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Magic (The Gathering) => Rules => Topic started by: Millionlittlee on June 25, 2013, 01:26:44 AM

Title: Melek
Post by: Millionlittlee on June 25, 2013, 01:26:44 AM
Ok can i overload off of {melek, Izzet thing}. And if I can will the copy be overloaded?
Title: Re: Melek
Post by: Keyeto on June 25, 2013, 01:53:50 AM
You can overload, but you'll have to pay the additional (overload) cost each time, even for the copy. Here's his ruling from Gatherer:

4/15/2013 You still pay all costs for that spell, including additional costs. You may also pay alternative costs, such as overload costs. Although you can't pay additional costs for the copy that's created, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if a player sacrifices a 3/3 creature to cast Fling, and you copy it, the copy of Fling will also deal 3 damage to its target.
Title: Re: Melek
Post by: Millionlittlee on June 25, 2013, 01:56:35 AM
K thanks
Title: Re: Melek
Post by: Coffee Vampire on June 25, 2013, 02:14:33 AM
Overload is an alternate cost, not an additional. You can cast cards from the top for overload, but you don't have to pay it again. The copy will be overloaded as well. This is because alternate costs are copied.

706.10. To copy a spell or activated ability means to put a copy of it onto the stack; a copy of a spell isn't cast and a copy of an activated ability isn't activated. A copy of a spell or ability copies both the characteristics of the spell or ability and all decisions made for it, including modes, targets, the value of X, and additional or alternative costs. (See rule 601, "Casting Spells.")

RESOLVED
Title: Re: Melek
Post by: Keyeto on June 25, 2013, 02:20:25 AM
Good call, CV! Sorry for the slip-up there.
Title: Re: Melek
Post by: Coffee Vampire on June 25, 2013, 02:24:18 AM
Np. If I answered rules questions half as much as you do I would slip even more haha
Title: Re: Melek
Post by: Keyeto on June 25, 2013, 02:32:09 AM
Quote from: Coffee Vampire on June 25, 2013, 02:24:18 AM
Np. If I answered rules questions half as much as you do I would slip even more haha
You give me too much credit ;)
Maybe this is a sign that I should just calm down, and let some other people answer things haha.
Title: Re: Melek
Post by: Millionlittlee on June 25, 2013, 09:35:54 AM
K well that makes him better. I mean how weird would it be that the Izzet champion doesn't go with its mechanic
Title: Re: Melek
Post by: Birdbrain on June 25, 2013, 09:39:20 AM
What would happen if you replicated with him? Would you get one extra copy? Or times two extra copies?
Title: Re: Melek
Post by: Kaleo42 on June 25, 2013, 12:18:57 PM
One extra copy. Replicate copies the spell, melek copies the cast. In order to replicate you have to cast first which means youre already past the time where melek would copy anything.

Edit: I was wrong about why, but right about the result. Looking into a better explaination. Could take a bit with everything going on today.
Title: Re: Melek
Post by: Mentonin on June 26, 2013, 12:22:57 AM
If you replicate the spell, you aren't casting it again from the library, just copying it. The paragon's last ability won't trigger because the conditions are not met
Title: Re: Melek
Post by: Kaleo42 on June 26, 2013, 01:20:17 AM
Quote from: Mentonin on June 26, 2013, 12:22:57 AM
If you replicate the spell, you aren't casting it again from the library, just copying it. The paragon's last ability won't trigger because the conditions are not met
+1 well done
Title: Re: Melek
Post by: TheRagingMage on July 04, 2013, 06:26:42 AM
Quote from: Coffee Vampire on June 25, 2013, 02:14:33 AM
Overload is an alternate cost, not an additional. You can cast cards from the top for overload, but you don't have to pay it again. The copy will be overloaded as well. This is because alternate costs are copied.

706.10. To copy a spell or activated ability means to put a copy of it onto the stack; a copy of a spell isn't cast and a copy of an activated ability isn't activated. A copy of a spell or ability copies both the characteristics of the spell or ability and all decisions made for it, including modes, targets, the value of X, and additional or alternative costs. (See rule 601, "Casting Spells.")
That works really well with {Djinn Illuminatis} and {Fireball} as long as you pay {R} to begin you deal A x B damage instead of A + B damage, where A is the amount you pay for {X}, and B is the number of times you pay {R} in addition plus one.  (It's A + B normally because the amount of extra {R} you paid would be added to {X}.)
Title: Re: Melek
Post by: Mentonin on July 05, 2013, 06:32:16 AM
Actually, when an spell is on the stack, it's mana cost includes X, and so does the replicate in this case
Title: Re: Melek
Post by: TheRagingMage on July 05, 2013, 08:32:28 AM
I just found that out on another thread.  That stinks.  Well djinn Illuminatis and {Mizzium Mortars} then.