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Magic (The Gathering) => Rules => Topic started by: Fricker13 on June 26, 2013, 08:42:30 PM

Title: Infinite combo
Post by: Fricker13 on June 26, 2013, 08:42:30 PM
{Artificial evolution} and {Turntimber Ranger}, change name wolf to ally and BAM whenever an ally enters the field put a 2/2 ally on the field. Can I cast artificial evolution on Turntimber Ranger while it is still a spell so that Turntimber Ranger coming onto the battlefield triggers the infinite combo? Or will I need to cast another ally?
Title: Re: Infinite combo
Post by: Keyeto on June 26, 2013, 08:47:01 PM
This works! However, it technically isn't infinite. Since it says "you may" put a token into play, you do have to choose a number. Any number you want, but a number nonetheless.
Title: Re: Infinite combo
Post by: Fricker13 on June 26, 2013, 08:49:08 PM
Even better so you get to use them without ending in a tie. Can I trigger it with Turntimber Ranger thoug?
Title: Re: Infinite combo
Post by: Keyeto on June 26, 2013, 09:00:26 PM
Quote from: Fricker13 on June 26, 2013, 08:49:08 PM
Even better so you get to use them without ending in a tie. Can I trigger it with Turntimber Ranger thoug?
Absolutely! All you need is the two cards mentioned above. No additional Allies are necessary. The new Ally (previously Wolf) token will keep triggering the Ranger.

Oh, and I modified your OP with curly brackets to link cards. It's a useful tool, so everyone knows what cards you're talking about.
Title: Re: Infinite combo
Post by: Fricker13 on June 26, 2013, 10:03:49 PM
Yeay, limitless 2 card combo that doesn't require an ally deck. P.S. these two cards are inexpensive which is kick@ss.
Title: Re: Infinite combo
Post by: abandonhope on July 05, 2013, 06:12:52 PM
Nice