2 {Stomping Ground} 10 {Forest} 8 {Mountain} 4 {Rootbound Crag}
24 lands
4 {Flinthoof Boar} 4 {Zhur-Taa Druid} 2 {Ruric Thar, the Unbowed} 2 {Savageborn Hydra} 2 {Skarrg Guildmage} 4 {Ghor-Clan Rampager} 4 {Wasteland Viper} 4 {Wild Beastmaster} 4 {Skylasher} 4 {Burning-Tree Emissary}
34 creatures
2 {Domri Rade}
2 other spells
Sideboard
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I know some of these cards are not legal in standard, but it's just for fun. What ya guys think?
All of these are legal in standard I believe
I'm pretty sure it is all legal in standard, I didn't see one that wasn't allowed.
Personally I'd add {Arbor Elf} and drop four basic land and add two more {Stomping Ground} if they are in your budget. With 8 mana ramp creature cards, I would guess twenty land would be enough.
And if you are only using the guild Mage for trample ( not saying it isn't viable but I can't see a time where I would personally risk losin a land to make it a 4/4) but {rancor} would be a great substitute.
Also, check out mattao19, wild beastmaster bloodrush deck, it should be on the 1st page of standard still, I run m own variation of that deck and I'm having a blast with it.
Hope this helps!
{Hellrider}, {Wolfir Silverheart}, {Searing Spear}, {Pillar of Flame}. These are just some options I see in most Gruul deck in standard.
Oh didnt think of hell rider, thanks and ill add those arbor elves to. Also according to my imtg app some of these are not legal like the Druid and ruric thar.
They are both from Dragons Maze so they are legal. Also if you have the budget a play set of stomping grounds help .... A LOT!!!
Also {Lightning Mauler} is great for fast starts especially turn 2 {Burning-Tree Emissary} into {Lightning Mauler} and swinging for 4