Blue/White first deck 60 cards, 0 sideboard 10 {Plains} 4 {Azorius Guildgate} 10 {Island} 24 lands 1 {Ascended Lawmage} 1 {Midnight Duelist} 1 {Knight of Glory} 1 {Crusader of Odric} 1 {Cathedral Sanctifier} 1 {Invisible Stalker} 1 {Soulsworn Spirit} 1 {Lavinia of the Tenth} 1 {Accorder Paladin} 1 {Azorius Justiciar} 1 {Stormbound Geist} 1 {Jelenn Sphinx} 1 {Maze Sentinel} 1 {Seraph of Dawn} 1 {Elgaud Inquisitor} 1 {Attended Knight} 2 {Wind Drake} 1 {Archaeomancer} 19 creatures 1 {Curse of the Bloody Tome} 1 {Demonmail Hauberk} 1 {Avenging Arrow} 1 {Urgent Exorcism} 1 {Tricks of the Trade} 1 {Spirit Away} 1 {Lyev Decree} 1 {Arrest} 1 {Call to Serve} 1 {Akroma's Memorial} 1 {Mind Sculpt} 1 {Angelic Benediction} 1 {Martial Law} 2 {Pacifism} 1 {Safe Passage} 1 {Angel's Mercy} 17 other spells Sideboard |
Quote from: Mattao19 on May 30, 2013, 02:56:37 PM
Too many different cards. A tip for your future deck is to have multiple copies of on card aka a play set (4 of the same cards in your deck). So what you should do is find out how you want to win a game. Then look at cards from your deck and see if they help you win that way. If they do keep them, if they don't, don't keep them.
Also Guildgates aren't the best try looking for check lands {Glacial Fortress} or shock lands {Hallowed Fountain}
Quote from: Mattao19 on May 30, 2013, 06:17:32 PM
Same here I started at Christmas but my friend had played for years and they taught me a lot! The main thing is just deciding how you want to win, once you have that just look up various cards and play test.
Good luck with the deck