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Decks (Magic The Gathering) => Modern => Topic started by: Opticarrow8 on May 08, 2013, 10:19:57 PM

Title: 5 Color Ramp
Post by: Opticarrow8 on May 08, 2013, 10:19:57 PM

5 Color Ramp

94 cards, 0 sideboard


2 {Reliquary Tower}
3 {Boros Guildgate}
3 {Rakdos Guildgate}
3 {Gruul Guildgate}
4 {Maze's End}
3 {Izzet Guildgate}
3 {Dimir Guildgate}
3 {Selesnya Guildgate}
3 {Golgari Guildgate}
3 {Azorius Guildgate}
3 {Orzhov Guildgate}
3 {Simic Guildgate}

36 lands


2 {Bringer of the Black Dawn}
2 {Fusion Elemental}
2 {Bringer of the Green Dawn}
4 {Greenside Watcher}
2 {Maelstrom Archangel}
2 {Progenitus}
2 {Bringer of the Blue Dawn}
2 {Bringer of the Red Dawn}
2 {Bringer of the White Dawn}
4 {Birds of Paradise}
4 {Gatecreeper Vine}

28 creatures


2 {Dissipate}
1 {Nicol Bolas, Planeswalker}
2 {Supreme Verdict}
3 {Door to Nothingness}
3 {Think Twice}
1 {Divination}
2 {Grisly Salvage}
2 {Terminus}
1 {Chromatic Lantern}
1 {Urban Evolution}
2 {Silence}
2 {Obelisk of Alara}
2 {Mulch}
4 {Amulet of Vigor}
2 {Conflux}

30 other spells


Sideboard
Title: Re: 5 Color Ramp
Post by: Opticarrow8 on May 08, 2013, 10:20:48 PM
I dont even know what to truly call this, but it seems fun.
Comments and criticism welcome.
Title: Re: 5 Color Ramp
Post by: Opticarrow8 on May 08, 2013, 10:21:31 PM
If at all possible i'd like to keep this under 200$
Title: Re: 5 Color Ramp
Post by: FlickerYourOwnIdentity on May 08, 2013, 10:25:04 PM
Two things.

1. {Amulet of Vigor}
2. If you think that lands are considered colored by the mana they produce, then that's wrong.  Lands are colorless.


Hope that helped. :)
Title: Re: 5 Color Ramp
Post by: Opticarrow8 on May 08, 2013, 10:27:21 PM
Quote from: FlickerYourOwnIdentity on May 08, 2013, 10:25:04 PM
Two things.

1. {Amulet of Vigor}
2. If you think that lands are considered colored by the mana they produce, then that's wrong.  Lands are colorless.


Hope that helped. :)
Ohhh good thought on the ammy.
I know about the lands, conflux is to fetch win cons in the shard creatures and prog
Title: Re: 5 Color Ramp
Post by: Opticarrow8 on May 08, 2013, 10:38:31 PM
Updated.
Title: Re: 5 Color Ramp
Post by: MisterJH on May 08, 2013, 10:47:46 PM
Id put 4 {amulet of vigor} jus because its so crucial for the speed of this deck
Title: Re: 5 Color Ramp
Post by: Opticarrow8 on May 08, 2013, 10:50:21 PM
Quote from: MisterJH on May 08, 2013, 10:47:46 PM
Id put 4 {amulet of vigor} jus because its so crucial for the speed of this deck
Kk got it, anything else?

And does anyone see this deck going anywhere in a modern play fnm?
Title: Re: 5 Color Ramp
Post by: MisterJH on May 08, 2013, 11:07:07 PM
Honestly id be surprised if it ever did. However my theory to a {maze's end} deck is to pick 2-3 main colors and build all in those colors, and put only 1 of all the gates in to make the deck consistent, and use mazes end and the defender that searches for gates. This way the deck is only slightly slower than any other deck, but with an alternate wincon
Title: Re: 5 Color Ramp
Post by: Opticarrow8 on May 08, 2013, 11:34:03 PM
Updated to make 40% land. Yes i know it's 90 cards lol.
Title: Re: 5 Color Ramp
Post by: Opticarrow8 on May 09, 2013, 03:36:52 PM
Too many cards but i think it'd be fun.
Title: Re: 5 Color Ramp
Post by: Opticarrow8 on May 10, 2013, 01:24:31 PM
Updated for bringers because they are op