20 {Mountain}
20 lands
4 {Gore-House Chainwalker} 4 {Rakdos Shred-Freak} 4 {Boros Reckoner} 3 {Hellrider} 4 {Ash Zealot} 4 {Rakdos Cackler} 3 {Rubblebelt Maaka}
26 creatures
3 {Madcap Skills} 4 {Fling} 3 {Pillar of Flame} 4 {Searing Spear}
14 other spells
Sideboard
4 {Legion Loyalist} 4 {Volcanic Strength}
8 sideboard cards
Notes: Need some sideboard help, and any other suggestions are definitely appreciated!!
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{Rush of Blood} and {Past in Flames} might help
Quote from: Wally on June 09, 2013, 08:25:33 PM
{Rush of Blood} and {Past in Flames} might help
Where do they fit in at? It seemed hard enough to make sure my creatures fit enough to stay with the aggro theme
You double the creature's power, and then fling it.
Past in flames makes it possible to play spells from the graveyard. (Eg fling, etc)
{Rubblebelt Maaka} to bloodrush an attacker then fling on second main phase or if it would die to a blocker, gives a nice +3/+3 until end of turn
I don't get why you base your deck around fling but yet you don't play a full playset of it
I get how it fits synergy wise but not sure what to move for it.
As for the, {Rubblebelt Maaka}, I can't believe I didn't remember that card. I went off what I knew off the top of my head and that was the shaman. Definitely needs to change.
There is supposed to be four of the fling....not sure how I messed that up.
Ok just checking