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Magic (The Gathering) => Combo Corner => Topic started by: michael19 on July 08, 2013, 12:00:42 PM

Title: How to Tie a Game in a Hilarious Way
Post by: michael19 on July 08, 2013, 12:00:42 PM
Step #1 play {platinum angel}
Step #2 play {abyssal persecutor}
Step #3 Enjoy a laugh :)
Title: Re: How to Tie a Game in a Hilarious Way
Post by: Double-O-Scotch on July 08, 2013, 05:22:12 PM
Then spit your drink out when your opponent plays {dark ritual} , {ashes to ashes}...
Title: Re: How to Tie a Game in a Hilarious Way
Post by: Double-O-Scotch on July 08, 2013, 05:22:48 PM
Artifact...damn...lol
Title: Re: How to Tie a Game in a Hilarious Way
Post by: rarehuntertay on July 08, 2013, 05:33:06 PM
Then I play {wrath of god}
Title: Re: How to Tie a Game in a Hilarious Way
Post by: TezzereT on July 08, 2013, 06:00:35 PM
Apparently there is a way to actually stall a game completely, my buddy was telling me about it. He saw it in an online game video, 'twas a nihil spellbomb I believe that was enchanted by an oblivion ring, which was oblivion ringed and that oblivion ring was again oblivion ringed I think. The nihil spellbomb was destroyed or sacrificed somehow and it caused an infinite loop between the oblivion rings this stalling the game and causing an automatic restart. This can apparently happen in real tournament play as well, but I'm not sure if it resolves in a tie or a restart.
Title: Re: How to Tie a Game in a Hilarious Way
Post by: Gorzo on July 08, 2013, 07:52:49 PM
Yep, 3 {Oblivion Ring}s with no other valid targets on the battlefield ends in a tie, as the loop is unstoppable.
Title: Re: How to Tie a Game in a Hilarious Way
Post by: michael19 on July 08, 2013, 09:59:10 PM
Quote from: Gorzo on July 08, 2013, 07:52:49 PM
Yep, 3 {Oblivion Ring}s with no other valid targets on the battlefield ends in a tie, as the loop is unstoppable.

I don't get it
Title: Re: How to Tie a Game in a Hilarious Way
Post by: TezzereT on July 08, 2013, 10:41:36 PM
The oblivion rings keep coming in and out of play, endlessly searching for a legal target, nothing resolves so the game cannot proceed. I think in a non-online match that the players might have the option to ignore the effect and continue the game depending on the judge's ruling, but I'm not sure
Title: Re: How to Tie a Game in a Hilarious Way
Post by: Kaleo42 on July 08, 2013, 11:39:15 PM
Nope. It's an autodraw unless the game type has a higher life total clause or something.
Title: Re: How to Tie a Game in a Hilarious Way
Post by: Gorzo on July 09, 2013, 03:55:15 AM
To clarify, stuff does actually resolve with the o-ring conundrum, but that's kind of the problem. Here's the detailed breakdown:

- Oblivion Ring A enters the battlefield. Say it targets nothing (because there are no targets, or the only target is destroyed in response).
- ORing B enters. It's only possible target is ring A. A is exiled.
- ORing C enters. It's only possible target is ring B. B is exiled, and A returns
- A's only possible target is C. C is exiled, and B returns.
- B's only possible target is A. A goes away again, C returns...

And it goes on and on forever...
Title: Re: How to Tie a Game in a Hilarious Way
Post by: Roro on July 09, 2013, 05:23:40 AM
That's hilarious! :)
Title: Re: How to Tie a Game in a Hilarious Way
Post by: TezzereT on July 09, 2013, 08:10:32 AM
 thanks gorzo, I wasn't entirely sure of the exact mechanics, and your post was much more eloquent. Since I've been posting on here, I've seen a lot of people who have such an intimate knowledge of the game and rules, it's amazing. Especially in a game that has seemingly endless rulings. I really appreciate all the help I've received from you all, and I look forward to posting more.
Title: Re: How to Tie a Game in a Hilarious Way
Post by: michael19 on July 09, 2013, 10:23:46 AM
Yes, thanks Gorzo, that makes a ton more sense
Title: Re: How to Tie a Game in a Hilarious Way
Post by: Birdbrain on July 09, 2013, 10:39:41 AM
Quote from: michael19 on July 08, 2013, 12:00:42 PM
Step #1 play {platinum angel}
Step #2 play {abyssal persecutor}
Step #3 Enjoy a laugh :)
guess the same combo shows up again and again...