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Decks (Magic The Gathering) => Standard => Topic started by: JordanCirk on June 02, 2013, 10:41:57 AM

Title: Testing The Immortals (Junk)
Post by: JordanCirk on June 02, 2013, 10:41:57 AM

Testing The Immortals (Junk)

75 cards, 15 sideboard


1 {Isolated Chapel}
4 {Sunpetal Grove}
4 {Godless Shrine}
4 {Overgrown Tomb}
1 {Gavony Township}
4 {Woodland Cemetery}
4 {Temple Garden}
1 {Vault of the Archangel}

23 lands


4 {Cartel Aristocrat}
3 {Deathrite Shaman}
4 {Strangleroot Geist}
1 {Bloodthrone Vampire}
4 {Skirsdag High Priest}
4 {Blood Artist}
4 {Voice of Resurgence}
2 {Elvish Visionary}

26 creatures


4 {Grisly Salvage}
3 {Lingering Souls}
3 {Immortal Servitude}
1 {Garruk Relentless}

11 other spells


Sideboard

1 {Tragic Slip}
2 {Purify the Grave}
3 {Thalia, Guardian of Thraben}
2 {Putrefy}
3 {Abrupt Decay}
4 {Liliana of the Veil}

15 sideboard cards



Notes:
NOTE: This is NOT my deck, nor do I claim it to be mine. I'm simply posting this deck for others to look at / get ideas from. All comments will be read and answered accordingly. Thank you.
Title: Re: Testing The Immortals (Junk)
Post by: JordanCirk on June 02, 2013, 12:51:01 PM
Quote from: bravado883 on June 02, 2013, 12:38:38 PM
I honestly think these servitude combo decks need the fourth copy of {Immortal Servitude}. Otherwise I think it's a cool deck.
Thanks! Yeah I can probably tweek it to add the fourth. There's another great list for this style of deck (BUG Immortal) which is more reliant on the immortal combo, this deck can survive without the use of servitude, servitude is just the cherry on top/game changer to this deck. :p
Title: Re: Testing The Immortals (Junk)
Post by: Kieve on June 03, 2013, 06:58:54 AM
I tried a similar deck on a fnm and went 3-1 lost to a naya blitz
Title: Re: Testing The Immortals (Junk)
Post by: JordanCirk on June 03, 2013, 09:15:03 AM
Quote from: Kieve on June 03, 2013, 06:58:54 AM
I tried a similar deck on a fnm and went 3-1 lost to a naya blitz
Hmm do you have a deck list you could put up? And what cards would you recommend for an Aggro deck then? (Sideboard)
Title: Re: Testing The Immortals (Junk)
Post by: jqnorman on June 03, 2013, 10:43:57 AM
i would check out the list that just won the scg - optimizing  {Varolz, the Scar-Striped}. solid choice to go with your guys for scavenge and sac outlets with souls.
Title: Re: Testing The Immortals (Junk)
Post by: JordanCirk on June 03, 2013, 01:21:10 PM
Quote from: jqnorman on June 03, 2013, 10:43:57 AM
i would check out the list that just won the scg - optimizing  {Varolz, the Scar-Striped}. solid choice to go with your guys for scavenge and sac outlets with souls.
Sweet! Do you know what the decks called?
Title: Re: Testing The Immortals (Junk)
Post by: JordanCirk on June 04, 2013, 08:07:20 PM
Bump.
I'd really like some more opinions on this deck
Title: Re: Testing The Immortals (Junk)
Post by: 72chevelle2 on June 04, 2013, 08:20:17 PM
Have you looked at  {Killing Wave}?
Title: Re: Testing The Immortals (Junk)
Post by: ArmyStandards on June 04, 2013, 08:38:14 PM
I haven't been playing magic long but wouldn't a white deck filled with protection from black cancel a hell of a lot of this? Lol
Title: Re: Testing The Immortals (Junk)
Post by: JordanCirk on June 04, 2013, 10:45:46 PM
Quote from: 72chevelle2 on June 04, 2013, 08:20:17 PM
Have you looked at  {Killing Wave}?
I like it, but with cartel aristocrat and the bloodthrone vampire they jut sacrifice the creatures either way, but ill test out killing wave. Seems pretty good!
Title: Re: Testing The Immortals (Junk)
Post by: JordanCirk on June 04, 2013, 10:48:08 PM
Quote from: ArmyStandards on June 04, 2013, 08:38:14 PM
I haven't been playing magic long but wouldn't a white deck filled with protection from black cancel a hell of a lot of this? Lol
Can you explain in more detail? Not being mean I'm just trying to understand.
Title: Re: Testing The Immortals (Junk)
Post by: MisterJH on June 04, 2013, 11:37:18 PM
Quote from: ArmyStandards on June 04, 2013, 08:38:14 PM
I haven't been playing magic long but wouldn't a white deck filled with protection from black cancel a hell of a lot of this? Lol
Any deck specifically tailored for protection from your deck colors will beat your deck.. Thats why multiple colors are best. However, decks like that usually dont exist
Title: Re: Testing The Immortals (Junk)
Post by: ArmyStandards on June 05, 2013, 02:22:34 AM
Quote from: MisterJH on June 04, 2013, 11:37:18 PM
Quote from: ArmyStandards on June 04, 2013, 08:38:14 PM
I haven't been playing magic long but wouldn't a white deck filled with protection from black cancel a hell of a lot of this? Lol
Any deck specifically tailored for protection from your deck colors will beat your deck.. Thats why multiple colors are best. However, decks like that usually dont exist

True unless u play like me lol. I got too many decks with too many stops n goes. Why I got into magic. Love the game always a way. But thk u both. According to rules even if it's mixed color as long as it has a color u picked to block the card is no good cause it contains picked color.
Title: Re: Testing The Immortals (Junk)
Post by: JordanCirk on June 05, 2013, 10:24:28 AM
Quote from: ArmyStandards on June 05, 2013, 02:22:34 AM
Quote from: MisterJH on June 04, 2013, 11:37:18 PM
Quote from: ArmyStandards on June 04, 2013, 08:38:14 PM
I haven't been playing magic long but wouldn't a white deck filled with protection from black cancel a hell of a lot of this? Lol
Any deck specifically tailored for protection from your deck colors will beat your deck.. Thats why multiple colors are best. However, decks like that usually dont exist

True unless u play like me lol. I got too many decks with too many stops n goes. Why I got into magic. Love the game always a way. But thk u both. According to rules even if it's mixed color as long as it has a color u picked to block the card is no good cause it contains picked color.
True you might be able to stop a certain color, but this immortal servitude deck doesn't have to even attack you to win. The big life drain is when you have 1-2 blood artists out and you use either bloodthrone vamp or cartel aristocrat to sacrifice all your creatures/tokens so they loose a ton, you gain a ton, then next turn use immortal servitude to bring them all back and finish then off
Title: Re: Testing The Immortals (Junk)
Post by: JordanCirk on June 05, 2013, 05:31:50 PM
Quote from: bravado883 on June 05, 2013, 02:41:05 PM
The deck with {Varolz, the Scar-Striped} is Junk Aristocrats and is awesome.  It drops the {Immortal Servitude} for Varolz, {Young Wolf} and {Doomed Traveler}.
Right as I saw this post I'm watching some game play of junk aristocrats haha. Looks like a good deck and pretty solid.
Title: Re: Testing The Immortals (Junk)
Post by: JordanCirk on July 04, 2013, 04:00:48 PM
BUMP. I've been playing junk aristocrats for a while now, I've enjoyed it alot but I want to try something different this week, so I'm going to actually build this list.

I need help figuring out:
1. What to replace liliana with in the sideboard
2. Weather I should find room for tragic slips/abrupt decays main board
3. To either have 2 vault of the archangels, 2 gavony townships, or 1 of each.

If anyone has any advice/tips I'm more than willing to listen. Thank you.
Title: Re: Testing The Immortals (Junk)
Post by: Fortuity on July 07, 2013, 12:53:52 AM
Just posted my deck similar to this.  And in reply to the person about the 4 immortals.  I find it always clutters my hand when you really want to be getting alot of creatures and drawing into a servitude.  3 has always worked well for me and 4 seemed like too many when play tested.  Wish I could afford the voices!
Title: Re: Testing The Immortals (Junk)
Post by: JordanCirk on July 07, 2013, 08:32:59 AM
Quote from: Fortuity on July 07, 2013, 12:53:52 AM
Just posted my deck similar to this.  And in reply to the person about the 4 immortals.  I find it always clutters my hand when you really want to be getting alot of creatures and drawing into a servitude.  3 has always worked well for me and 4 seemed like too many when play tested.  Wish I could afford the voices!
Couldn't agree more! The servitude is just the late game finisher.
Also, yes voices are annoying to get ahold of but once I got them I've never looked back, they do wonders :p