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Decks (Magic The Gathering) => Standard => Topic started by: Kamikazekiel on July 10, 2013, 06:09:05 PM

Title: Shadowborn
Post by: Kamikazekiel on July 10, 2013, 06:09:05 PM

Shadowborn

34 cards, 0 sideboard


16 {Swamp}
4 {Overgrown Tomb}
4 {Woodland Cemetery}

24 lands


3 {Varolz, the Scar-Striped}
4 {Griselbrand}

7 creatures


3 {Immortal Servitude}

3 other spells


Sideboard

Notes:
Messing w M14 cards. Any suggestions to make sure this is competitive would be greatly appreciated!
Title: Re: Shadowborn
Post by: Kamikazekiel on July 10, 2013, 06:11:21 PM
Sorry, messed up on the deck building. There should also be 18 shadowborn apostles, 4 shadowborn demons, and 4 xathrid necromancers.
Title: Re: Shadowborn
Post by: Mattao19 on July 10, 2013, 10:50:51 PM
I was thinking about a deck like this too.
Mine was:
15 Swamps
35 Shadowborn Apostles
4 Griselbrand
4 of that card that reruns all creatures from every graveyard to the battlefield under your control.
2 card draw can't remember the name but it's M14
Title: Re: Shadowborn
Post by: FlickerYourOwnIdentity on July 10, 2013, 11:29:27 PM
The thing about this deck is.

Oh you are playing {shadowborn apostle}???  Nope! {Slaughter Games}.

And then you scoop.
Title: Re: Shadowborn
Post by: Vampyvyrus on July 10, 2013, 11:45:26 PM
Quote from: FlickerYourOwnIdentity on July 10, 2013, 11:29:27 PM
The thing about this deck is.

Oh you are playing {shadowborn apostle}???  Nope! {Slaughter Games}.

And then you scoop.
This! Lol yeah that'd make me scoop. Have to have a sideboard full of creatures if they drop that in game one.
Title: Re: Shadowborn
Post by: Mattao19 on July 11, 2013, 12:09:55 AM
Ya but who plays slaughter games I rarely see it mb
Title: Re: Shadowborn
Post by: FlickerYourOwnIdentity on July 11, 2013, 12:15:19 AM
{Slaughter Games} is a sb card.  So you may have a chance on game one.  Game two you lose.  Game three, there is not a sb that I can think of that can save you...
Title: Re: Shadowborn
Post by: Mattao19 on July 11, 2013, 12:20:14 AM
Take out 15 of them and add Pack Rats lol
Title: Re: Shadowborn
Post by: Mikefrompluto on July 11, 2013, 12:23:20 AM
Self-mill like {mulch} and {grisly salvage} to speed through your deck, then play an {immortal servitude} to bring them to the battlefield, sac and fetch, Grim Return to do it over again. {Crypt Ghast} to help ensure you have the mana to do all of that in one turn.
Title: Re: Shadowborn
Post by: Mattao19 on July 11, 2013, 12:28:15 AM
I surprisingly never thought of that that's actually a good idea lol thanks
Title: Re: Shadowborn
Post by: Mikefrompluto on July 11, 2013, 11:26:31 AM
Now I'm sad for not holding onto my {Overgrown Tomb}s because I'd love to try this sort of deck out. Maybe if we get some decent demons in Theros, this could replace reanimator after rotation.
Title: Re: Shadowborn
Post by: Mattao19 on July 11, 2013, 12:19:30 PM
Very true I just created my deck bc hey it sounds like fun and it will be very very cheap lol