Nivix Delver 75 cards, 15 sideboard
7 {Island} 7 {Mountain} 4 {Steam Vents} 4 {Sulfur Falls}
22 lands
4 {Delver of Secrets} 4 {Nivix Cyclops} 3 {Vexing Devil} 3 {Young Pyromancer}
14 creatures
4 {Artful Dodge} 4 {Izzet Charm} 2 {Mizzium Mortars} 4 {Pillar of Flame} 3 {Searing Spear} 3 {Shock} 4 {Turn // Burn}
24 other spells
Sideboard
3 {Cyclonic Rift} 3 {Dissipate} 4 {Mindsparker} 2 {Mizzium Mortars} 3 {Syncopate}
15 sideboard cards
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Guttersnipe is very viable in this deck
Originally had snipes but the 3cmc kills it for me. Too late to use IMO as I'd rather be killing them by turn 4 or 5.
Yay!! Finally someone who's not playing the meta. I have a few suggestions:
M14 card (U) says next sorc card is played at instant speed + draw a card. Keeps a card in your hand and sets off nivix mechanics. You don't even have to use it for it's effect.
Thought scour (U) mills yourself 2 then draw 1 card. Sets off nivix, maintain handsome, load graveyard for snapcastor.
Pardon me. Forgot you weren't playing snapcasters. Load graveyard to possibly hit artful dodge.
Im sure youre handsome, but I meant handsize.
Another last minute thought; try hands of binding in the side against aggro. It makes for a lovely tempo card and sets off nivix mechanics.