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Decks (Magic The Gathering) => Standard => Topic started by: Sagemaster on February 29, 2012, 07:09:49 AM

Title: Tempered Steel Infect
Post by: Sagemaster on February 29, 2012, 07:09:49 AM

Tempered Steel Infect

75 cards, 15 sideboard


4 {Inkmoth Nexus}
8 {Plains}
7 {Swamp}
4 {Isolated Chapel}

23 lands


4 {Signal Pest}
4 {Ichorclaw Myr}
4 {Necropede}
4 {Hand of the Praetors}
4 {Plague Myr}

20 creatures


2 {Despise}
4 {Throne of Geth}
3 {Ichor Wellspring}
2 {Dispatch}
4 {Tempered Steel}
2 {Virulent Wound}

17 other spells


Sideboard

2 {Virulent Wound}
3 {Doom Blade}
2 {Dispatch}
2 {Go for the Throat}
4 {Surgical Extraction}
2 {Despise}

15 sideboard cards


Title: Re: Tempered Steel Infect
Post by: darkarts981 on February 29, 2012, 10:31:53 AM
I don't know about this one, if your running it with steel, I would suggest more artifact creatures w/ infect, I would also run 2 skittles the blight dragon
Title: Re: Tempered Steel Infect
Post by: Sagemaster on February 29, 2012, 10:37:30 PM
There are 12 and metamorph remains artifact, and I recently acquired a skittles! And what about core prowler or the other 4 drop?
Title: Re: Tempered Steel Infect
Post by: Wally on March 01, 2012, 04:41:38 AM
Yep I highly recomend the core prowler. He features well if my green black infect deck gets to mid-game.
His proliferate death is fantastic, plus he's already an artifact. Simply put, it fits well into this deck.
Title: Re: Tempered Steel Infect
Post by: Gullstaff on March 01, 2012, 09:28:37 AM
Signal pest!!! I know it don't have infect but. I run tempered steel non infect and turn 1 ink moth signal . Turn 2 swing for 2 infect in the air drop temp on t3 t4 you swing for 4 in the air I don't run infect and I c this hand a lot... Also virulent wounds is must kill any pesky turn 1 drops and they get a Pzn counter .  You can shun away from proliferate  but dispatch is a must
Title: Re: Tempered Steel Infect
Post by: Sagemaster on March 01, 2012, 07:46:54 PM
Skittles id too costly for the deck :/ and dispatch...good idea! But what do I take out for it?
Title: Re: Tempered Steel Infect
Post by: darkarts981 on March 01, 2012, 08:20:42 PM
Quote from: Gullstaff on March 01, 2012, 09:28:37 AM
Signal pest!!! I know it don't have infect but. I run tempered steel non infect and turn 1 ink moth signal . Turn 2 swing for 2 infect in the air drop temp on t3 t4 you swing for 4 in the air I don't run infect and I c this hand a lot... Also virulent wounds is must kill any pesky turn 1 drops and they get a Pzn counter .  You can shun away from proliferate  but dispatch is a must
I ran 4 {signal pest} in my mon black infect for a while, and I learned it had a marvelous interaction with infect
Title: Re: Tempered Steel Infect
Post by: Sagemaster on March 01, 2012, 10:35:38 PM
I'll think about signal pest but the point is to use tempered steel for pump
Title: Re: Tempered Steel Infect
Post by: BlackJester on March 01, 2012, 10:40:39 PM
+1/+0 on infect is worth more than on non-infect.
Title: Re: Tempered Steel Infect
Post by: Sagemaster on March 01, 2012, 11:03:27 PM
Quote from: BlUackJester on March 01, 2012, 10:40:39 PM
+1/+0 on infect is worth more than on non-infect.

Ok should I get rid of the metamorph? And also what do you think of {contested Warzone}
Title: Re: Tempered Steel Infect
Post by: BlackJester on March 01, 2012, 11:34:41 PM
Quote from: Sagemaster on March 01, 2012, 11:03:27 PM
Quote from: BlUackJester on March 01, 2012, 10:40:39 PM
+1/+0 on infect is worth more than on non-infect.

Ok should I get rid of the metamorph? And also what do you think of {contested Warzone}
I would avoid the Warzone. But it you must, treat it like a spell instead of a land. Only drop it if doing so will win the game.
Title: Re: Tempered Steel Infect
Post by: BlackJester on March 02, 2012, 12:56:48 AM
You should be able to make the changes in deck builder and hit Gatherer.  The updates will take effect at the top of the topic.
Title: Re: Tempered Steel Infect
Post by: Sagemaster on March 02, 2012, 01:02:11 AM
Ohh ok thanks! What do you think of it now?
Title: Re: Tempered Steel Infect
Post by: cltrn81 on March 03, 2012, 12:27:34 AM
Have you play tested yet?  Seems like you could have trouble achieving metalcraft consistently.
Title: Re: Tempered Steel Infect
Post by: Sagemaster on March 03, 2012, 04:40:13 PM
Yea it works extremely well with 2 tempered steels out and metal craft isn't that hard especially with inkmoth :D
Title: Re: Tempered Steel Infect
Post by: Sagemaster on March 04, 2012, 06:03:23 PM
Quote from: Wally on March 01, 2012, 04:41:38 AM
Yep I highly recomend the core prowler. He features well if my green black infect deck gets to mid-game.
His proliferate death is fantastic, plus he's already an artifact. Simply put, it fits well into this deck.

{Throne of geth} plus {core prowler} double proliferate!
Title: Re: Tempered Steel Infect
Post by: darkarts981 on March 04, 2012, 07:11:35 PM
Yeah, that's a nice little combo?
Title: Re: Tempered Steel Infect
Post by: Sagemaster on March 04, 2012, 10:05:11 PM
Sure is! Especially of you use core prowler as a chump blocker then sac him!
Title: Re: Tempered Steel Infect
Post by: Gullstaff on March 07, 2012, 10:12:01 AM
I personally would run 4 ver wounds and 4 dispatch main board. Nothing like hitting wolf runs turn 1 birds with it and you can exile those pesky undying zombies . Side board you need {Grafkeepers cage} not only is it a 1 drop but it stops 3 very popular decks cold. Also black sun when you need that board wipe .. If you. Lear he board you still got a 3/3 ink moth hitting ... The other thing on infect is "IMO" pr0flerate . ...Prof decks tend to be slow it abuse full. It takes. Slots of faster or killing. Cards. Yes I have won with it but if you focus on killing their cards hey can't block or contend with "infected steel" TM.  ... Jk
Title: Re: Tempered Steel Infect
Post by: Gullstaff on March 07, 2012, 10:19:35 AM
Quote from: Gullstaff on March 07, 2012, 10:12:01 AM
I personally would run 4 ver wounds and 4 dispatch main board. Nothing like hitting wolf runs turn 1 birds with it and you can exile those pesky undying zombies . Side board you need {Grafkeepers cage} not only is it a 1 drop but it stops 3 very popular decks cold. Also black sun when you need that board wipe .. If you. WIPE THE board you still got a 3/3 ink moth hitting ... The other thing on infect is "IMO" pr0flerate . ...Prof decks tend to be slow it IS USEFULL BUT IT takes  Slots of faster or killing. Cards. Yes I have won with it but if you focus on killing their cards hey can't block or contend with "infected steel" TM.  ... Jk
Damn auto complet ....
Title: Re: Tempered Steel Infect
Post by: Sagemaster on March 07, 2012, 06:13:38 PM
Quote from: Gullstaff on March 07, 2012, 10:19:35 AM
Quote from: Gullstaff on March 07, 2012, 10:12:01 AM
I personally would run 4 ver wounds and 4 dispatch main board. Nothing like hitting wolf runs turn 1 birds with it and you can exile those pesky undying zombies . Side board you need {Grafkeepers cage} not only is it a 1 drop but it stops 3 very popular decks cold. Also black sun when you need that board wipe .. If you. WIPE THE board you still got a 3/3 ink moth hitting ... The other thing on infect is "IMO" pr0flerate . ...Prof decks tend to be slow it IS USEFULL BUT IT takes  Slots of faster or killing. Cards. Yes I have won with it but if you focus on killing their cards hey can't block or contend with "infected steel" TM.  ... Jk
Damn auto complet ....

Awesome! Thanks! And I run 2 of each in the main deck and would sideboard for the wolfrun deck but I'll see how I can adjust the deck!
Title: Re: Tempered Steel Infect
Post by: Gullstaff on March 08, 2012, 12:25:06 PM
Deff play test it I love swinging for 14 on turn 3 with my deck lol . I jolt wolf run ravager and I kill with it in causal and online.but it fails me in fnm so I run temp steel
Title: Re: Tempered Steel Infect
Post by: HandsomeStallion on March 10, 2012, 04:47:09 AM
I ran a deck like this before. The blight dragon really helps and instead of the Go for the thoat, I had in contagion clasp