Secret Of The Ooze 68 cards, 8 sideboard
2 {Kessig Wolf Run} 4 {Stomping Ground} 4 {Rootbound Crag} 4 {Mountain} 8 {Forest}
22 lands
4 {Birds of Paradise} 4 {Lotus Cobra} 4 {Savageborn Hydra} 3 {Primordial Hydra} 4 {Predator Ooze} 4 {Ghor-Clan Rampager} 3 {Thragtusk}
26 creatures
4 {Rancor} 4 {Farseek} 4 {Pit Fight}
12 other spells
Sideboard
4 {Vines of Vastwood} 4 {Vexing Shusher}
8 sideboard cards
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So, I made this deck for laughs and I'm actually really liking it. It's quick and harsh and it's been winning pretty consistently.
Cool and unique deck. I like your choice of plainswalkers, especially with the ability to cast them a turn early. Since you only run 2 colors, and 4 mana dorks, you might want to consider replacing 2 of your {Farseek}s with 2 {Fling}s. Fling works great with hydras, and it's a great follow-up after hitting an opponent with a Ghore-Clanned creature, if you're going for lethal.
I was thinking of something like that, but having all that mana for the hydra's is lethal. Then predator ooze is just a pain regardless. So I'll play around with it to try. This may just become my modern deck for a while.
This is very similar to my hydra deck.
I only have 1 domri and 1 guruk so I play {Clan Defiance} and {Signal the Clans}.
Signal is great if you don't have a mana dork to help you ramp, or just choose 3 game changing fattys to get to play.
Also {Pit Fight} and {Gruul Charm} (and the already mentioned {Fling}), are great cards when playing against white. I always end up with a pacified hydra that is insanely huge.
That's why I would sideboard {naturalize} or something of that nature because they can't get rid of the {predator ooze} any other way.