Junk Midrange Aggro 59 cards, 0 sideboard
3 {Isolated Chapel} 3 {Temple Garden} 1 {Swamp} 3 {Woodland Cemetery} 3 {Godless Shrine} 4 {Overgrown Tomb} 3 {Sunpetal Grove} 1 {Plains} 1 {Forest}
22 lands
3 {Avacyn's Pilgrim} 3 {Armada Wurm} 4 {Voice of Resurgence} 2 {Obzedat, Ghost Council} 4 {Loxodon Smiter} 3 {Arbor Elf} 3 {Deathrite Shaman}
22 creatures
3 {Abrupt Decay} 1 {Entreat the Angels} 4 {Tragic Slip} 4 {Rancor} 4 {Advent of the Wurm}
15 other spells
Sideboard
Notes: Not sure how to make this move quicker. I like the list but i feel it needs something else.
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It is midrange and midrange tends to move somewhat slow, are you having trouble with fast agro decks?
I haven't even tested it yet but I'm sure it will. Trying to make it faster but not pure aggro
I would cut deathrite completely add 1 more elf and pilgrim then add thragtusk
I agree run some more of the elves and {thragtusk}, also I'd probably run te deathrite a in side board as answer against reanimator
Thragtusk is a great answer to most agrro he hits the field gains you give life and you have to get through him. If thragtusk still isn't enough life gain I suggest {rhox faithmender}, btw a friend of mine at my lgs runs junk midrange, but he usually just runs it slow with stuff like {angel of serenity}{ thragtusk} {resto angel} so on and so forth..
That's exactly what I'm changing this from. I'm trying to get out of the whole midrange goodstuff deck. Its quite boring actually