"Rush of the Wild"
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/1283
It looks pretty good and it has quite a few solid cards in it.
I want to buy one for the shock's
Am I really the only one who thinks this one is crap?
Quote from: prayos on July 25, 2013, 05:35:47 PM
Am I really the only one who thinks this one is crap?
I don't really like it either
Quote from: prayos on July 25, 2013, 05:35:47 PM
Am I really the only one who thinks this one is crap?
Nope, I agree. Possibly the weakest on yet both in value and in power.
I don't know what everyone is complaining about (and I am sure many of you have real concerns that I just haven't noticed with the deck yet) but to me it seems with some minor tweaking it has the potential to be a solid aggro deck but it also gives you options into a mid to late game scenario.
Wow, talk about a worthless event deck. I was honestly looking through fully expecting {Scavenging Ooze} or {Mutavault} or something. Usually the event decks really surprise me with things like that.
Eh not bad.
NO. {Mutavault} is too good in sliver decks for them to make it that available and {Scavenging Ooze} is already in the Duels 2014 Android promo pack so they wouldn't put it in another thing because that would make it too common to be a rare. I would have appreciated a sliver event deck but I won't complain too much about a R/G aggro.
I would rather see slivers honestly. We have intro decks for the regular decks. Event decks are supposed to be more detailed. Tokens, humans, and many more. This was a mess up from wizards
IMO, all the decks for M14 aren't worth it...
With {ruric thar, the unbowed} and a few other cards, it could be a decent deck. Though it needs ruric thar
Certainly doesnt look like a traditional aggro deck. Most get in there early and try to kill the opponent as soon as possible. I think this one stalls the opponent until they can get a huge amount of damage in. Keeping the opponent at bay while they do so
Ok. I thought about it, and I think I know how to use it correctly.
Early turns: keep creatures off the table while you build up your resources. If you have to, even go so far as to not play creatures
Mid-turns: start playing your early attackers 2 at a time and get in damage were you can. Be sure to leave mana open for removal
After that, get your guys through and swing for massive damage from your attackers
will this be the only m14 event deck isn't there usually two or am i thinking of something else?
Quote from: DirtyMustachio on July 26, 2013, 07:06:25 PM
will this be the only m14 event deck isn't there usually two or am i thinking of something else?
They only make one now.
Rakdos was supposed to be agro, R/G was supposed to be kill your opponent in 1 tufn with mana dorks to help, turn 5 with 7 mana from mana dorks, you have your {Hound of griselbrand} out then play {Wolfir silverheart} and bloodrush for the win