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Decks (Magic The Gathering) => Standard => Topic started by: Coffee Vampire on May 26, 2013, 01:31:31 AM

Title: TRUE DARK BANT (Game Day)
Post by: Coffee Vampire on May 26, 2013, 01:31:31 AM

TRUE DARK BANT (Game Day)

75 cards, 15 sideboard


2 {Hinterland Harbor}
4 {Glacial Fortress}
4 {Hallowed Fountain}
1 {Overgrown Tomb}
3 {Breeding Pool}
1 {Godless Shrine}
1 {Drowned Catacomb}
1 {Alchemist's Refuge}
2 {Temple Garden}
1 {Isolated Chapel}
2 {Nephalia Drownyard}
2 {Sunpetal Grove}

24 lands


3 {Blood Baron of Vizkopa}
1 {Angel of Serenity}
2 {Trostani, Selesnya's Voice}
2 {Obzedat, Ghost Council}
2 {Ætherling}

10 creatures


2 {Far // Away}
1 {Detention Sphere}
2 {Plasm Capture}
4 {Supreme Verdict}
2 {Terminus}
3 {Sphinx's Revelation}
4 {Farseek}
3 {Azorius Charm}
2 {Cyclonic Rift}
3 {Think Twice}

26 other spells


Sideboard

2 {Dissipate}
1 {Angel of Serenity}
1 {Detention Sphere}
3 {Centaur Healer}
2 {Sigarda, Host of Herons}
2 {Blind Obedience}
1 {Council of the Absolute}
1 {Psychic Spiral}
1 {Far // Away}
1 {Loxodon Smiter}

15 sideboard cards


Title: Re: TRUE DARK BANT (Game Day)
Post by: Coffee Vampire on May 26, 2013, 01:35:14 AM
I googled "dark bant" and saw a bunch of bant decks with drownyard. Zero black cards and you call yourself "dark bant" because the mana is so perfect in current standard that you just add {Nephalia Drownyard}? Heh. That's cute. Here's a real dark bant list.

This is what I am taking to game day tomorrow afternoon. Any suggestions will be taken seriously and tested on cockatrice if I have time...I really want to improve this thing.
Title: Re: TRUE DARK BANT (Game Day)
Post by: Falcon182 on May 26, 2013, 01:57:51 AM
 {Tragic Slip} since you have access to black. In the sideboard at least for aristocrat/resilient decks.
Title: Re: TRUE DARK BANT (Game Day)
Post by: Mattao19 on May 26, 2013, 01:58:20 AM
Doubt you need 4 Farseeks if any really, they are a good card but they don't fit well in you deck I don't think. Like they're good to mana fix but idk I'd take at least 2 out and put in something else
Title: Re: TRUE DARK BANT (Game Day)
Post by: Mattao19 on May 26, 2013, 02:00:33 AM
You have so many different win cons whats your primary? Also for the Farseeks I'd put in  {Blind Obedience}
Title: Re: TRUE DARK BANT (Game Day)
Post by: Bookmeister on May 26, 2013, 07:57:08 AM
I've been playing Bant, not Dark Bant but close, for a bit now and run 4 {Farseek}'s. I took second at gameday yesterday. Do NOT take them out, they are far too valuable.
Title: Re: TRUE DARK BANT (Game Day)
Post by: Mattao19 on May 26, 2013, 09:49:33 AM
They're an extremely good card in some decks I don't think he needs a full play set but that my opinion bc after turn 6 or 7 I'd much rather pull a blind obeisance but that's me
Title: Re: TRUE DARK BANT (Game Day)
Post by: Bman0121 on May 26, 2013, 11:39:17 AM
Most dark (insert shard here) decks are called dark because of  {Lingering Souls}