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Decks (Magic The Gathering) => Commander => Topic started by: Double-O-Scotch on May 21, 2013, 12:56:03 PM

Title: The Miststalker's Minions
Post by: Double-O-Scotch on May 21, 2013, 12:56:03 PM

The Miststalker's Minions

100 cards, 0 sideboard


1 {Uril, the Miststalker}
5 {Mountain}
1 {Stomping Ground}
1 {Cavern of Souls}
1 {Sunpetal Grove}
1 {Rootbound Crag}
1 {Clifftop Retreat}
1 {Glacial Chasm}
1 {Sacred Foundry}
1 {Jungle Shrine}
8 {Plains}
6 {Forest}
1 {Maze of Ith}
1 {Windbrisk Heights}
1 {Grove of the Burnwillows}
1 {Gemstone Mine}
1 {Ancient Tomb}
1 {Exotic Orchard}
1 {Vesuva}
1 {Slayers' Stronghold}
1 {Command Tower}

36 lands


1 {Ruric Thar, the Unbowed}
1 {Restoration Angel}
1 {Birds of Paradise}
1 {Sublime Archangel}
1 {Forgotten Ancient}
1 {Avacyn, Angel of Hope}
1 {Thalia, Guardian of Thraben}
1 {Thragtusk}
1 {Pentavus}
1 {Auriok Champion}
1 {Vorapede}
1 {Giant Adephage}
1 {Naya Hushblade}
1 {Blightsteel Colossus}
1 {Battlegrace Angel}
1 {Lotus Cobra}
1 {Craterhoof Behemoth}
1 {Armada Wurm}
1 {Spellbreaker Behemoth}
1 {Legion Loyalist}
1 {Figure of Destiny}
1 {Knight of the Reliquary}

22 creatures


1 {Grim Monolith}
1 {Seize the Day}
1 {Bonfire of the Damned}
1 {Sigil of the Nayan Gods}
1 {Elspeth, Knight-Errant}
1 {Quicksilver Amulet}
1 {Enlightened Tutor}
1 {Unflinching Courage}
1 {Madcap Skills}
1 {Dual Casting}
1 {Aurelia's Fury}
1 {Ethereal Armor}
1 {Condemn}
1 {Faith's Reward}
1 {Signal the Clans}
1 {Path to Exile}
1 {Increasing Savagery}
1 {Minion Reflector}
1 {Parallel Lives}
1 {Realms Uncharted}
1 {Sword of War and Peace}
1 {Ajani Vengeant}
1 {Gilded Lotus}
1 {Chandra, the Firebrand}
1 {Mirari's Wake}
1 {Alpha Authority}
1 {Domri Rade}
1 {Increasing Devotion}
1 {Coalition Relic}
1 {Lightning Greaves}
1 {Swords to Plowshares}
1 {Armadillo Cloak}
1 {Jokulhaups}
1 {Reverberate}
1 {Darksteel Ingot}
1 {Sol Ring}
1 {Rancor}
1 {Garruk, Primal Hunter}
1 {Chromatic Lantern}
1 {Wrath of God}
1 {Naya Charm}

41 other spells


Sideboard

Notes:
Well guys, I've been working on this for some time. Any issues you see or suggestions you have would be welcomed.
Title: Re: The Miststalker's Minions
Post by: Gorzo on May 21, 2013, 04:35:54 PM
I highly, highly recommend {Flickerform}. It's a pretty decent amount of mana to keep open, sure, but it makes Uril protected from board wipes, and all of his enchantments too!

{Totem-Guide Hartebeest} is another strong recommend. Not only is it a tutor, but if you attach an enchant like Flickerform or {Splinter Twin} to it, which you can search for with itself, it becomes a repeat-tutor engine.

{Three Dreams} is a must, for obvious reasons.

{Creeping Renaissance} naming Enchantment is a great card to get a ton of goodies back from the graveyard post-board wipes.

I've also had great success with {Elemental Resonance} in my Uril deck. Attaching it to the Miststalker gives you a huge, super helpful mana boost, and Uril gets his +2/+2 from it, too.
Title: Re: The Miststalker's Minions
Post by: Double-O-Scotch on May 21, 2013, 07:42:09 PM
Wow. All great cards. Especially {flicker form}. Also I need to find a hole for {psychotic fury}. Thanks Gorzo!
Title: Re: The Miststalker's Minions
Post by: Moneekahh on May 22, 2013, 04:08:30 AM
 {Contested Cliffs} is a pit fight on a stick for  {Uril, the Miststalker}. Check out my Uril deck list I posted on here awhile back too. I am very proud of my version, it's a consistent win. :)
Title: Re: The Miststalker's Minions
Post by: Double-O-Scotch on May 22, 2013, 11:12:31 AM
Nice! Thanks moneekah
Title: Re: The Miststalker's Minions
Post by: Jackson get out on May 22, 2013, 12:52:55 PM
 {Burgeoning} is a great enchantment ramp for edh
Title: Re: The Miststalker's Minions
Post by: Double-O-Scotch on May 22, 2013, 02:05:02 PM
Nice! Thanks Jackson! Good synergy with {realms uncharted} too. Thanks!
Title: Re: The Miststalker's Minions
Post by: Double-O-Scotch on May 22, 2013, 02:07:01 PM
Would you say that {burgeoning} is better in EDH than {exploration}?
Title: Re: The Miststalker's Minions
Post by: Moneekahh on May 22, 2013, 02:32:29 PM
Quote from: Double-O-Scotch on May 22, 2013, 02:07:01 PM
Would you say that {burgeoning} is better in EDH than {exploration}?

{Exploration} would be better in 1v1 matches, but if you're planning on group games, go with  {Burgeoning}.
Title: Re: The Miststalker's Minions
Post by: Double-O-Scotch on May 22, 2013, 02:35:30 PM
Good call. There's alot of green land search in my meta right now so I can definately capitalize on that with burgeoning. Thx!
Title: Re: The Miststalker's Minions
Post by: Jackson get out on May 22, 2013, 02:55:29 PM
Quote from: Double-O-Scotch on May 22, 2013, 02:35:30 PM
Good call. There's alot of green land search in my meta right now so I can definately capitalize on that with burgeoning. Thx!
No problem! And I, too, have a uril deck that ill look through and post some good cards later
Title: Re: The Miststalker's Minions
Post by: Bman0121 on May 26, 2013, 11:59:05 AM
 {Bear Umbra} totem armor is insane especially with the new M14 rules and untapping your lands for more enchantment mana is always good.   
Title: Re: The Miststalker's Minions
Post by: Double-O-Scotch on May 26, 2013, 04:55:40 PM
Wow. Didn't even know that card existed! Thanks!
Title: Re: The Miststalker's Minions
Post by: Double-O-Scotch on May 26, 2013, 11:50:27 PM
I always loved the artwork in {cooperation} causeit just seemed retardedly funny, then I realized its an aura...sorry guys, I found a use for {cooperation} finally after decades with {Uril the miststalker}. Couldn't resist.
Title: Re: The Miststalker's Minions
Post by: Gorzo on May 27, 2013, 11:51:21 AM
Quote from: Double-O-Scotch on May 26, 2013, 11:50:27 PM
I always loved the artwork in {cooperation} causeit just seemed retardedly funny, then I realized its an aura...sorry guys, I found a use for {cooperation} finally after decades with {Uril the miststalker}. Couldn't resist.

You are an evil, evil man.
Title: Re: The Miststalker's Minions
Post by: Double-O-Scotch on May 27, 2013, 01:21:48 PM
In regards to my evil plan, if Uril is unblockable because of {alpha authority} and {madcap skills}, is the whole band unblockable or (as I fear cause banding is dumb) is Uril blockable because my opponent can just choose to block the other creature in the band whereby effectively blocking the entire band?