BWR Life Gain 60 cards, 0 sideboard
2 {Shimmering Grotto} 4 {Godless Shrine} 4 {Blood Crypt} 5 {Plains} 3 {Mountain} 4 {Sacred Foundry} 2 {Swamp}
24 lands
4 {Boros Reckoner} 4 {Soulmender} 3 {Archangel of Thune} 4 {Fiendslayer Paladin} 2 {Blood Baron of Vizkopa} 2 {Firemane Avenger}
19 creatures
4 {Doom Blade} 2 {Path of Bravery} 4 {Dreadbore} 3 {Mizzium Mortars} 2 {Blind Obedience} 2 {Divine Favor}
17 other spells
Sideboard
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I need to make this more consistent, and more ways to benefit from the life gain. I know Warleader's Helix and Angelic Accord are options just having trouble balancing the curve really with Archangel, Blood Baron etc.
I think your trying to think too much about the life gain aspect. With the creatures and the path you gain life just by playing the game. You will trigger life gain a lot. And with archangel out your creatures will be huge. Try not to get too gimmicky with life gain or your going to lose focus on what the point of the game is. Bringing your opponent to 0
On the other hand, it's a valid strategy to push you well out of reach of any agro deck. When you are sitting on 70 life it won't really matter if they are on 10 or 20, they won't be able to touch you. And you can make favourable blocks and attacks at your whim.
Your issue will be control decks. You may not be quick enough to take them out before they shut you down and take the game from you. Although make them work for it :)
I just can't think of any cards this deck could benefit from
{Chalice of Life}