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Magic (The Gathering) => Rules => Topic started by: Blazingblevins on May 14, 2013, 03:15:34 AM

Title: Lifelink
Post by: Blazingblevins on May 14, 2013, 03:15:34 AM
When using lifelink, say it was a 2/1 and it attacked. Does I automatically gain that much life or is it what is left over from combat?
Title: Re: Lifelink
Post by: Paraluke on May 14, 2013, 03:29:02 AM
You gain the life equal to the damage dealt by your 2/1. That would normally be 2 life, but if damage is prevented due to say, protection from creatures, all damage is prevented and you will not gain any life.
Title: Re: Lifelink
Post by: Blazingblevins on May 14, 2013, 03:40:37 AM
So if someone block the 2 I gain no life say they have a 2/2. If they have a 2/1 I gain 1?
Title: Re: Lifelink
Post by: Blazingblevins on May 14, 2013, 03:43:27 AM
Or does it mean if they don't block I get 2 life and they get 2 damage if I was a 2/2?
Title: Re: Lifelink
Post by: Paraluke on May 14, 2013, 03:46:17 AM
It is the amount of damage your creature has successful dealt.

1) you have 2/2, opponent blocks with 1/1
You gain 2 life and his creature dies
2) you have 2/2, opponent blocks with 2/2
You gain 2 life, your creatures dies with his
3) you have 2/2, opponent chooses not to block
You gain 2 life and opponent loses 2 life
Title: Re: Lifelink
Post by: Rasser on May 14, 2013, 03:48:10 AM
If they block your 2/2 with lifelink you would still get 2 life even if they blocked with a 1/1. You creature still does 2 damage even though it is only 1 to do lethal damage
Title: Re: Lifelink
Post by: Blazingblevins on May 14, 2013, 03:50:07 AM
Ok ic. Well what happens if he doesn't block and it goes straight to player. Is that not considered damage or does the ability still work that way. Or does it have to be against another card
Title: Re: Lifelink
Post by: Paraluke on May 14, 2013, 03:51:17 AM
I just amended my examples
Title: Re: Lifelink
Post by: Rasser on May 14, 2013, 03:58:19 AM
702.14b
Damage dealt by a source with Lifelink causes the source's controller, or it's owner if it has no controller, to gain that much life. (In addition to any other results that damage causes)
Title: Re: Lifelink
Post by: Blazingblevins on May 14, 2013, 03:58:39 AM
Ok that clears it up. I was using it that way I just wanted to make sure. I know how to use most creatures but sometimes I think to much into it. But thanks for the clarification
Title: Re: Lifelink
Post by: Blazingblevins on May 14, 2013, 04:01:42 AM
Since I have u on here. I was wondering how to use trait doctoring. It is kinda wordy and it explains but still a bit confusing. The cipher also needs clarified
Title: Re: Lifelink
Post by: Paraluke on May 14, 2013, 04:18:54 AM
Use the card link at top right corner...

{Trait Doctoring}
Title: Re: Lifelink
Post by: Paraluke on May 14, 2013, 04:20:20 AM
Ok let's tackle one by one.

Essentially  {Trait Doctoring} allows your to change a color or basic land type to another on a target permanent.

Example My opponent has  {Crusade} but I have only blue creatures. When I cast this spell I can target crusade and change the color "white" to blue, making my opponent lose the bonus while you gain it ;)

Similarly, you can change cards which affect a certain land type, for {Conversion}  you can change all swamps (from mountain).
Title: Re: Lifelink
Post by: Paraluke on May 14, 2013, 04:43:13 AM
Ok for cipher...let me see how I can simplify it.

Cipher ability states that you can exile the card. So firstly, you must decide whether to exile the card ( {Trait Doctoring}) in this case, and if you do exile, here is what happens.
You can then encode the card on a creature. This means in a loose sense the creature has a memory of this card's abilities.
When this creature deals combat damage to a player (ie unblocked and deals damage), you may cast a copy of this card without paying its casting cost.

Ok let's go back to my examples.

My opponent has two  {Crusade}. I cast trait doctoring and targeted the crusade and changed "white" to "blue". I exiled trait doctoring and ciphers it on my {Invisible Stalker}.

I attacked with my stalker. Since it cannot be blocked and my opponent can't do anything to it, it deals combat damage to my opponent. The ciphered effect triggers and I can choose to cast a copy of the encoded card, which I gleefully target his other crusade. I have +2/+2 for my stalker!
Title: Re: Lifelink
Post by: Blazingblevins on May 14, 2013, 05:03:24 AM
Ok I had to read it a few( 6) times throughly. But I get the concept. Anytime a target card has a color specific ability you change the color to your advantage.
Title: Re: Lifelink
Post by: Blazingblevins on May 14, 2013, 05:06:08 AM
And cipher you "attach" it to another card and when it does damage you make a copy of the encoded card to use again without paying mana?
Title: Re: Lifelink
Post by: Paraluke on May 14, 2013, 05:13:19 AM
Note: combat damage, not just any damage. But basically you got the idea.

So if the stalker dies for any reason, the encoding disappears. If you bring it back from the graveyard to battlefield, it has no memory of that encoded card.

Any new question you can open another thread since it's now deviating from lifelink. Lol
Title: Re: Lifelink
Post by: Blazingblevins on May 14, 2013, 05:25:56 AM
Ok, lol. Well thanks for the help on those questions. If I have more I will be sure to ask you. But for now to bed I go
Title: Re: Lifelink
Post by: Paraluke on May 14, 2013, 05:30:38 AM
I'm no expert but will do what I can to answer what I know.
Title: Re: Lifelink
Post by: Pleeb on May 14, 2013, 10:59:56 AM
Of note for cipher:  it's combat damage to a player. If your ciphered creature attacks and is blocked, the ciphered spell won't cast (trample is an exception).
Title: Re: Lifelink
Post by: Paraluke on May 14, 2013, 11:41:58 AM
Yea, illustrated that on page 1.
Title: Re: Lifelink
Post by: Pleeb on May 14, 2013, 04:53:17 PM
You're right. I missed you mentioning that in my first read through.