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Decks (Magic The Gathering) => Standard => Topic started by: iTzTowelie404 on June 17, 2013, 03:29:33 PM

Title: Bant Delver
Post by: iTzTowelie404 on June 17, 2013, 03:29:33 PM
Bant Delver

73 cards, 13 sideboard


2 {Sunpetal Grove}
4 {Breeding Pool}
4 {Hinterland Harbor}
3 {Glacial Fortress}
4 {Hallowed Fountain}
1 {Moorland Haunt}
4 {Temple Garden}

22 lands


1 {Talrand, Sky Summoner}
4 {Quirion Dryad}
4 {Snapcaster Mage}
4 {Delver of Secrets}

13 creatures


3 {Syncopate}
1 {Rapid Hybridization}
2 {Supreme Verdict}
2 {Spell Rupture}
2 {Sphinx's Revelation}
4 {Simic Charm}
3 {Azorius Charm}
4 {Advent of the Wurm}
2 {Midnight Haunting}
2 {Runechanter's Pike}

25 other spells


Sideboard

2 {Sundering Growth}
2 {Supreme Verdict}
1 {Terminus}
3 {Purify the Grave}
2 {Jace, Memory Adept}
1 {Negate}
1 {Rapid Hybridization}
2 {Garruk Relentless}
1 {Talrand, Sky Summoner}

13 sideboard cards



This is Youtuber AjemanCinnajob's deck, just totally love it and am currently building it so I figured I should share it, maybe get some suggestions.  The SB had two Voices in it and I don't want to splash 50 bucks out on each, so what do you all think could take its place?
Title: Re: Bant Delver
Post by: JordanCirk on June 17, 2013, 04:02:43 PM
For sideboard I'd do this:
-1  {Naturalize}
-2  {Voice of Resurgence} (since you mentioned you don't want to drop money on them, which is understandable.)

+2  {Sundering Growth} (it's a better naturalize, you have a chance to populate your  {Advent of the Wurm} token too!)
+1  {Jace, Architect of Thought} (the cards just so good against Aggro, so adding another is always good.
Title: Re: Bant Delver
Post by: iTzTowelie404 on June 17, 2013, 04:19:49 PM
Quote from: JordanCirk on June 17, 2013, 04:02:43 PM
For sideboard I'd do this:
-1  {Naturalize}
-2  {Voice of Resurgence} (since you mentioned you don't want to drop money on them, which is understandable.)

+2  {Sundering Growth} (it's a better naturalize, you have a chance to populate your  {Advent of the Wurm} token too!)
+1  {Jace, Architect of Thought} (the cards just so good against Aggro, so adding another is always good.

Great point on Sundering Growth, that seems like a no brainier.  I like another Jace, as well, probably Memory Adept since I have two and is a side in against control who can't deal with Planeswalkers, plus those pesky Maze's End decks
Title: Re: Bant Delver
Post by: Leevai420 on June 17, 2013, 04:52:14 PM
I need some more YouTube love :)
Title: Re: Bant Delver
Post by: Monrodesign on June 17, 2013, 08:31:50 PM
 {Faith's Shield} I'd awesome for protection.
Title: Re: Bant Delver
Post by: All-Mana Mania on June 18, 2013, 12:26:45 AM
AjemanCinnajob's? Nah I've seen this deck way before I saw his video lol.
Title: Re: Bant Delver
Post by: iTzTowelie404 on June 18, 2013, 12:36:44 AM
Quote from: All-Mana Mania on June 18, 2013, 12:26:45 AM
AjemanCinnajob's? Nah I've seen this deck way before I saw his video lol.

It seems pretty standard, just looks like a blast to play. And the {Faith's Shield} callout seems pretty good, but how could I deal with a {Supreme Verdict}?
Title: Re: Bant Delver
Post by: All-Mana Mania on June 18, 2013, 12:41:14 AM
Idk. Only problem with bant delver. They don't have answers for board wipes. If you have red you could play legions initiative or Boros charm. If you played black golgari charm. So I think bant has the worst answers to board wipes.
Title: Re: Bant Delver
Post by: iTzTowelie404 on June 18, 2013, 04:38:48 AM
Quote from: All-Mana Mania on June 18, 2013, 12:41:14 AM
Idk. Only problem with bant delver. They don't have answers for board wipes. If you have red you could play legions initiative or Boros charm. If you played black golgari charm. So I think bant has the worst answers to board wipes.

I was thinking {Rootborn Defenses}, not sure if it is worth a slot but the populate could be helpful sometimes as well
Title: Re: Bant Delver
Post by: JordanCirk on June 18, 2013, 07:50:37 AM
Root bound defenses is a good choice. But yeah I like sundering growth here because it makes your destroy artifact/enchantment card still good even if you don't use it on that. 6 mana open at end of opponents turn? Advent, populate. Swing for 10 trample? :p