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Magic (The Gathering) => Discussion => Topic started by: Bobthetitan on June 18, 2013, 08:55:32 PM

Title: Cards that should be legendary
Post by: Bobthetitan on June 18, 2013, 08:55:32 PM
Sublime archangel. Just plop an infinite reflection on that puppy and everyone is screwed. {Sublime Archangel} {Infinite Reflection}
Title: Re: Cards that should be legendary
Post by: Qpwner on June 18, 2013, 10:53:42 PM
 {Gilder Bairn} because {Vorel of the Hull Clade} needs to be able to hit planeswalkers. And {Untap} is better than {T} for combos.
Title: Re: Cards that should be legendary
Post by: Birdbrain on June 19, 2013, 09:09:27 AM
The Nephilim. For four color commander decks
Title: Re: Cards that should be legendary
Post by: The1337Magician on June 19, 2013, 10:16:23 AM
 {Notion Thief} because infinite loop when they are against each other (until July).
Title: Re: Cards that should be legendary
Post by: Trunksthemighty on June 19, 2013, 11:10:37 AM
Quote from: The1337Magician on June 19, 2013, 10:16:23 AM
{Notion Thief} because infinite loop when they are against each other (until July).
What's the result of that happening? How does it resolve?
Title: Re: Cards that should be legendary
Post by: MuggyWuggy on June 19, 2013, 03:47:16 PM
Quote from: Trunksthemighty on June 19, 2013, 11:10:37 AM
Quote from: The1337Magician on June 19, 2013, 10:16:23 AM
{Notion Thief} because infinite loop when they are against each other (until July).
What's the result of that happening? How does it resolve?
Most likely confusion
Title: Re: Cards that should be legendary
Post by: Trunksthemighty on June 19, 2013, 04:18:19 PM
Quote from: Muggywuggy on June 19, 2013, 03:47:16 PM
Quote from: Trunksthemighty on June 19, 2013, 11:10:37 AM
Quote from: The1337Magician on June 19, 2013, 10:16:23 AM
{Notion Thief} because infinite loop when they are against each other (until July).
What's the result of that happening? How does it resolve?
Most likely confusion
I found that they just cancel each other out. Their ability creates a replacement effect. Replacement effects only happen once.
Title: Re: Cards that should be legendary
Post by: The1337Magician on June 19, 2013, 04:39:40 PM
I thought it was an infinite loop of negation of draws. Isn't it?
Title: Re: Cards that should be legendary
Post by: Wally on June 19, 2013, 05:37:24 PM
Not according to the card rulings :)
It says that they cancel out
Title: Re: Cards that should be legendary
Post by: Birdbrain on June 22, 2013, 08:03:51 AM
Why is this in combo corner anyway?
Title: Re: Cards that should be legendary
Post by: Gorzo on June 22, 2013, 03:59:06 PM
Quote from: Birdbrain on June 22, 2013, 08:03:51 AM
Why is this in combo corner anyway?

That's a good question. Fixing!
Title: Re: Cards that should be legendary
Post by: Dudecore on June 22, 2013, 05:21:17 PM
{Lord of the Unreal}, so I can use him in my EDH deck. Besides that, with the new Legendary rule, you can copy him with {Phantasmal Image} an put the regular guy back into the command zone.
Title: Re: Cards that should be legendary
Post by: InfinitiveDivinity on June 22, 2013, 11:30:16 PM
Quote from: Taysby on June 22, 2013, 11:02:43 PM
{angel of serenity}. One game I had 3 of them played on me AT THE SAME TIME!  Needless to say, I lost.  That card is horrid to face more than one at a time.  Heck it's hard enough just facing one.
Yeah, once post rotation decks started popping up after Scars block, Naya was terrifying. It's still an extremely good deck IMO.
Title: Re: Cards that should be legendary
Post by: Hunteroffire9 on June 23, 2013, 10:23:06 AM
 {Master of Cruelties} would be the BEST commander!!!!!!!
Title: Re: Cards that should be legendary
Post by: Iandtormentor on June 23, 2013, 10:28:47 AM
Quote from: Hunteroffire9 on June 23, 2013, 10:23:06 AM
{Master of Cruelties} would be the BEST commander!!!!!!!
evilness