Gruul Aggro 75 cards, 15 sideboard
4 {Forest} 4 {Rootbound Crag} 12 {Mountain}
20 lands
1 {Legion Loyalist} 3 {Stromkirk Noble} 4 {Ash Zealot} 3 {Flinthoof Boar} 4 {Burning-Tree Emissary} 3 {Boros Reckoner} 3 {Hellrider} 2 {Ghor-Clan Rampager} 3 {Lightning Mauler}
26 creatures
4 {Mugging} 2 {Rancor} 4 {Pillar of Flame} 4 {Searing Spear}
14 other spells
Sideboard
2 {Naturalize} 3 {Blasphemous Act} 1 {Grafdigger's Cage} 1 {Tormod's Crypt} 2 {Volcanic Strength} 4 {Skullcrack} 2 {Electrickery}
15 sideboard cards
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My take on gruul aggro. Kind of a combo of all the different variations. What do you guys think? I'm not too sure about the sideboard. I know I need stomping grounds but they cost too much. Had to buy half of the deck as it is. Thoughts? Opinions? Feels? Complaints?
{Domri Rade} is a really nice card to pair with creatures, I run a Gruul Aggro deck myself and most of the time it's like a second card draw every turn he is out
I'd take out the {Ash Zealot}s and put in {Strangleroot Geist}. A much better 2 drop. Also, yes the stomping grounds are expensive but without the proper mana you can't do anything so I highly recommend you buy some
Went 6-0 at FNM last night. Deck played well but I think there are some small changes that could be made.