iMtG Server: Gathering

Decks (Magic The Gathering) => Standard => Topic started by: WhoMichaelJones on June 16, 2013, 01:07:28 AM

Title: Bant Hexproof
Post by: WhoMichaelJones on June 16, 2013, 01:07:28 AM

Bant Hexproof

60 cards, 0 sideboard


4 {Hallowed Fountain}
4 {Breeding Pool}
4 {Glacial Fortress}
4 {Temple Garden}
4 {Sunpetal Grove}
4 {Hinterland Harbor}

24 lands


3 {Silverblade Paladin}
3 {Loxodon Smiter}
4 {Avacyn's Pilgrim}
4 {Invisible Stalker}

14 creatures


4 {Ethereal Armor}
2 {Oblivion Ring}
4 {Spectral Flight}
4 {Abundant Growth}
4 {Rancor}
4 {Unflinching Courage}

22 other spells


Sideboard
Title: Re: Bant Hexproof
Post by: Abell19 on June 16, 2013, 01:45:49 AM
Just curious but why no Geist of saint Traft? Also with so few creatures what is your answer for supreme verdict and devour flesh/tribute to hunger?
Title: Re: Bant Hexproof
Post by: prayos on June 16, 2013, 05:26:35 PM
Yeah, this can't really be considered "Bant Hexproof" with only one hexproof dude. If you add {Alpha Authority}, that'd help a bit.
Title: Re: Bant Hexproof
Post by: MisterJH on June 16, 2013, 05:55:04 PM
Id say drop silverblades for {geist of saint traft} if you can afford, although that is a lot of extra $$

As for SB, id definitely say countermagic, and 2 more {oblivion ring} or maybe {detention sphere}

Also, you need somethingthat wont get rolled over by {parasalene}, maybe a single {sigarda, host of herons}? I personally hate seeing this card hit my opponents field.
Title: Re: Bant Hexproof
Post by: Coffee Vampire on June 16, 2013, 05:58:17 PM
Time it right, and one {Rootborn Defenses} can win you the game. Definitely put it in the sideboard.
Title: Re: Bant Hexproof
Post by: WhoMichaelJones on June 16, 2013, 10:03:43 PM
The plan is to add the Geists as well as Voice of Resurgene when I can afford it haha. But thanks all for the advice!
Title: Re: Bant Hexproof
Post by: prayos on June 17, 2013, 03:09:29 PM
Honestly, I'd drop the Smiters for the Geists. Silverblade works really well with Geist's angel, or even giving the Stalker double strike. Also, drop the O-Rings, and add either Simic or Selesnya charms. Those can be game winners in themselves. Hell, even Azorius Charm is good. They also act as cards that you can side out with no issues. You're sideboard could be something like this:

3 Rootborn Defenses (protects against verdict)
1 Pithing Needle (vs utility lands like Kessig or Nephalia)
3 Loxodon Smiter (people play Lilliana of the Veil still)
2 Blind Obedience (Spike Jester is a thing)
1 Rest in Peace (Snapcaster still exists)
1 Nevermore (cause Parasalene sucks)
1 Witchbane Orb (cause burn still exists)
2 Voice of Resurgence (against people who love to Think Twice at the end of your turn)
1 Detention Sphere (cause tokens suck)