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Magic (The Gathering) => Rules => Topic started by: Jlamb5 on June 19, 2013, 02:33:16 AM

Title: Exiling a commander
Post by: Jlamb5 on June 19, 2013, 02:33:16 AM
If a commander is exiled due to a card, say {oblivion ring}, does the commander remaine exiled or does the controller still have the option to put it in the command zone?
Title: Re: Exiling a commander
Post by: Gorzo on June 19, 2013, 03:42:57 AM
Any time a commander enters exile, or the graveyard, for any reason regardless of source, the owner of the commander has the option of returning it to the command zone at the cost of increasing it's cost to recast.

RESOLVED
Title: Re: Exiling a commander
Post by: Millionlittlee on June 19, 2013, 08:41:04 AM
So you don't have to have it go to the commander zone?!?!?!
Title: Re: Exiling a commander
Post by: Keyeto on June 19, 2013, 09:39:23 AM
Quote from: Millionlittlee on June 19, 2013, 08:41:04 AM
So you don't have to have it go to the commander zone?!?!?!
Correct. You may leave your commander in exile or the graveyard if you wish. Keep in mind that it is a replacement effect, which is important for any dying triggers your commander might have. For example, if you choose to have your {Child of Alara} go to the command zone after being destroyed, its effect will not go off. You can, however, choose to just send it to the grave instead if you want it's ability to go off.
Title: Re: Exiling a commander
Post by: MuggyWuggy on June 19, 2013, 03:48:40 PM
Quote from: Keyeto on June 19, 2013, 09:39:23 AM
Quote from: Millionlittlee on June 19, 2013, 08:41:04 AM
So you don't have to have it go to the commander zone?!?!?!
Correct. You may leave your commander in exile or the graveyard if you wish. Keep in mind that it is a replacement effect, which is important for any dying triggers your commander might have. For example, if you choose to have your {Child of Alara} go to the command zone after being destroyed, its effect will not go off. You can, however, choose to just send it to the grave instead if you want it's ability to go off.
After after the ability goes off, you can choose to move your commander to the appropriate zone correct?
Title: Re: Exiling a commander
Post by: Keyeto on June 19, 2013, 03:51:08 PM
Quote from: Muggywuggy on June 19, 2013, 03:48:40 PM
Quote from: Keyeto on June 19, 2013, 09:39:23 AM
Quote from: Millionlittlee on June 19, 2013, 08:41:04 AM
So you don't have to have it go to the commander zone?!?!?!
Correct. You may leave your commander in exile or the graveyard if you wish. Keep in mind that it is a replacement effect, which is important for any dying triggers your commander might have. For example, if you choose to have your {Child of Alara} go to the command zone after being destroyed, its effect will not go off. You can, however, choose to just send it to the grave instead if you want it's ability to go off.
After after the ability goes off, you can choose to move your commander to the appropriate zone correct?
It has to go to the graveyard for its ability to trigger. If you want its ability to go off, you cannot have it sent to the command zone when destroyed.
Title: Re: Exiling a commander
Post by: Silent1236 on June 19, 2013, 04:27:21 PM
Say you {Rise from the Grave} said {Child of Alara}, and it gets hit with a {Go for the Throat} and you ship it back to the command zone, would you have to pay 2 extra or 4 extra to cast it again?
Title: Re: Exiling a commander
Post by: Coffee Vampire on June 19, 2013, 04:33:07 PM
Just 2 extra. It only adds cost when you put it back in the command zone.
Title: Re: Exiling a commander
Post by: The1337Magician on June 19, 2013, 04:38:11 PM
So technically, you never have to pay extra for  {Jarad, Golgari Lich Lord}. Then you could  {Life from the Loam} the lands back. Cool.
Title: Re: Exiling a commander
Post by: Mentonin on June 19, 2013, 05:53:29 PM
Can you have him go to the commander zone even with something like {cloudshift}?
Title: Re: Exiling a commander
Post by: Keyeto on June 19, 2013, 05:59:17 PM
Quote from: Mentonin on June 19, 2013, 05:53:29 PM
Can you have him go to the commander zone even with something like {cloudshift}?
Yes. It should also return to the battlefield after it hits the command zone. Really awkward interaction.
Title: Re: Exiling a commander
Post by: MuggyWuggy on June 19, 2013, 06:00:30 PM
Quote from: Keyeto on June 19, 2013, 03:51:08 PM
Quote from: Muggywuggy on June 19, 2013, 03:48:40 PM
Quote from: Keyeto on June 19, 2013, 09:39:23 AM
Quote from: Millionlittlee on June 19, 2013, 08:41:04 AM
So you don't have to have it go to the commander zone?!?!?!
Correct. You may leave your commander in exile or the graveyard if you wish. Keep in mind that it is a replacement effect, which is important for any dying triggers your commander might have. For example, if you choose to have your {Child of Alara} go to the command zone after being destroyed, its effect will not go off. You can, however, choose to just send it to the grave instead if you want it's ability to go off.
After after the ability goes off, you can choose to move your commander to the appropriate zone correct?
It has to go to the graveyard for its ability to trigger. If you want its ability to go off, you cannot have it sent to the command zone when destroyed.

Oh I get that. I'm saying after he's in the GY and its resolved, am I able to pull it to command zone?
Title: Re: Exiling a commander
Post by: Keyeto on June 19, 2013, 06:02:12 PM
Quote from: Muggywuggy on June 19, 2013, 06:00:30 PM
Quote from: Keyeto on June 19, 2013, 03:51:08 PM
Quote from: Muggywuggy on June 19, 2013, 03:48:40 PM
Quote from: Keyeto on June 19, 2013, 09:39:23 AM
Quote from: Millionlittlee on June 19, 2013, 08:41:04 AM
So you don't have to have it go to the commander zone?!?!?!
Correct. You may leave your commander in exile or the graveyard if you wish. Keep in mind that it is a replacement effect, which is important for any dying triggers your commander might have. For example, if you choose to have your {Child of Alara} go to the command zone after being destroyed, its effect will not go off. You can, however, choose to just send it to the grave instead if you want it's ability to go off.
After after the ability goes off, you can choose to move your commander to the appropriate zone correct?
It has to go to the graveyard for its ability to trigger. If you want its ability to go off, you cannot have it sent to the command zone when destroyed.

Oh I get that. I'm saying after he's in the GY and its resolved, am I able to pull it to command zone?
Sorry for misunderstanding then! No, once it hits the graveyard, that's it. The time to use the "replacement rule" effect had already passed, so it will stay in the graveyard.
Title: Re: Exiling a commander
Post by: MuggyWuggy on June 19, 2013, 06:03:22 PM
ET voice: ooooooh