American Delver 76 cards, 15 sideboard 2 {Evolving Wilds} 3 {Glacial Fortress} 4 {Island} 2 {Moorland Haunt} 1 {Mountain} 1 {Plains} 4 {Seachrome Coast} 4 {Sulfur Falls} 21 lands 2 {Augur of Bolas} 4 {Delver of Secrets} 3 {Geist of Saint Traft} 3 {Restoration Angel} 4 {Snapcaster Mage} 16 creatures 2 {Bonfire of the Damned} 3 {Gitaxian Probe} 3 {Gut Shot} 3 {Mana Leak} 4 {Ponder} 2 {Sword of War and Peace} 2 {Thought Scour} 1 {Unsummon} 4 {Vapor Snag} 24 other spells Sideboard 1 {Bonfire of the Damned} 2 {Celestial Purge} 1 {Divine Offering} 2 {Dismember} 2 {Dissipate} 2 {Phantasmal Image} 2 {Revoke Existence} 1 {Sleep} 2 {Tormod's Crypt} 15 sideboard cards |
Quote from: Leevai420 on March 06, 2012, 11:51:33 AM{lingering souls} is better then {midnight haunting}, but I don't run black to truly take advantage of it.
Midnight haunting needs to be swapped for lingering souls!!!!!!
Quote from: Harmon74 on August 04, 2012, 06:22:04 PMAnd save Delver from removal.
Is the resto to blink the auger, and snappy??
Quote from: Harmon74 on August 04, 2012, 06:22:04 PMYes and so much more. It's a big flying body as well that can come down on opponents end of turn to start attacking.
Is the resto to blink the auger, and snappy??