Young Devils 75 cards, 15 sideboard 11 {Mountain} 4 {Clifftop Retreat} 4 {Sacred Foundry} 19 lands 4 {Vexing Devil} 3 {Stromkirk Noble} 3 {Rakdos Cackler} 3 {Young Pyromancer} 3 {Lightning Mauler} 3 {Ash Zealot} 3 {Hellrider} 22 creatures 3 {Madcap Skills} 4 {Shock} 4 {Searing Spear} 4 {Boros Charm} 4 {Pillar of Flame} 19 other spells Sideboard 1 {Mountain} 3 {Boros Reckoner} 3 {Glaring Spotlight} 4 {Skullcrack} 3 {Brimstone Volley} 1 {Pillar of Flame} 15 sideboard cards Notes: Bring me your daughter, to the slaughter. |
Quote from: JordanCirk on July 16, 2013, 03:29:12 PM{Burning Earth} I can agree with, it's an amazing {Manabarbs} for our current Standard environment, but Battedriver just seems like a bad {Hellrider}. Maybe post rotation though, but I almost want to say I'd rather run new Chandra in his place, then again, I have a thing for our newest flame-slinging Walker, she's a beautiful card 😍. But I think {Boros Charm} actually just is that good. It makes my guys survive most wraths, can kill Planeswalkers, burn an opponent for 1/5 of their life total or make a guy Silverblade for 1 turn. I think the Double Strike is pretty useless as I would rather burn to the face than have my guy do it for me, but you never know when it might come in handy.
So only white for boros charm? I feel that's not needed. Making it mono red and adding {Burning Earth} and {Ogre Battledriver} seems better.