 PM
I just noticed, {force of will} is an uncommon.  Wtf?  I thought it was rare.

Anyone know how much it was when it was standard?

$30, you can google any card with "price history" after it and see some graphs.
Title: Re: Pact of Negation
Post by: EvACiDe on August 02, 2013, 02:46:55 PM
Quote from: Silent1236 on August 02, 2013, 12:57:07 PM
Quote from: Taysby on August 02, 2013, 12:54:36 PM
I just noticed, {force of will} is an uncommon.  Wtf?  I thought it was rare.

Lol off-topic, but it took me forever to realize that the Darksteel {Æther Vial} is uncommon, not rare.

Yeah! When it first came out and I saw that it was uncommon, I was like "how is this NOT rare?" As for force of will, obviously it's an awesome card but its situationally better than pact of negation in my opinion. If you're on the draw, being able to counter a nasty 1 drop with no land is awesome.
Title: Re: Pact of Negation
Post by: Birdbrain on August 02, 2013, 03:04:06 PM
{platnium angel}
Title: Re: Pact of Negation
Post by: #noided on August 02, 2013, 03:05:33 PM
Quote from: Birdbrain on August 02, 2013, 03:04:06 PM
{platnium angel}

Throw in an {Isochron Scepter} and troll away!
Title: Re: Pact of Negation
Post by: Birdbrain on August 02, 2013, 03:06:40 PM
Quote from: #noided on August 02, 2013, 03:05:33 PM
Quote from: Birdbrain on August 02, 2013, 03:04:06 PM
{platnium angel}

Throw in an {Isochron Scepter} and troll away!
i see a new deck archetype forming
Title: Re: Pact of Negation
Post by: Birdbrain on August 02, 2013, 03:08:52 PM
Throw in all the pacts, put some forests and green creatures worth retrieving, find a way to get out the angel. Then win the game through a ridiculous circumstance
Title: Re: Pact of Negation
Post by: Dudecore on August 02, 2013, 03:11:06 PM
If {Force of Will} were a rare it would have been put on the reserve list. It would be at least 10-20x the already crazy price it is now.
Title: Re: Pact of Negation
Post by: EvACiDe on August 02, 2013, 03:12:21 PM
Quote from: Birdbrain on August 02, 2013, 03:08:52 PM
Throw in all the pacts, put some forests and green creatures worth retrieving, find a way to get out the angel. Then win the game through a ridiculous circumstance

See, the problem with the platinum angel, at least in my opinion is if you are able to ramp up {7}, you should've won by this point. Or at least have a combo established to enable you to win.
Title: Re: Pact of Negation
Post by: Silent1236 on August 02, 2013, 08:13:22 PM
Quote from: EvACiDe on August 02, 2013, 03:12:21 PM
Quote from: Birdbrain on August 02, 2013, 03:08:52 PM
Throw in all the pacts, put some forests and green creatures worth retrieving, find a way to get out the angel. Then win the game through a ridiculous circumstance

See, the problem with the platinum angel, at least in my opinion is if you are able to ramp up {7}, you should've won by this point. Or at least have a combo established to enable you to win.

Tron says differently.
Title: Re: Pact of Negation
Post by: Birdbrain on August 02, 2013, 10:04:58 PM
I never said anything about ramp. I only mentioned green because one of the pacts mentions green, so logically, it should be the color that's used
Title: Re: Pact of Negation
Post by: EvACiDe on August 02, 2013, 10:08:18 PM
Well I mean you don't necessarily need to ramp, but still, thatd be turn 7.
Title: Re: Pact of Negation
Post by: Mlerner12 on August 03, 2013, 12:15:01 AM
Mill can be slow.
Title: Re: Pact of Negation
Post by: ibtrickey on August 03, 2013, 07:02:58 AM
Quote from: #noided on August 02, 2013, 03:05:33 PM
Quote from: Birdbrain on August 02, 2013, 03:04:06 PM
{platnium angel}

Throw in an {Isochron Scepter} and troll away!

How??
Title: Re: Pact of Negation
Post by: EvACiDe on August 03, 2013, 09:28:06 AM
Quote from: Ibtrickey on August 03, 2013, 07:02:58 AM
Quote from: #noided on August 02, 2013, 03:05:33 PM
Quote from: Birdbrain on August 02, 2013, 03:04:06 PM
{platnium angel}

Throw in an {Isochron Scepter} and troll away!

How??

I think he means isochron on the pact