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Decks (Magic The Gathering) => Modern => Topic started by: FlickerYourOwnIdentity on May 26, 2013, 06:43:03 PM

Title: The Golem Pact
Post by: FlickerYourOwnIdentity on May 26, 2013, 06:43:03 PM

The Golem Pact

64 cards, 0 sideboard


3 {Cavern of Souls}
4 {Wooded Bastion}
3 {Sunpetal Grove}
3 {Plains}
4 {Forest}
4 {Temple Garden}
2 {Razorverge Thicket}

23 lands


2 {Knight of the Reliquary}
2 {Rhys the Redeemed}
4 {Birds of Paradise}
4 {Blade Splicer}
4 {Precursor Golem}
3 {Master Splicer}
3 {Vital Splicer}

22 creatures


3 {Revenge of the Hunted}
4 {Wildsize}
3 {Parallel Lives}
4 {Farseek}
4 {Strength in Numbers}
1 {Titan Forge}

19 other spells


Sideboard
Title: Re: The Golem Pact
Post by: FlickerYourOwnIdentity on May 26, 2013, 06:43:27 PM
Need help with sideboard, some ideas, etc...
Title: Re: The Golem Pact
Post by: abstractApathist on May 27, 2013, 12:03:01 AM
 {Apostle's Blessing} and {Withstand Death} are useful against decks with tons of removal.
Title: Re: The Golem Pact
Post by: FlickerYourOwnIdentity on May 27, 2013, 08:37:46 AM
Thanks!
I forgot about removal, and protection.  Mabye some industuctability would be good too.  Any cuts to make room for them?
Title: Re: The Golem Pact
Post by: Antirayman on May 27, 2013, 09:20:41 AM
I would play {Cackling Counterpart}.
With 2 {Precursor Golem} it's just rediculous.
Title: Re: The Golem Pact
Post by: FlickerYourOwnIdentity on May 27, 2013, 09:59:58 AM
I'd rather keep it 2 color than three.  Mostly, I don't have the land base for it.