Shock Treatment 73 cards, 13 sideboard 3 {Marsh Flats} 4 {Arid Mesa} 4 {Mountain} 1 {Plains} 3 {Blood Crypt} 1 {Overgrown Tomb} 4 {Sacred Foundry} 20 lands 4 {Deathrite Shaman} 4 {Grim Lavamancer} 4 {Goblin Guide} 4 {Vexing Devil} 4 {Hellspark Elemental} 20 creatures 4 {Lightning Bolt} 4 {Path to Exile} 4 {Lightning Helix} 4 {Boros Charm} 2 {Pillar of Flame} 2 {Rift Bolt} 20 other spells Sideboard 2 {War Priest of Thune} 3 {Mirran Crusader} 3 {Fulminator Mage} 3 {Rain of Gore} 2 {Pillar of Flame} 13 sideboard cards Notes: 🔥🔥🔥👍 Not too sure about {Emberwilde Augur}. The guy is amazing! Especially with Hasty effects like {Inner-Flame Acolyte} and {Slayers' Stronghold}. But I almost want to just say he's a bad {Rift Bolt}??? |
Quote from: abstractApathist on January 06, 2014, 11:08:44 AMI agree with this^. since you have access to white and fetches {Steppe Lynx} can be strong and help push damage through although it's an inconsistent card
I would say - 4 {Hellspark elemental}
-2 {Pillar of Flame} (should only be in sideboard)
- 4 {Path to Exile}
+ 2 {Rift Bolt}
+4 {Lava Spike}
+ 4 {Bump in the Night}
Quote from: imthelolrus on January 06, 2014, 12:13:27 PMThere are two different decks: burn and landfall. Burn packs as many {lightning bolt}s as possible into one deck and is Dega, while landfall uses {steppe lynx}, {plated geopede}, and {Knight of the reliquary} to get ridiculously fast wins and is in Naya colors.Quote from: abstractApathist on January 06, 2014, 11:08:44 AMI agree with this^. since you have access to white and fetches {Steppe Lynx} can be strong and help push damage through although it's an inconsistent card
I would say - 4 {Hellspark elemental}
-2 {Pillar of Flame} (should only be in sideboard)
- 4 {Path to Exile}
+ 2 {Rift Bolt}
+4 {Lava Spike}
+ 4 {Bump in the Night}
Quote from: abstractApathist on January 06, 2014, 12:25:02 PMOh, I was referring to the boros landfall deck tht ran the landfall creatures, guides and hellapark elementals, burn, helix, boros charms, paths, etc. Can't remember if it ran Ajani V or not.Quote from: imthelolrus on January 06, 2014, 12:13:27 PMThere are two different decks: burn and landfall. Burn packs as many {lightning bolt}s as possible into one deck and is Dega, while landfall uses {steppe lynx}, {plated geopede}, and {Knight of the reliquary} to get ridiculously fast wins and is in Naya colors.Quote from: abstractApathist on January 06, 2014, 11:08:44 AMI agree with this^. since you have access to white and fetches {Steppe Lynx} can be strong and help push damage through although it's an inconsistent card
I would say - 4 {Hellspark elemental}
-2 {Pillar of Flame} (should only be in sideboard)
- 4 {Path to Exile}
+ 2 {Rift Bolt}
+4 {Lava Spike}
+ 4 {Bump in the Night}
Quote from: abstractApathist on January 06, 2014, 05:12:27 PMHmmm... I'll definitely have to consider those changes. I'm not sure what I want this deck to be yet.
They do have a lot of overlap, but combining them doesn't really work that well. Landfall is mainly creature-based, while burn is mainly spell-based.
To the OP, if you want to make burn, my original recommendations still stand.
Quote from: Joshnoodles on January 07, 2014, 09:04:55 AMYou don't really want to get past turn 5-6 with burn, and since it won't kill them quick enough, it'll get outraced by combo and midrange.
I think the way you have the deck right now is good because it's a solid fast burn deck that can also have a fairly good late game thanks to the hell sparks, lavamancers, and deathrites. Most burn decks have a big problem with getting past turn 5-6 so to have a solid late game in burn is really good.
Quote from: Pi on January 07, 2014, 09:09:32 PMThat seems pretty slow... 4 for 6 that isn't guaranteed to get through is not very modern-playable in my opinion.
Might I suggest {spark trooper} for a midrange attack and life gain move
Quote from: abstractApathist on January 07, 2014, 09:35:02 PMYou mean {Ball Lightning} Helix? Lol. It essentially already runs him.Quote from: Pi on January 07, 2014, 09:09:32 PMThat seems pretty slow... 4 for 6 that isn't guaranteed to get through is not very modern-playable in my opinion.
Might I suggest {spark trooper} for a midrange attack and life gain move