iMtG Server: Gathering

Private Pages => Wall Games => Topic started by: Millionlittlee on July 08, 2013, 11:00:41 PM

Title: Semi competitive standard
Post by: Millionlittlee on July 08, 2013, 11:00:41 PM
I rolled a 10 on 2 d-6
Title: Re: Semi competitive standard
Post by: Mattao19 on July 08, 2013, 11:20:53 PM
Rolled a 4 -_- go
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 08, 2013, 11:28:57 PM
{stomping ground} untapped

Play {arbor elf}

18/5

Go
Title: Re: Semi competitive standard
Post by: Mattao19 on July 08, 2013, 11:36:46 PM
Mulliganed to 6 :(
Keep the 6 hand
Draw
{Stomping Ground} tapped

20/6

Go
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 08, 2013, 11:39:35 PM
Untap draw
Play {hinterland harbor}
Tap for {gyre sage}
Tap {arbor elf} to untap {stomping ground}
Tap for {slumbering dragon}
{gyre sage} trigger
18/3
Pass
Title: Re: Semi competitive standard
Post by: Mattao19 on July 08, 2013, 11:41:46 PM
Draw
Play  {Rootbound Crag}
Tap both for  {Strangleroot Geist}
Swing for 2 with the Geist
20/5
No untap lands. Go
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 08, 2013, 11:52:43 PM
K {slumbering dragon} gets a counter
Block with {gyre sage} with a counter on it
Your creature dies

Untap draw
Place {kessig wolf run}
Tap all and {arbor elf} for {increasing savagery} on {gyre sage}
Tap sage for 6 {G} for {primordial hydra}

18/1
I have a 1/1 a 7/8 and 2 4/4
Pass
Title: Re: Semi competitive standard
Post by: Mattao19 on July 08, 2013, 11:56:18 PM
Gyre sage died vs. my Geist
Title: Re: Semi competitive standard
Post by: Mattao19 on July 08, 2013, 11:57:18 PM
It's a 2/2 and my Geist is a 2/1 so they both die
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 08, 2013, 11:58:39 PM
Quote from: Mattao19 on July 08, 2013, 11:57:18 PM
It's a 2/2 and my Geist is a 2/1 so they both die

{gyre sage} enters as a 1/2 and it has a +1/+1 counter on it it's a 2/3
Title: Re: Semi competitive standard
Post by: Mattao19 on July 08, 2013, 11:58:52 PM
Still block with the gyre Sage
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 12:01:44 AM
Ohhh I thought it was a 1/1 my bad misread k my turn.
Draw
Play forest tap 2  {Burning-Tree Emissary} into  {Burning-Tree Emissary} into  {Wild Beastmaster}
20/3
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 12:02:12 AM
Oh btw my Geist is a 3/2 now (undying)
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 12:08:53 AM
Just to make sure you know I have a:
3/2 Strangleroot Geist
2/2 Burning-Tree
"                         "
1/1 {Wild Beastmaster}
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 12:12:43 AM
I'll take that as my turn

Untap
{primordial hydra} counters double 8/8 now
Draw
Play {steam vents} tapped
Tap all land and {arbor elf}
For {tree of redemption} {gyre sage} trigger so its 8/9
Tap {gyre sage} for flashback {increasing savagery} on {slumbering dragon}
Attack for 14/14 in the air

18/0
Two untapped creatures
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 12:14:20 AM
What two are untapped?
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 12:15:05 AM
0/13 and 8/8
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 12:16:34 AM
Quote from: Millionlittlee on July 09, 2013, 12:15:05 AM
0/13 and 8/8

Is the 8/8 Slumbering Dragon?
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 12:17:47 AM
Also can it block?
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 12:18:07 AM
8/8 is {primordial hydra}
I attacked you with {slumbering dragon} for 14
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 12:24:54 AM
Ok
Draw
Tap 2R for Act of Treason on your 8/8 Hydra
Swing with everything before  {Wild Beastmaster}s ability resolves tap R for a  {Rubblebelt Maaka} (Bloodrush) so that makes WBM a 4/4 giving all my creatures +4/+4
So I swing with a:
4/4 WBM
12/12 Hydra (yours)
6/6 Burning-Tree
6/6 Burning-Tree
7/6 Strangleroot Geist
For a total of 35
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 12:29:44 AM
Well wasn't expecting that that's game. Next card was {bonfire of the damned} would have been fun. another game?
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 12:31:55 AM
Lol I top decked my Act of Treason lmfao I played it at draft a few weeks in a row (I always lean for Boros don't know why) anyway it's won me a few games so I'm like hey lets try it in my WBM deck but that was close and you have an unreal deck!!
Like .poo. that was fast anyway ya you lost so go.
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 12:37:57 AM
{breeding pool} untap
Tap for {arbor elf}

18/5
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 12:40:10 AM
Ok
Keep my 7
Similar start but

Stomp. Ground (pay 2) tap for Arbor Elf
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 12:40:35 AM
18/6
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 12:43:07 AM
Untap draw
Place {sulfur falls}

18/5
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 12:48:31 AM
Ok
Draw 7
Play Mountain tap 2 Buring-Tree into another Arbor Elf and  {Pillar of Flame} your Arbor elf (I don't need you getting all that mana like last game lol) and then ill swing for one with my Arbor Elf
18*/3
Pass
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 12:53:52 AM
End of turn tap for {think twice}

Not nice

Untap draw
Play {hinterland harbor}

17/5
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 01:00:11 AM
Draw
Miss my land drop :O
Swing for 4 with everything
(2x Arbor Elf, 1x BTE)
Post combat tap my 2 land play  {Lightning Mauler}
18/3
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 01:04:57 AM
End of turn flashback {think twice}
Untap draw
Miracle bonfire for 2
Play {breeding pool} tapped

13/5
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 01:06:48 AM
You bugger lol ok
Draw
PLAY A Forest!! Yay lol
Tap all 3 for  {Champion of Lambholt}
18/2
Pass
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 01:09:35 AM
You are going to hate me

Untap draw

{stomping ground} tapped
Play {garruk relentless}
Fight ability on champion
Flip garruk
14/4
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 01:12:43 AM
Draw play a  {Rootbound Crag}
Tap 3 for my Planeswalker a Mr.  {Domri Rade}
+1 him reveal Arbor Elf (3/4 in my deck lol)
Tap one remaining mana for said Arbor elf.
18/1 go
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 01:13:00 AM
Domri is at 4 btw
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 01:22:56 AM
Untap draw
Play root bound crag
Tap for {tree of redemption}
+1 garruk

13/3
2 land untap
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 01:27:28 AM
K draw
Miss land again
Tap 3 for {champion of Lambholt}
Tap 1 and Arbor Elf for  {Lightning Mauler} (making my champ a 2/2) soul bond Mauler to Champ.

Minus 2 Domri (hes at 2 now) to fight Champ vs. your wolf then swing at Garruk for 4 with my Champ and my Mauler

18/0

Nothing untapped go
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 01:29:11 AM
Quote from: Mattao19 on July 09, 2013, 01:27:28 AM
K draw
Miss land again
Tap 3 for {champion of Lambholt}
Tap 1 and Arbor Elf for  {Lightning Mauler} (making my champ a 2/2) soul bond Mauler to Champ.

Minus 2 Domri (hes at 2 now) to fight Champ vs. your wolf then swing at Garruk for 4 with my Champ and my Mauler

18/0

Nothing untapped go

My 1/1 wolf has death touch you won't be able to use the champ you want to take that back?
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 01:33:15 AM
Ohh .poo. ok my bad I fight my Elf vs. it then sorry about that and thanks for the honesty. +1 to you
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 01:36:30 AM
K well when you declare attackers I'll {simic charm} my tree for +3/+3 block your champ
My garruk is at 1 now
My turn?
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 01:38:13 AM
Yep
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 01:40:59 AM
Untap draw
Play {cavern of souls} naming hydra
+1 garruk
Wolf token with deathtouch
Tap for {increasing savagery}
On {tree of redemption}

13/1
5/18 tree
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 01:45:09 AM
This is where clear a path really works well lol k
Draw
+1 Domri
Reveal  {Ghor-Clan Rampager}
Tap 3 for  {Wild Beastmaster}
Unpaired I say go hesitantly lol
18/1
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 01:50:49 AM
End of turn tap tree to make life 18
Untap draw

+1 garruk
At 3 now

Attack domri with 1/1 deathtouch wolf

Response?
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 01:54:56 AM
Dumb question does deathtouch affect a PW?
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 01:55:05 AM
No
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 01:57:48 AM
Ok then ya it goes through
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 02:01:04 AM
Tap {simic charm} for +3/+3 on wolf attacking domri

18/1



Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 02:05:32 AM
K Domri does :(

Swing with both Lightning Mauler and WBM blood rushing WBM With 2x Ghor Clan Rampager

Making it a 9/9
And my Lightning mauler an 11/10
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 02:06:04 AM
At me or walker?
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 02:06:10 AM
18/0*

I need a miracle lol
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 02:09:57 AM
Well I'll block the mauler with the 1/1 wolf deathtouch that just enter my turn
And my 5/23 tree will block you wild beast master
Tap it before damage to make my life 23
Now a 5/28

Your mauler dies
Your beast master survives

Is that the end of your turn?
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 02:14:44 AM
Lol this is where wall games suck I thought you had 1 token my bad nothing I can do. So I say go 18/0 btw
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 02:20:03 AM
Ya can be kind of annoying

But at the end of your turn I'll {think twice}
Draw then flash it back
Draw
Untap draw
Play {hinterland harbor}
I'm going to +1 garruk to 3
2 wolf tokens on field
Attack you for one
Response?
Title: Re: Semi competitive standard
Post by: Mattao19 on July 09, 2013, 02:25:06 AM
Lol I concede there is no way of my deck coming back from this especially top decking plus I'm tired but, you have an amazing deck! That wall really helps you vs. me lol and I can't do much about it.

Anyways anytime you wanna play PM me and hopefully ill respond in time.

Goodnight Sir! 😃👍
Title: Re: Semi competitive standard
Post by: Millionlittlee on July 09, 2013, 02:26:34 AM
Night lol