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Decks (Magic The Gathering) => Standard => Topic started by: Agrajagzz9 on July 25, 2013, 11:12:42 PM

Title: Young Pyromancer Combo
Post by: Agrajagzz9 on July 25, 2013, 11:12:42 PM

Young Pyromancer Combo

60 cards, 0 sideboard


3 {Breeding Pool}
3 {Hinterland Harbor}
3 {Sulfur Falls}
1 {Island}
4 {Stomping Ground}
4 {Rootbound Crag}
4 {Steam Vents}
1 {Mountain}

23 lands


4 {Burning-Tree Emissary}
4 {Young Pyromancer}
4 {Goblin Electromancer}

12 creatures


2 {Past in Flames}
4 {Battle Hymn}
4 {Beck // Call}
4 {Krenko's Command}
3 {Burn at the Stake}
4 {Thought Scour}
4 {Think Twice}

25 other spells


Sideboard
Title: Re: Young Pyromancer Combo
Post by: FlickerYourOwnIdentity on July 25, 2013, 11:18:46 PM
Might I ask what the combo was?
Title: Re: Young Pyromancer Combo
Post by: EvACiDe on July 25, 2013, 11:20:06 PM
Quote from: FlickerYourOwnIdentity on July 25, 2013, 11:18:46 PM
Might I ask what the combo was?

I don't see it either...
Title: Re: Young Pyromancer Combo
Post by: Rigeld on July 25, 2013, 11:20:41 PM
Create lots of tokens, Burn at the Stake.
Title: Re: Young Pyromancer Combo
Post by: SoshiGanrou on July 26, 2013, 01:01:59 AM
I've seen this deck be just a red white deck and it works very well. Throw in intangible virtue and swing with tokens.
Title: Re: Young Pyromancer Combo
Post by: Kaleo42 on July 26, 2013, 06:59:10 AM
I recommend more red draw. {battle hymn} and {infernal plunge} can fuel a full deck draw via beck or {reforge the soul}. Also from playing this archetype a lot over the last year I will say you only need two wincon cards. Im using a {massive raid} and a {barrage of expendables} right now.
Title: Re: Young Pyromancer Combo
Post by: Agrajagzz9 on July 27, 2013, 12:12:10 PM
The way it works is you play spells which draw adds or generate mana ad that makes young pyromancer tokens that triggers beck and you draw more cards. Play more cantrips get more dudes and then battle hymn for all the dudes in play get a dude draw a card and burn at the steak for 21
Title: Re: Young Pyromancer Combo
Post by: iMEAN U MAD on July 27, 2013, 03:44:02 PM
This is just a poor attempt at the usual burn at the stake deck. Add 4  {Augur of Bolas} 4  {Lingering Souls} 4  {Faithless Looting} I run 3-4  {Bonfire of the Damned} instead of  {Reforge the Soul} but that's debatable. U only need 2  {Burn at the Stake} and 3  {Past in Flames}. I also run 2  {Izzet Charm} 4  {Young Pyromancer} . Take out ur think twice and thought scour, no reason for them with augur and faithless looting. Also beckon // call , no need
Title: Re: Young Pyromancer Combo
Post by: iMEAN U MAD on July 27, 2013, 03:44:40 PM
Also burning tree is somewhat unnecessary
Title: Re: Young Pyromancer Combo
Post by: Leevai420 on July 27, 2013, 08:33:46 PM
I see what your going for here and I like it.

On what turn are you usually able to go off?
Title: Re: Young Pyromancer Combo
Post by: iMEAN U MAD on July 28, 2013, 12:50:48 AM
With the addition of young pyromancer it's become insanely fast. It's usually turn 5 or 6, but only because allot of times I miracle a bonfire and use one turn to clear the opponents board.
Title: Re: Young Pyromancer Combo
Post by: iMEAN U MAD on July 28, 2013, 01:04:19 AM
Also  {Curse of Echoes} is highly recommended against control decks. But that's why I run  {Izzet Charm}. Just in case I go off and get countered. Also in a pinch it can be used as the same thing as  {Faithless Looting}. If u have an  {Goblin Electromancer} and  {Faithless Looting} in ur opening hand with a couple lands, u can go off turn 4 with a little luck. I tried running  {Infernal Plunge} and it just doesn't work... Gums up the deck too much. 4  {Battle Hymn} is plenty, just get as much as in ur graveyard as possible.
Title: Re: Young Pyromancer Combo
Post by: iMEAN U MAD on July 28, 2013, 01:06:47 AM
Take out anything green in your deck. Red / white and splash blue