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Magic (The Gathering) => Discussion => Topic started by: Mattao19 on July 13, 2013, 04:19:18 PM

Title: Best card in M14
Post by: Mattao19 on July 13, 2013, 04:19:18 PM
After staring down a {Primeval Bounty} is an insane card like wow the power of it. I was at my prerelease and the guy got 2 quick dorks out and played it on T3!! And it was down after that there's nothing I could do
Title: Re: Best card in M14
Post by: All-Mana Mania on July 13, 2013, 07:10:18 PM
Kalonian hydra!! He is amazing.
Title: Re: Best card in M14
Post by: Mattao19 on July 13, 2013, 07:43:18 PM
Quote from: Wizardmook on July 13, 2013, 07:30:44 PM
Quite like  {Young Pyromancer}

I can see him in some pretty sick Izzet decks
Title: Re: Best card in M14
Post by: Crapshooter on July 13, 2013, 07:50:23 PM
 {Burning Earth} decimates almost all decks right now.
Title: Re: Best card in M14
Post by: InfinitiveDivinity on July 13, 2013, 09:09:37 PM
{Burning Earth} is an insane {Manabarbs} in Standard right now! Holy .poo.! Pardon my French. My favorites from the set are {Scavenging Ooze}, {Mutavault}, {Savage Summoning}, {Young Pyromancer}, {Chandra, Pyromaster} and {Primeval Bounty}. Holy crap all of these cards are nuts! Of course {Doom Blade} is a welcome addition.
Title: Re: Best card in M14
Post by: Silent1236 on July 13, 2013, 09:45:35 PM
Why is {Doom Blade} uncommon??!!??!!  Stupid. I like {Mutavault} for sure. Didn't really see any good constructed-worthy cards against me. However, I saw a guy playing with {Archangel of Thune}, and it seemed like it could be a bit irritating. I honestly like {Liliana's Reaver}. And my absolute favorite is {Fiendslayer Paladin}. All of those hoser type cards look sweet.  I like the zombie one as well.

Oh!  I'm also super excited to see {Pay No Heed} and {Brave the Elements}.
Title: Re: Best card in M14
Post by: Mattao19 on July 13, 2013, 10:26:14 PM
Nvm I don't like  {Primeval Bounty} in standard I play-tested it with a few builds and it's so slow and really is a waste of 6 mana yes it's abilities are crazy (hence my original fascination) but it's slow and costs a lot
Title: Re: Best card in M14
Post by: Monrodesign on July 14, 2013, 12:17:24 PM
Quote from: Wizardmook on July 13, 2013, 07:30:44 PM
Quite like  {Young Pyromancer}

Him and {Talrand, Sky Summoner}.

Awesome.
Title: Re: Best card in M14
Post by: Bman0121 on July 14, 2013, 12:49:11 PM
Quote from: Wizardmook on July 13, 2013, 07:30:44 PM
Quite like  {Young Pyromancer}
Too bad  {Supreme Verdict} is still around so we will be forced to have to play white for  {Boros Charm}
Title: Re: Best card in M14
Post by: JustAWalrus on July 14, 2013, 12:51:15 PM
What about {mindsparker} and {awaken the ancient} satified with awesome red cards that i can use to punch face with
Title: Re: Best card in M14
Post by: InfinitiveDivinity on July 14, 2013, 01:15:13 PM
Quote from: JustAWalrus on July 14, 2013, 12:51:15 PM
What about {mindsparker} and {awaken the ancient} satified with awesome red cards that i can use to punch face with
I prefer {Ash Zealot} over {Mindsparker}, but it's definitely a really good sideboard card. {Awaken the Ancient} seems too slow though. If it gave Trample that would be another story.
Title: Re: Best card in M14
Post by: Silent1236 on July 14, 2013, 01:24:54 PM
Quote from: InfinitiveDivinity on July 14, 2013, 01:15:13 PM
Quote from: JustAWalrus on July 14, 2013, 12:51:15 PM
What about {mindsparker} and {awaken the ancient} satified with awesome red cards that i can use to punch face with
I prefer {Ash Zealot} over {Mindsparker}, but it's definitely a really good sideboard card. {Awaken the Ancient} seems too slow though. If it gave Trample that would be another story.

I don't know, four mana for a 7/7 haste seems like a good finisher in RDW
Title: Re: Best card in M14
Post by: InfinitiveDivinity on July 14, 2013, 01:41:19 PM
Quote from: Silent1236 on July 14, 2013, 01:24:54 PM
Quote from: InfinitiveDivinity on July 14, 2013, 01:15:13 PM
Quote from: JustAWalrus on July 14, 2013, 12:51:15 PM
What about {mindsparker} and {awaken the ancient} satified with awesome red cards that i can use to punch face with
I prefer {Ash Zealot} over {Mindsparker}, but it's definitely a really good sideboard card. {Awaken the Ancient} seems too slow though. If it gave Trample that would be another story.

I don't know, four mana for a 7/7 haste seems like a good finisher in RDW
I think I'd rather have {Spark Trooper} filling out that role, he gets you a bit of life and if a finisher is what your were looking for he's getting through regardless. Currently {Hellrider} is even better than both of those though. If you think about it it's almost like paying 5 for the 7/7, because it's a land your enchanting and swinging in with. Don't get me wrong, it's a sweet card, and in a few months may be a staple in RDW, but currently I think we have better options. I really wish it gave him Tranple though 😓


EDIT: 3000th post. That's pretty sweet 😜
Title: Re: Best card in M14
Post by: Mlerner12 on July 14, 2013, 05:04:43 PM
Quite possibly {Chandra, Pyromaster}. But {Pyrimancer's Gauntlet} has been a game-winner for me a LOT in the past two days.
Title: Re: Best card in M14
Post by: Mattao19 on July 14, 2013, 05:29:15 PM
Quote from: InfinitiveDivinity on July 14, 2013, 01:41:19 PM
Quote from: Silent1236 on July 14, 2013, 01:24:54 PM
Quote from: InfinitiveDivinity on July 14, 2013, 01:15:13 PM
Quote from: JustAWalrus on July 14, 2013, 12:51:15 PM
What about {mindsparker} and {awaken the ancient} satified with awesome red cards that i can use to punch face with
I prefer {Ash Zealot} over {Mindsparker}, but it's definitely a really good sideboard card. {Awaken the Ancient} seems too slow though. If it gave Trample that would be another story.

I don't know, four mana for a 7/7 haste seems like a good finisher in RDW
I think I'd rather have {Spark Trooper} filling out that role, he gets you a bit of life and if a finisher is what your were looking for he's getting through regardless. Currently {Hellrider} is even better than both of those though. If you think about it it's almost like paying 5 for the 7/7, because it's a land your enchanting and swinging in with. Don't get me wrong, it's a sweet card, and in a few months may be a staple in RDW, but currently I think we have better options. I really wish it gave him Tranple though 😓


EDIT: 3000th post. That's pretty sweet 😜

+1 bc that's an incredible feat
Title: Re: Best card in M14
Post by: Monrodesign on July 14, 2013, 06:28:41 PM
 {Doom Blade}
Title: Re: Best card in M14
Post by: imthelolrus on July 14, 2013, 06:51:15 PM
Quote from: KangaRod on July 14, 2013, 06:12:00 PM
{Scavenging Ooze} and {Mutavault} are unquestionably the best cards in the set.
Agreed
Title: Re: Best card in M14
Post by: NyghtHawk on July 14, 2013, 07:19:28 PM
Quote from: InfinitiveDivinity on July 14, 2013, 01:15:13 PM
Quote from: JustAWalrus on July 14, 2013, 12:51:15 PM
What about {mindsparker} and {awaken the ancient} satified with awesome red cards that i can use to punch face with
I prefer {Ash Zealot} over {Mindsparker}, but it's definitely a really good sideboard card. {Awaken the Ancient} seems too slow though. If it gave Trample that would be another story.
I would rather the opposite. Main mindsparker and side zealot for reanimator. You'll have a broader range of targets to go off from and if they play a verdict, they'll take 4 dmg.
Title: Re: Best card in M14
Post by: Slenderbro on July 15, 2013, 12:34:59 AM
No love for  {Archangel of Thune}?

She's stupid op, i would say it's a tie between her and  {Kalonian Hydra}.
Title: Re: Best card in M14
Post by: InfinitiveDivinity on July 15, 2013, 12:53:42 AM
Quote from: Slenderbro on July 15, 2013, 12:34:59 AM
No love for  {Archangel of Thune}?

She's stupid op, i would say it's a tie between her and  {Kalonian Hydra}.
Holy crap, finally got to play with it today, (or at least, saw firsthand what it is capable of as my girlfriend wrecked face in 2HG) that card is nuts. I was hoping for Baneslayer so when I saw that card I got pissed and comepletely undervalued it. It is an extremely powerful creature and quite the team player. I'm a huge fan.
Title: Re: Best card in M14
Post by: IntoFire on July 15, 2013, 05:41:47 AM
 {Imposing Sovereign}
Title: Re: Best card in M14
Post by: That_Guy on July 15, 2013, 05:48:42 AM
Quote from: IntoFire on July 15, 2013, 05:41:47 AM
{Imposing Sovereign}
I feel {Blind Obedience} is so much better than that card, harder to remove as not many people run enchantment hate, it does it to artifacts as well, and it has extort, all for the same mana cost.
Title: Re: Best card in M14
Post by: IntoFire on July 15, 2013, 05:58:53 AM
Quote from: That_Guy on July 15, 2013, 05:48:42 AM
Quote from: IntoFire on July 15, 2013, 05:41:47 AM
{Imposing Sovereign}
I feel {Blind Obedience} is so much better than that card, harder to remove as not many people run enchantment hate, it does it to artifacts as well, and it has extort, all for the same mana cost.

That is true.However,what were talking about is the M14 Core Set not Gatecrash.For me at the M14 prerelease,I got so many wins with this and  {Archangel of Thune} in my Mono-White.
Title: Re: Best card in M14
Post by: That_Guy on July 15, 2013, 06:05:01 AM
Quote from: IntoFire on July 15, 2013, 05:58:53 AM
Quote from: That_Guy on July 15, 2013, 05:48:42 AM
Quote from: IntoFire on July 15, 2013, 05:41:47 AM
{Imposing Sovereign}
I feel {Blind Obedience} is so much better than that card, harder to remove as not many people run enchantment hate, it does it to artifacts as well, and it has extort, all for the same mana cost.

That is true.However,what were talking about is the M14 Core Set not Gatecrash.For me at the M14 prerelease,I got so many wins with this and  {Archangel of Thune} in my Mono-White.
I guess you are right, but i still dont see it in any way being the best card in m14, or even close.
Title: Re: Best card in M14
Post by: IntoFire on July 15, 2013, 06:15:22 AM
Quote from: That_Guy on July 15, 2013, 06:05:01 AM
Quote from: IntoFire on July 15, 2013, 05:58:53 AM
Quote from: That_Guy on July 15, 2013, 05:48:42 AM
Quote from: IntoFire on July 15, 2013, 05:41:47 AM
{Imposing Sovereign}
I feel {Blind Obedience} is so much better than that card, harder to remove as not many people run enchantment hate, it does it to artifacts as well, and it has extort, all for the same mana cost.

That is true.However,what were talking about is the M14 Core Set not Gatecrash.For me at the M14 prerelease,I got so many wins with this and  {Archangel of Thune} in my Mono-White.


I guess you are right, but i still dont see it in any way being the best card in m14, or even close.

Well,it is for me.
Title: Re: Best card in M14
Post by: InfinitiveDivinity on July 15, 2013, 06:50:19 AM
Quote from: NyghtHawk on July 14, 2013, 07:19:28 PM
Quote from: InfinitiveDivinity on July 14, 2013, 01:15:13 PM
Quote from: JustAWalrus on July 14, 2013, 12:51:15 PM
What about {mindsparker} and {awaken the ancient} satified with awesome red cards that i can use to punch face with
I prefer {Ash Zealot} over {Mindsparker}, but it's definitely a really good sideboard card. {Awaken the Ancient} seems too slow though. If it gave Trample that would be another story.
I would rather the opposite. Main mindsparker and side zealot for reanimator. You'll have a broader range of targets to go off from and if they play a verdict, they'll take 4 dmg.
Idk dude, without haste, by the time {Mindsparker} is able to swing in, {Ash Zealot} is untapping and has potentially hit for 4 already. I love both but Zealot is wicked fast.
Title: Re: Best card in M14
Post by: Teysa karlov on July 15, 2013, 07:16:45 AM
{Mutavault} is the card that stopped me going 4-0 at the prerelease!!! It's to good!
Title: Re: Best card in M14
Post by: Slenderbro on July 15, 2013, 08:45:28 AM
Quote from: InfinitiveDivinity on July 15, 2013, 12:53:42 AM
Quote from: Slenderbro on July 15, 2013, 12:34:59 AM
No love for  {Archangel of Thune}?

She's stupid op, i would say it's a tie between her and  {Kalonian Hydra}.
Holy crap, finally got to play with it today, (or at least, saw firsthand what it is capable of as my girlfriend wrecked face in 2HG) that card is nuts. I was hoping for Baneslayer so when I saw that card I got pissed and comepletely undervalued it. It is an extremely powerful creature and quite the team player. I'm a huge fan.
Plus it's the most expensive card in the set. Gratz
Title: Re: Best card in M14
Post by: Coffee Vampire on July 15, 2013, 10:59:15 AM
I like {Quicken}. It really gives control the edge it needs to beat creature decks. You can cast your boardwipe on their turn, and you don't even lose a card for being able to do it. In fact, it helps you to dig. I also welcome {Doom Blade} with open arms. I guess I'll be playing esper in the coming months. I do honestly think most of m14 is pure badness though. Standard is still about etb effects and haste. It seems like the only cards that have potential to be good lack an etb ability or haste. {Archangel of Thune} has a sick ability, but what deck would run it? Junk midrange? Probably yes, since it turns even your dorks into formidable 2/2s. However, this card cannout be a threat until you pass the turn. In fact, even if you swing, if you have no other creatures it takes two swings just to get its power to what its mana cost is worth (5). I'm not sold. Same goes for other "when attacks" cards from m14 and such.
Title: Re: Best card in M14
Post by: Birdbrain on July 15, 2013, 11:04:08 AM
@ coffee: if you play the angel, as most of your dudes have lifelink, it can go off on your turn. So I think its wanted in an aggro lifelink deck that somehow turns life into card advantage
Title: Re: Best card in M14
Post by: Coffee Vampire on July 15, 2013, 11:05:12 AM
I agree, {Lifebane Zombie} is going to be the bane of many lives before it rotates. It's like {Sin Collector} only better, since the best cards in standard are creatures, and not so much spells these days. Bye bye {Blood Baron}. So long {Thragtusk}. {Obzedat}. Very useful.
Title: Re: Best card in M14
Post by: Coffee Vampire on July 15, 2013, 11:13:13 AM
Heh sorry for double post.
Quote from: Birdbrain on July 15, 2013, 11:04:08 AM
@ coffee: if you play the angel, as most of your dudes have lifelink, it can go off on your turn. So I think its wanted in an aggro lifelink deck that somehow turns life into card advantage
That is true, but they would not benefit from it until after they dealt the damage. Also, there are only 3 cards that are playable and that have lifelink, and that you could cast before mr thune: {Rhox Faithmender}, {Vampire Nighthawk}, and {Tithe Drinker} (pushing it..). There's also {Nearheath Pilgrim}, but he requires another creature to gain lifelink. Would you really put all those lifelinkers in your deck just to make one card semi-good? Maybe for casual play, but I do not think thune makes the cut.
Title: Re: Best card in M14
Post by: Birdbrain on July 15, 2013, 12:00:36 PM
It looks like wizards is making an environment where control can breathe instead of constantly being dunked under and held there by aggro
Title: Re: Best card in M14
Post by: Mlerner12 on July 15, 2013, 12:06:36 PM
Quote from: Birdbrain on July 15, 2013, 12:00:36 PM
It looks like wizards is making an environment where control can breathe instead of constantly being dunked under and held there by aggro

Been needing this.
Title: Re: Best card in M14
Post by: Mattao19 on July 15, 2013, 12:44:30 PM
 {Nearheath Pilgrim} bond to  {Boros Reckoner} and have a ln  {Archangel of Thune}. Then just do 1 damage to Reckoner for infinite mana and counters!!

Thanks to Coffee Vampire for helping me with the combo 😃
Title: Re: Best card in M14
Post by: Bman0121 on July 15, 2013, 01:03:19 PM
This set is trying to slow standard down and it will to a certain extent but as for the 2 most expensive cards in M14  {Kalonian Hydra} and  {Archangel of Thune} they arnt that powerful and if you picked them up at the prerelease you should sell them immediately because they really arnt that powerful of cards maybe with rotation the format they could be a little better but they are forsure not worth the twenty dollars this set doesnt have very many powerful cards so finding the best might be hard and right now I feel  {Doom Blade} might just be the most powerful card in the set or  {Xathrid Necromancer} it is very powerful in the current standard
Title: Re: Best card in M14
Post by: Bookmeister on July 15, 2013, 01:14:28 PM
Quote from: Coffee Vampire on July 15, 2013, 11:13:13 AM
Heh sorry for double post.
Quote from: Birdbrain on July 15, 2013, 11:04:08 AM
@ coffee: if you play the angel, as most of your dudes have lifelink, it can go off on your turn. So I think its wanted in an aggro lifelink deck that somehow turns life into card advantage
That is true, but they would not benefit from it until after they dealt the damage. Also, there are only 3 cards that are playable and that have lifelink, and that you could cast before mr thune: {Rhox Faithmender}, {Vampire Nighthawk}, and {Tithe Drinker} (pushing it..). There's also {Nearheath Pilgrim}, but he requires another creature to gain lifelink. Would you really put all those lifelinkers in your deck just to make one card semi-good? Maybe for casual play, but I do not think thune makes the cut.

I disagree, you can play {Trostani, Selesnya's Voice} before the angel and trigger the Angel's ability as it enters the battlefield and with every creature that enters after that. I am putting the angel in my Selesnya deck for sure.
Title: Re: Best card in M14
Post by: Birdbrain on July 15, 2013, 01:30:06 PM
They should make a card were whenever you gain life you put a creature token into play. Also, whenever a +1/+1 counter is put on a creature, you get a creature token. (Both different cards)

Make the creature token a human and you got an infinite loop with {champion of the parish}

Just throw in {vigilanty justice} and its good game
Title: Re: Best card in M14
Post by: Mattao19 on July 15, 2013, 01:31:04 PM
Quote from: Birdbrain on July 15, 2013, 01:30:06 PM
They should make a card were whenever you gain life you put a creature token into play. Also, whenever a +1/+1 counter is put on a creature, you get a creature token. (Both different cards)

Make the creature token a human and you got an infinite loop with {champion of the parish}

Just throw in {vigilanty justice} and its good game

That'd be so broken lol
Title: Re: Best card in M14
Post by: Birdbrain on July 15, 2013, 01:38:49 PM
Not realy. One of the cards inM14 creates the same kind of loop with a card in future sight, and then you throw in a similar enchantment like {war storm surge} and its the exact same effect
Title: Re: Best card in M14
Post by: Slenderbro on July 15, 2013, 01:39:58 PM
Quote from: Bman0121 on July 15, 2013, 01:03:19 PM
This set is trying to slow standard down and it will to a certain extent but as for the 2 most expensive cards in M14  {Kalonian Hydra} and  {Archangel of Thune} they arnt that powerful and if you picked them up at the prerelease you should sell them immediately because they really arnt that powerful of cards maybe with rotation the format they could be a little better but they are forsure not worth the twenty dollars this set doesnt have very many powerful cards so finding the best might be hard and right now I feel  {Doom Blade} might just be the most powerful card in the set or  {Xathrid Necromancer} it is very powerful in the current standard
That's not true at all, they are rapidly gaining value. Hydra is just an absolute bomb. If they have no removal and it resolves, it's gg.

I have 3 in my midrange deck and every time i play hydra they scoop. It's bafflingly op for being an 8/8 5 drop at its very beginning. Rancor on hydra is near impossible to stop.
Title: Re: Best card in M14
Post by: Silent1236 on July 15, 2013, 02:49:05 PM
Quote from: KangaRod on July 15, 2013, 02:44:17 PM
I don't understand the people on this forum sometimes.

  {Scavenging Ooze} absolutely crushes any other creature in the set.

That's just a given thing, the others aren't. I'm super stoked to use the Ooze in modern, but I already knew that, and {Fiendslayer Paladin} is new and shiny.
Title: Re: Best card in M14
Post by: Bman0121 on July 15, 2013, 04:18:05 PM
Quote from: bravado883 on July 15, 2013, 03:09:29 PM
{Scavenging Ooze} is a great card, but if you have ooze on one side of the board and {Kalonian Hydra} on the other, they don't stack up so well.  Ooze really makes me think of {Voice of Resurgence} in terms of pure power level...it's not the bomb in the decks that run it, but it's a very powerful role-player, and for 2 CMC it does a lot.  Every deck with green should run it either main or in the sideboard, depending on how heavily graveyard-centric the local metas are.

Saying {Archangel of Thune} and {Kalonian Hydra} aren't that powerful is probably incorrect.  That's like saying {Thragtusk} is "not that good."  There are more +1/+1 counters and life gaining opportunities in standard right now than you can shake a stick at, and white and green are arguably the most popular colors. Of the two, I think Archangel will fit easily into more decks, but if the Hydra gets going man, that's pretty much it.  I'll tell you what truly sold me on the Archangel.  Someone said, "Archangel and Extort."

What makes you guys think the format will slow down with M14?  Not disagreeing, just curious.  Seems to me like M14 gave aggressive decks plenty of new goodies.  Bant Hexproof, in particular, is going to take down some tournaments (wouldn't be suprised if it wins this weeks SCG Open) and Naya Blitz got some awesomeness in {Imposing Sovereign}.  Midrange decks have been mostly dominating recently anyway, and while i don't see that changing a lot, control players got almost nothing except {Doom Blade}.  No new counters or sweepers, and no new good bomb creatures, at least nothing even coming close to {Aetherling}.  I'm going to make BW Zombies and troll on people by blinking {Lifebane Zombie} all over the place.
You dont want a lot of 5 drops and till rotation we have much better 5 drops like {Thragtusk} and {Garruk, Primal Hunter}, {Obzedat} and most decks that play these cards arnt even 4 ofs after rotation i see the hydra doing a lot but as for the angel she will end up being maybe a 6 to 8 dollar card
Title: Re: Best card in M14
Post by: All-Mana Mania on July 15, 2013, 07:03:23 PM
Archangel, hydra(Kalonian), chandra, and alot of uncommons
Title: Re: Best card in M14
Post by: InfinitiveDivinity on July 15, 2013, 07:30:09 PM
Quote from: Birdbrain on July 15, 2013, 01:30:06 PM
They should make a card were whenever you gain life you put a creature token into play. Also, whenever a +1/+1 counter is put on a creature, you get a creature token. (Both different cards)

Make the creature token a human and you got an infinite loop with {champion of the parish}

Just throw in {vigilanty justice} and its good game
Or you can just play {Spike Feeder} in Modern for an infinite life/permanent creature pump combo.
Title: Re: Best card in M14
Post by: Birdbrain on July 15, 2013, 07:46:14 PM
Quote from: Wizardmook on July 15, 2013, 05:50:16 PM
Quote from: InfinitiveDivinity on July 14, 2013, 01:15:13 PM
Quote from: JustAWalrus on July 14, 2013, 12:51:15 PM
What about {mindsparker} and {awaken the ancient} satified with awesome red cards that i can use to punch face with
I prefer {Ash Zealot} over {Mindsparker}, but it's definitely a really good sideboard card. {Awaken the Ancient} seems too slow though. If it gave Trample that would be another story.

{Legion Loyalist} one of my favourite cards and I reckon a great one drop, which will give awaken the ancient crazy abilities!!
{awaken the ancient} can only be played on land.
Title: Re: Best card in M14
Post by: InfinitiveDivinity on July 15, 2013, 07:47:30 PM
Quote from: Birdbrain on July 15, 2013, 07:46:14 PM
Quote from: Wizardmook on July 15, 2013, 05:50:16 PM
Quote from: InfinitiveDivinity on July 14, 2013, 01:15:13 PM
Quote from: JustAWalrus on July 14, 2013, 12:51:15 PM
What about {mindsparker} and {awaken the ancient} satified with awesome red cards that i can use to punch face with
I prefer {Ash Zealot} over {Mindsparker}, but it's definitely a really good sideboard card. {Awaken the Ancient} seems too slow though. If it gave Trample that would be another story.

{Legion Loyalist} one of my favourite cards and I reckon a great one drop, which will give awaken the ancient crazy abilities!!
{awaken the ancient} can only be played on land.
Loyalist gives a pump
Title: Re: Best card in M14
Post by: Tonygrabowski4 on July 16, 2013, 05:28:34 AM
I really like  {Vial of Poison}, {Young Pyromancer}, and {Fiendslayer Paladin}.    {Scavenging Ooze} and   {Kalonian Hydra} are IMO the best.
Title: Re: Best card in M14
Post by: Birdbrain on July 16, 2013, 10:10:32 AM
{shock} at least for early game. Would you rater cast {shock} or {lightning bolt} on a 1/1 or 2/2?
Title: Re: Best card in M14
Post by: Mikefrompluto on July 16, 2013, 10:45:38 AM
Quote from: Birdbrain on July 16, 2013, 10:10:32 AM
{shock} at least for early game. Would you rater cast {shock} or {lightning bolt} on a 1/1 or 2/2?

{Lightning bolt}. Im appalled this is even a question!
Title: Re: Best card in M14
Post by: Birdbrain on July 16, 2013, 10:47:35 AM
Quote from: Mikefrompluto on July 16, 2013, 10:45:38 AM
Quote from: Birdbrain on July 16, 2013, 10:10:32 AM
{shock} at least for early game. Would you rater cast {shock} or {lightning bolt} on a 1/1 or 2/2?

{Lightning bolt}. Im appalled this is even a question!
seems like a waste to me dealing 3 damage to a creature with only 1 or 2 toughness
Title: Re: Best card in M14
Post by: Mlerner12 on July 16, 2013, 10:48:04 AM
He means: would you waste 3 damage on a 1/1 or a 2/2? Otherwise it's not really early game if you need the bolt on a creature.
Title: Re: Best card in M14
Post by: Birdbrain on July 16, 2013, 10:50:16 AM
Quote from: Mlerner12 on July 16, 2013, 10:48:04 AM
He means: would you waste 3 damage on a 1/1 or a 2/2? Otherwise it's not really early game if you need the bolt on a creature.
if you want to keep creatures off the field while you get a feel for your opponents deck and stall to draw into what you need, then it is a good early game option
Title: Re: Best card in M14
Post by: Silent1236 on July 16, 2013, 10:50:53 AM
If you're asking that question, it means you'd rather run {Shock}. If you're running {Shock} over {Lightning Bolt}, you're doing it wrong 😜

But yes, I'd throw a {Lightning Bolt} at a 1/1, 1/2, 2/2, 2/1 if necessary.
Title: Re: Best card in M14
Post by: Mikefrompluto on July 16, 2013, 10:52:26 AM
It's the exact same casting cost. It would different if you were comparing say {shock} and {searing spear}. Then yeah, shock would be more relevant early game. But bolt and shock both cost a single {R} AND bolt is also good late if you need to get extra damage in. Why would you not choose that?
Title: Re: Best card in M14
Post by: Mikefrompluto on July 16, 2013, 10:54:40 AM
Quote from: Silent1236 on July 16, 2013, 10:50:53 AM
If you're asking that question, it means you'd rather run {Shock}. If you're running {Shock} over {Lightning Bolt}, you're doing it wrong 😜

But yes, I'd throw a {Lightning Bolt} at a 1/1, 1/2, 2/2, 2/1 if necessary.

Exactly. If you need a creature gone bad enough, you'll throw whatever is necessary at it.
Title: Re: Best card in M14
Post by: Birdbrain on July 16, 2013, 10:54:58 AM
Quote from: Mikefrompluto on July 16, 2013, 10:52:26 AM
It's the exact same casting cost. It would different if you were comparing say {shock} and {searing spear}. Then yeah, shock would be more relevant early game. But bolt and shock both cost a single {R} AND bolt is also good late if you need to get extra damage in. Why would you not choose that?
i didn't say I wouldn't run bolt. At least I didn't intend to. I'd run both. That way, I'd have more burn, and more spot removal
Title: Re: Best card in M14
Post by: Birdbrain on July 16, 2013, 10:58:44 AM
And no one would ever expect a {shock} combat trick because no one runs shock
Title: Re: Best card in M14
Post by: Mikefrompluto on July 16, 2013, 10:58:47 AM
Quote from: Birdbrain on July 16, 2013, 10:54:58 AM
Quote from: Mikefrompluto on July 16, 2013, 10:52:26 AM
It's the exact same casting cost. It would different if you were comparing say {shock} and {searing spear}. Then yeah, shock would be more relevant early game. But bolt and shock both cost a single {R} AND bolt is also good late if you need to get extra damage in. Why would you not choose that?
i didn't say I wouldn't run bolt. At least I didn't intend to. I'd run both. That way, I'd have more burn, and more spot removal

Well that changes everything. If I had both, I'd use whatever I drew into first if dealing with a creature was paramount. If I had both in hand, however, then yes, {shock} would be the way to go.
Title: Re: Best card in M14
Post by: Silent1236 on July 16, 2013, 11:00:00 AM
Quote from: Birdbrain on July 16, 2013, 10:58:44 AM
And no one would ever expect a {shock} combat trick because no one runs shock

Lol true enough.
Title: Re: Best card in M14
Post by: Bman0121 on July 16, 2013, 02:19:21 PM
Quote from: Mikefrompluto on July 16, 2013, 10:58:47 AM
Quote from: Birdbrain on July 16, 2013, 10:54:58 AM
Quote from: Mikefrompluto on July 16, 2013, 10:52:26 AM
It's the exact same casting cost. It would different if you were comparing say {shock} and {searing spear}. Then yeah, shock would be more relevant early game. But bolt and shock both cost a single {R} AND bolt is also good late if you need to get extra damage in. Why would you not choose that?
i didn't say I wouldn't run bolt. At least I didn't intend to. I'd run both. That way, I'd have more burn, and more spot removal

Well that changes everything. If I had both, I'd use whatever I drew into first if dealing with a creature was paramount. If I had both in hand, however, then yes, {shock} would be the way to go.
If you can play  {Lightning Bolt} you probably want to run  {Galvanic Blast} instead because of the chance that you might get an some artifacts from your opponent or something
Title: Re: Best card in M14
Post by: JustAWalrus on July 17, 2013, 12:46:46 PM
{shock} being instant means not dealing with waiting for {pillar of flame}
Title: Re: Best card in M14
Post by: Bookmeister on July 17, 2013, 01:06:46 PM
{Strionic Resonator} because {Voice of Resurgence}, {Angel of Serenity}, {Predetor Ooze}, {Snapcaster Mage}, {Archangel of Thune}, {Kalonian Hydra}, and many others were not good enough before!
Title: Re: Best card in M14
Post by: Wally on July 17, 2013, 04:15:23 PM
Quote from: Bookmeister on July 17, 2013, 01:06:46 PM
{Strionic Resonator} because {Voice of Resurgence}, {Angel of Serenity}, {Predetor Ooze}, {Snapcaster Mage}, {Archangel of Thune}, {Kalonian Hydra}, and many others were not good enough before!

Also plays well with  {Illusionist's Bracers}, so you can triple activate that activated ability you love so much!
Title: Re: Best card in M14
Post by: Bookmeister on July 17, 2013, 04:33:18 PM
Quote from: Wally on July 17, 2013, 04:15:23 PM
Quote from: Bookmeister on July 17, 2013, 01:06:46 PM
{Strionic Resonator} because {Voice of Resurgence}, {Angel of Serenity}, {Predetor Ooze}, {Snapcaster Mage}, {Archangel of Thune}, {Kalonian Hydra}, and many others were not good enough before!

Also plays well with  {Illusionist's Bracers}, so you can triple activate that activated ability you love so much!

I think the Bracers only works on activated abilities.
Title: Re: Best card in M14
Post by: MementoMori on July 17, 2013, 04:48:54 PM
The Bracers have a triggered ability that copies an activated ability. The Resonator can copy that triggered ability.
Title: Re: Best card in M14
Post by: Bookmeister on July 17, 2013, 08:57:43 PM
Quote from: MementoMori on July 17, 2013, 04:48:54 PM
The Bracers have a triggered ability that copies an activated ability. The Resonator can copy that triggered ability.

Right, but I can't equip a creature with a triggered ability and copy that with the Bracers. But the Resonator can triple an activated ability when the Bracers are equipped.
Title: Re: Best card in M14
Post by: Birdbrain on July 20, 2013, 05:01:54 PM
If you turned the resonator into a creature and equipped the bracers, what would happen? Could you copy its activated ability indefinity?
Title: Re: Best card in M14
Post by: Birdbrain on July 20, 2013, 05:03:22 PM
Oh, yes you could if you choose te bracers ability as the target

Edit: is there a card that triggers when an ability triggers?
Title: Re: Best card in M14
Post by: Birdbrain on July 20, 2013, 05:09:08 PM
Wait! Equip 2 bracers and you can copy an activated ability an infinite number of times I think....!
Title: Re: Best card in M14
Post by: IntoFire on July 20, 2013, 09:03:27 PM
Now that I think of it, the Newt+Cauldron+Witch is a pretty good combo.
Title: Re: Best card in M14
Post by: FlickerYourOwnIdentity on July 20, 2013, 10:00:27 PM
Let me clarify.

The bracer's ability is a triggered ability that targets an activated ability.  Lets equip the bracers to {Elite Archavist}.  Having {Strionic Resonator} on the field.  Archavist uses its ability with a {Lightning Bolt} attached to it.  The bracers triggers its ability.  Resonator targets the bracers triggered ability and you now have three lightning bolts
Title: Re: Best card in M14
Post by: Agrus Kos, Enforcer of Truth on July 20, 2013, 10:12:48 PM
I like the enchantment stuff. {Blightcaster} will work well with an enchantment deck I already have. I also really like the Lifegain, extort, enchantment Black/White combinations with the Ravnica block. {Ajani's Chosen}, {Etheral Armor}, {Sphere of Safety} and {Blind Obedience} will all work together nicely.
Title: Re: Best card in M14
Post by: Vampyvyrus on July 20, 2013, 10:55:18 PM
Imagine the fun to be had with  {Voracious Wurm} and a few of the life gain things that came out in m14 like  {Archangel of Thune} and  {Congregate}
Title: Re: Best card in M14
Post by: Birdbrain on July 23, 2013, 02:27:37 PM
Not sure if its the strongest, but its definitly flexibly useful. {jaces, mindseeker}. Its playable outside mill, because its mill is more of a means to hit an instant or sorcery rather than mill. Its got a decent body for its cost in blue, and It has flying. Definitly a decent blue card
Title: Re: Best card in M14
Post by: TheRagingMage on July 24, 2013, 01:06:00 PM
It's not nearly the best, but {Shimmering Grotto} saved at least half my games in the release booster draft tournament.
Title: Re: Best card in M14
Post by: Agrus Kos, Enforcer of Truth on July 25, 2013, 06:56:42 PM
I'm just mourning the loss of two great cards. {Searing Spear} and {Oblivion Ring}. RIP, please return in the next core.
Title: Re: Best card in M14
Post by: Mattao19 on July 25, 2013, 07:35:29 PM
Quote from: Agrus Kos, Enforcer of Truth on July 25, 2013, 06:56:42 PM
I'm just mourning the loss of two great cards. {Searing Spear} and {Oblivion Ring}. RIP, please return in the next core.

I already miss Spearing for the last 3 points of damage. It's just great!
Title: Re: Best card in M14
Post by: Vampyvyrus on July 25, 2013, 08:19:50 PM
I'd like to see lightning bolt return in theros. It makes sense doesn't it?
Title: Re: Best card in M14
Post by: Agrus Kos, Enforcer of Truth on July 25, 2013, 08:30:13 PM
Yeah, lightning bolt makes alot of sense especially because of Zeus, but I don't know if they would have {Shock} and {Lightning Bolt} legal at the same time. It would almost eliminate Shock. Imagine making a deck, which would you choose? Its a no brainer, shock would never be played.
Title: Re: Best card in M14
Post by: Iandtormentor on July 25, 2013, 08:50:28 PM
Quote from: Agrus Kos, Enforcer of Truth on July 25, 2013, 08:30:13 PM
Yeah, lightning bolt makes alot of sense especially because of Zeus, but I don't know if they would have {Shock} and {Lightning Bolt} legal at the same time.
yay once we see shock there's no hope for bolt...:/
Title: Re: Best card in M14
Post by: Vampyvyrus on July 25, 2013, 08:57:44 PM
Quote from: Agrus Kos, Enforcer of Truth on July 25, 2013, 08:30:13 PM
Yeah, lightning bolt makes alot of sense especially because of Zeus, but I don't know if they would have {Shock} and {Lightning Bolt} legal at the same time. It would almost eliminate Shock. Imagine making a deck, which would you choose? Its a no brainer, shock would never be played.
Honestly...I'd run the both lol alot of dmg quickly
Title: Re: Best card in M14
Post by: Agrus Kos, Enforcer of Truth on July 25, 2013, 09:02:27 PM
Quote from: Vampyvyrus on July 25, 2013, 08:57:44 PM
Quote from: Agrus Kos, Enforcer of Truth on July 25, 2013, 08:30:13 PM
Yeah, lightning bolt makes alot of sense especially because of Zeus, but I don't know if they would have {Shock} and {Lightning Bolt} legal at the same time. It would almost eliminate Shock. Imagine making a deck, which would you choose? Its a no brainer, shock would never be played.
Honestly...I'd run the both lol alot of dmg quickly

Yes but only in burn decks, in other decks it would take up too much space and have too high an opportunity cost, but I know what you mean. I have deck that is all {Shock}s, {Boros Charm}s, {Pillar of Flames}s, {Searing Spear}s, {Warleader's Helix}s and of course {SPARK TROOPER}S. There are a few other hasty creatures but this deck is fun and fast.
Title: Re: Best card in M14
Post by: Vampyvyrus on July 25, 2013, 09:10:32 PM
Shock, lightning bolt, vexing devil...can't forget vexing
Title: Re: Best card in M14
Post by: Mattao19 on July 26, 2013, 10:48:32 PM
RDW FTW!! Lol
Title: Re: Best card in M14
Post by: IntoFire on July 27, 2013, 10:00:33 AM
The C.E.O. of WoTC said that if R&D reprinted  {Lightning Bolt} again, they would all get fired.
Title: Re: Best card in M14
Post by: rarehuntertay on July 27, 2013, 11:18:39 AM
Quote from: IntoFire on July 27, 2013, 10:00:33 AM
The C.E.O. of WoTC said that if R&D reprinted  {Lightning Bolt} again, they would all get fired.
No!!! :( proof?
Title: Re: Best card in M14
Post by: Crapshooter on July 27, 2013, 12:38:44 PM
I haven't seen  {Garruk, Caller of Beasts} on here much, I'm not saying he's the most powerful, but with weenie ramp he's a great pain. Turn 3 Garruk and they toss 1 drops to defend creates a problem.
Title: Re: Best card in M14
Post by: Agrus Kos, Enforcer of Truth on July 27, 2013, 12:45:09 PM
yeah a turn 3 {Garruk, Caller of Beasts}, plus 1 it, pull a {Sylvan Primordial} out. Turn 4, -3 Garruk for the Primordial, destroy something and put a forest onto the field plus you have a 6/8 with reach.
Title: Re: Best card in M14
Post by: Bookmeister on July 27, 2013, 01:29:14 PM
Quote from: rarehuntertay on July 27, 2013, 11:18:39 AM
Quote from: IntoFire on July 27, 2013, 10:00:33 AM
The C.E.O. of WoTC said that if R&D reprinted  {Lightning Bolt} again, they would all get fired.
No!!! :( proof?

I can't give a link but he said it on one if his drive to work podcasts. Go listen to all if them they are great.
Title: Re: Best card in M14
Post by: IntoFire on July 28, 2013, 06:31:41 AM
Quote from: Bookmeister on July 27, 2013, 01:29:14 PM
Quote from: rarehuntertay on July 27, 2013, 11:18:39 AM
Quote from: IntoFire on July 27, 2013, 10:00:33 AM
The C.E.O. of WoTC said that if R&D reprinted  {Lightning Bolt} again, they would all get fired.
No!!! :( proof?

I can't give a link but he said it on one if his drive to work podcasts. Go listen to all if them they are great.

You listen to thise too? :) Nuce to see I have a common interest with someone on this forum.