Im trying to make this standard, any suggestions much apreciated
Blue/Green Creature
4 {Terramorphic Expanse} 14 {Forest} 10 {Island}
28 lands
4 {Birds of Paradise} 1 {Liege of the Tangle} 1 {Moldgraf Monstrosity} 1 {Carnage Wurm} 2 {Primeval Titan} 2 {Thundering Tanadon} 1 {Garruk's Companion} 1 {Lantern Spirit} 1 {Neurok Invisimancer} 4 {Chasm Drake} 1 {Frost Titan} 4 {Sphinx of Uthuun}
23 creatures
3 {Ponder} 2 {Rites of Flourishing} 4 {Rampant Growth} 2 {Green Sun's Zenith} 1 {Mind Unbound} 2 {Foresee} 3 {Divination} 1 {Cancel} 1 {Mana Leak} 2 {Asceticism} 2 {Levitation}
23 other spells
Sideboard 2 {Harbor Serpent}
2 sideboard cards
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Can this be moved to standard?
I personally feel you have way too many high mana cost creatures. Also, since you have blue in the deck already, you really should add some blue creatures. They shouldn't be underestimated. {Lantern Spirit} comes to mind.
My deck adds mana quick, but ill try to get some cheaper creatures. About the blue ones, i do not own many standard, so im a bit limited, but im willing to get 1 {Frost Titan} and 1 more grren {Primeval Titan}. I already added 2 {Harbor Serpents} to side, wich is blue but expensive. Maybe i get a lantern, any ideas for cheap blue creatures on standard other than that?
P.S. Cultivate isnt standard? If so ill have to find a replacement
{Stitched Drake} is a really strong one, and only requires you have a creature in your graveyard. You can't get them back with this deck build so it means little to you to exile it.
Adding {Frost Titan} is a good call.
I didn't catch {Cultivate} and it not being Standard legal. Sorry.
Np, i liked the stitched sugestion, i think i already have one, maybe put 2 on my deck
But do you know a replacement for cultivate i could use? It is a really good card, taking 2 lands outta deck so i don buy them, ramping lands maybe by 2 if i have none in deck...
{Mulch} could be a suitable replacement.
{Caravan Vigil} might be something to look at too.
EDIT: Maybe {Traveler's Amulet}?
Mulch wouldnt be standard, and wouldnt play lands to the field either. About vigil, maybe, but im willing to get the land to cast my heavy creatures, not after they die...
{Mulch} is Standard. Reprinted in Innistrad. The system just pointed to the Stronghold version.
The Vigil would also put the land on to the battlefield if an enemy creature died this turn. It doesn't have to be yours.
The problem is to kill the enemy creature before mana ramp... Maybe side against sacrificers
Maybe {Rites of Flourishing}, it will probably help me better than my oponent
Good call. That was actually going to be my next suggestion. Just don't be afraid to sideboard it out if you see your opponent enjoying it too much.
Thanks for the help man, im getting one more rite, plus the one i have, for the deck to replace. Do the effects stack?
Absolutely.
I'm not sure how standard comps run where you are but the ones I go to are limited to 60 in deck and 15 in sideboard. It does also help a deck run quicker, you might want to think about that. ✌
I've never heard of that being a requirement, but it's always the minimum required deck size. I absolutely agree it should be as close to 60 as possible though for predictable results.
About the speed, usually with a similar deck i have i would get a monster like primeval, liege, garruks horde or scute mob 9/9(not standard) the side is supposed to be 15 but as i know 60 is the minimum for the deck. I think i would only have problems with something like puresteel, mono red dmg and a hard U/B deck(thats why the serpents) against puresteel and monored, i am accepting suggestions.
Yeah, most things are done different to EVERYWHERE else here in Aus.
Tangle man is just fail against the army of control in standard at the moment but it is a meta game call to be honest because if there is lot's of agro it's a win game card
Why a fail? Its so useful
Because your land gain the sub type creatre one wrath spell or black sun zenith or blasthmas act deal 13 damage to all creatures on battle field and your land dies I'm just trying to say that for eight mana personal I'd drop a Titan or wurmcoil and have two mana open for bluffing my oppent
What about not transforming all the lands? I play safe, dont transform more than 4 lands if the enemy has something to destroy them
Updated the main deck. Any more sugestions?