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Decks (Magic The Gathering) => Standard => Topic started by: Zellius on July 23, 2013, 08:29:04 PM

Title: Slivers
Post by: Zellius on July 23, 2013, 08:29:04 PM

Slivers

60 cards, 0 sideboard


8 {Mountain}
8 {Forest}
7 {Plains}

23 lands


4 {Manaweft Sliver}
2 {Sentinel Sliver}
3 {Megantic Sliver}
3 {Battle Sliver}
4 {Predatory Sliver}
1 {Groundshaker Sliver}
4 {Blur Sliver}
3 {Bonescythe Sliver}
4 {Striking Sliver}
4 {Thorncaster Sliver}

32 creatures


1 {Domri Rade}
4 {Hive Stirrings}

5 other spells


Sideboard
Title: Re: Slivers
Post by: Wackaman9001 on July 24, 2013, 03:13:33 AM
I recommend dropping some bigger ones for {door of destinies} and maybe run the off color slivers as 1-ofs each, maybe 2. It would give you access to both abilities and door would super buff all your guys
Title: Re: Slivers
Post by: Zellius on July 24, 2013, 08:57:57 AM
Doors maybe but I don't feel like risking mana base for the one off's of the other two colors
Title: Re: Slivers
Post by: Wally on July 24, 2013, 09:07:07 AM
At least run 2 of the flying one and possibly something to fix mana  {Prophetic Prism} maybe?

If you have a team out it could be the only thing you need to put through the last bit of damage.

Also if you can get them, consider  {Mutavault} (he counts as a sliver too)
Title: Re: Slivers
Post by: Vampyvyrus on July 24, 2013, 09:13:17 PM
{door of destinies} is boss in this deck.  {Manaweft Sliver} is an amazing mana fixer and if you have a decent amount of double color land you won't need anything else for mana fixing. I just play tested this almost exact same deck last night about 20 times. I also found that running a few {pacifism} like cards only helps in case your opponent gets big guys out first.

All in all...{door of destinies} NEEDS to be in this deck.
Title: Re: Slivers
Post by: EvACiDe on July 24, 2013, 09:25:47 PM
Quote from: Vampyvyrus on July 24, 2013, 09:13:17 PM
{door of destinies} is boss in this deck.  {Manaweft Sliver} is an amazing mana fixer and if you have a decent amount of double color land you won't need anything else for mana fixing. I just play tested this almost exact same deck last night about 20 times. I also found that running a few {pacifism} like cards only helps in case your opponent gets big guys out first.

All in all...{door of destinies} NEEDS to be in this deck.

I agree, run at LEAST 3 doors, and maybe a couple {Mutavault} if its in your budget.
Title: Re: Slivers
Post by: Mlerner12 on July 24, 2013, 09:40:26 PM
Definitely the vault, and maybe 3-4 {Megantic Sliver}a. They are beast.
Title: Re: Slivers
Post by: Vampyvyrus on July 25, 2013, 07:03:04 AM
DON'T use the trampled sliver. He's a blank card. I took mine out 6 games in. Every time I had him I didn't use him or couldn't use him. I switched him out for 2 boros charms and that was fun. Board wipes? Nope. 4 dmg to your enemies face. Ill allow it.