2 {Izzet Guildgate} 2 {Island} 1 {Mountain} 2 {Plains} 2 {Azorius Guildgate} 4 {Sacred Foundry} 4 {Steam Vents} 4 {Hallowed Fountain} 2 {Boros Guildgate}
23 lands
3 {Lyev Skyknight} 3 {Azorius Arrester} 1 {Angel of Serenity} 3 {Deputy of Acquittals} 3 {Firemane Avenger} 3 {Legion Loyalist} 2 {Spark Trooper} 2 {Ætherling}
20 creatures
1 {Counterflux} 3 {Hands of Binding} 2 {Jace, Architect of Thought} 2 {Boros Charm} 2 {Ral Zarek} 1 {Sphinx's Revelation} 3 {Azorius Charm} 3 {Syncopate}
17 other spells
Sideboard
3 {Frontline Medic} 3 {Ratchet Bomb} 3 {Wear // Tear} 3 {Elixir of Immortality} 3 {Supreme Verdict}
15 sideboard cards
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U could make it a little more controlling
It's a pretty solid deck to my surprise. I glanced over at this expecting to see a sub par deck, but this tempo deck isn't half bad.
Here are my suggestions:
1. Cut Aurelia's fury and add some tempo cards (madcap skills, hands of binding, etc)
2. Add some instant speed burn (shock, helix, turn//burn)
3. Cut silence from the side. You still have to contend with what's already on the field.
4. The amount of control is fine for a tempo deck but you might consider 1 hard counter
Yea, you could cut 1-2 sphinx. I assume jace is in the deck for draw power so I'd leave him in. Tempo normally has a problem with keeping cards in hand.
You can free up your side by removing the RIP. Re-animator won't exist for a bit post rotation and the flash mechanic is rotating out. Racket bombs (1-2) in the side for token decks. Medic for aggro decks (works really well followed by a supreme verdict).
I think you try and fly over him or azorius charm him. He'll lose most his steam once vexing devil and all the other cheap 'scavenge' cycles out. I think your biggest concern regarding graveyards is scavenging ooze, but detain should keep him in check until you find an answer.
How are you going to play test? FNM tonight? :)
You could still do the good ol flash style. Deputy of aquittal kills on turn 40 then win the set due to time ;D
I thought he was in there just for instant speed 2/2 so you can counter if you needed to. 6 mana for bouncing sparktrooper seems a little much.
It's return to hand though :(
Hmm... I guess it's ok. It'll keep your hand size up so you can keep detaining with arrester. Lol
My friends and I think it's going to be the rise of enchantment creatures. Theres only ONE in the all of Magic right now. Time to buy some keening apparitions lol.