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Decks (Magic The Gathering) => Standard => Topic started by: Mikefrompluto on May 24, 2013, 11:32:43 AM

Title: Esperanimator
Post by: Mikefrompluto on May 24, 2013, 11:32:43 AM

Esperanimator

60 cards, 0 sideboard


4 {Godless Shrine}
2 {Hallowed Fountain}
2 {Drowned Catacomb}
4 {Watery Grave}
5 {Island}
5 {Swamp}
2 {Plains}

24 lands


2 {Ætherling}
2 {Crypt Ghast}
1 {Nightveil Specter}
1 {Mirko Vosk, Mind Drinker}
1 {Obzedat, Ghost Council}
2 {Lord of the Void}
2 {Griselbrand}
2 {Mikaeus, the Unhallowed}

13 creatures


2 {Psychic Spiral}
1 {Sands of Delirium}
2 {Runechanter's Pike}
4 {Dimir Charm}
4 {Thought Scour}
3 {Breaking // Entering}
4 {Unburial Rites}
3 {Forbidden Alchemy}

23 other spells


Sideboard

Notes:
This is a deck I've been playing around with and tweaking for a few weeks. Self-mill into {unburial rites} on fatties, with a {runechanter's pike} strapped onto an {ætherling}, or {psychic spiral} and {crypt ghast}/{sands of delirium} against my opponent as alt win cons. Want to squeeze in {duskmantle guildmage} somewhere to deal damage upon casting {psychic spiral} but don't know what to swap out.
Title: Re: Esperanimator
Post by: All-Mana Mania on May 24, 2013, 12:47:03 PM
Seems really fun to play. How is it against aggro, control, junk reanimator, and mill decks?
Title: Re: Esperanimator
Post by: Mikefrompluto on May 24, 2013, 12:56:06 PM
Haven't played it against control yet. Aggro runs over it unless I reverse it and start milling them out. Junk reanimator is easy to deck out by milling them instead of myself and swinging with a buffed {ætherling} every turn, but that can be risky as it helps them out too much. Mill decks actually help me out, especially if I can reach a {psychic spiral} or {sands of delirium}.
Title: Re: Esperanimator
Post by: Monrodesign on May 24, 2013, 12:57:05 PM
 {Liliana of the Veil} & {Civilized Scholar} help you put creature/rites in the gy before turn 4.

I hate {Thought Scour}ing myself I always hit something I want and seem inconsistent, 1 more {Forbidden Alchemy} would make sure turn 3 you could dig a but more. My opinions and insite on all the reanimater decks I've played.  Looks fun man, my main target has always been {Sphinx of Uthuun}, more gy fuel and answers for your hand, it's a win win :)
Title: Re: Esperanimator
Post by: Mikefrompluto on May 24, 2013, 01:16:18 PM
Quote from: Monrodesign on May 24, 2013, 12:57:05 PM
{Liliana of the Veil} & {Civilized Scholar} help you put creature/rites in the gy before turn 4.

I hate {Thought Scour}ing myself I always hit something I want and seem inconsistent, 1 more {Forbidden Alchemy} would make sure turn 3 you could dig a but more. My opinions and insite on all the reanimater decks I've played.  Looks fun man, my main target has always been {Sphinx of Uthuun}, more gy fuel and answers for your hand, it's a win win :)

Yah {thought scour} seems to be the weakest link. Im going to try upping the alchemy and b/e counts and maybe 2x {duskmantle guildmage}s. Thanks for the input!