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Decks (Magic The Gathering) => Standard => Topic started by: Bman0121 on June 17, 2013, 11:06:16 PM

Title: Mazenchantments V2
Post by: Bman0121 on June 17, 2013, 11:06:16 PM

Mazenchantments V2

60 cards, 0 sideboard


2 {Selesnya Guildgate}
2 {Azorius Guildgate}
2 {Gruul Guildgate}
2 {Izzet Guildgate}
4 {Forest}
2 {Boros Guildgate}
4 {Maze's End}
2 {Rakdos Guildgate}
2 {Simic Guildgate}
2 {Orzhov Guildgate}
2 {Golgari Guildgate}
2 {Dimir Guildgate}

28 lands


4 {Gatecreeper Vine}

4 creatures


1 {Assemble the Legion}
4 {Sphere of Safety}
4 {Verdant Haven}
3 {Detention Sphere}
4 {Abundant Growth}
1 {Crackling Perimeter}
3 {Mana Bloom}
2 {Merciless Eviction}
2 {Curse of Death's Hold}
4 {Pacifism}

28 other spells


Sideboard

Notes:
My uncle wants to build a {Maze's End} deck and I didnt want to build another reanimater maze deck so I came up with a enchantment based deck
Title: Re: Mazenchantments V2
Post by: Agarrita80 on June 18, 2013, 12:04:46 AM
Some people use  {Contaminated Ground} also, can really screw up dual lands
Title: Re: Mazenchantments V2
Post by: Bman0121 on June 18, 2013, 12:07:23 AM
Quote from: Agarrita80 on June 18, 2013, 12:04:46 AM
Some people use  {Contaminated Ground} also, can really screw up dual lands
Just a sideboard card then
Title: Re: Mazenchantments V2
Post by: Slenderbro on June 18, 2013, 09:18:32 AM
Quote from: Agarrita80 on June 18, 2013, 12:04:46 AM
Some people use  {Contaminated Ground} also, can really screw up dual lands
When i play with those people just slide it off to the side and pretend it doesnt exist. It doesnt put a damper on anything unless you play 4 of them, and all on t2,3,4,and5.