I'd like to know some of thoughts behind having usually more spells in commander decks.
You could make it work with the right deck I suppose maybe I guess
Honestly, with commander decks, anything goes. I've seen commander decks that run less than ten creatures, and work perfectly fine. It's all about the deck, and what goals you want it to accomplish.
I bet with a little creativity you could even make a commander deck that's all lands
I have a Hulk deck that my girl always plays because its boss, and then I'm trying do build this Niv deck and it just can't keep up its a rough draft but 💩, what's the best deck you seen go up against {Azusa, Lost but Seeking}
Quote from: Jay on April 25, 2013, 11:30:19 AM
I have a Hulk deck that my girl always plays because its boss, and then I'm trying do build this Niv deck and it just can't keep up its a rough draft but 💩, what's the best deck you seen go up against {Azusa, Lost but Seeking}
{essence backlash}?
Quote from: Jay on April 25, 2013, 11:30:19 AM
I have a Hulk deck that my girl always plays because its boss, and then I'm trying do build this Niv deck and it just can't keep up its a rough draft but 💩, what's the best deck you seen go up against {Azusa, Lost but Seeking}
I'm not sure about what deck is best against her, but {Limited Resources} makes her pretty useless.
Quote from: Keyeto on April 25, 2013, 11:34:38 AM
Quote from: Jay on April 25, 2013, 11:30:19 AM
I have a Hulk deck that my girl always plays because its boss, and then I'm trying do build this Niv deck and it just can't keep up its a rough draft but 💩, what's the best deck you seen go up against {Azusa, Lost but Seeking}
I'm not sure about what deck is best against her, but {Limited Resources} makes her pretty useless.
oh! {limited resources} + {frenzied tilling}
Quote from: Keyeto on April 25, 2013, 11:34:38 AM
Quote from: Jay on April 25, 2013, 11:30:19 AM
I have a Hulk deck that my girl always plays because its boss, and then I'm trying do build this Niv deck and it just can't keep up its a rough draft but 💩, what's the best deck you seen go up against {Azusa, Lost but Seeking}
I'm not sure about what deck is best against her, but {Limited Resources} makes her pretty useless.
nice!!! never seen that
Quote from: Keyeto on April 25, 2013, 11:16:51 AM
Honestly, with commander decks, anything goes. I've seen commander decks that run less than ten creatures, and work perfectly fine. It's all about the deck, and what goals you want it to accomplish.
Lol mine has 1, being the commander (Sen Triplets)
{sen triplets}
Are you wanting to do no nonland permanents? That would be really fun to try to put together, would need tons of draw though, interesting to think about
Quote from: Jay on April 25, 2013, 12:38:46 PM
Quote from: Keyeto on April 25, 2013, 11:34:38 AM
Quote from: Jay on April 25, 2013, 11:30:19 AM
I have a Hulk deck that my girl always plays because its boss, and then I'm trying do build this Niv deck and it just can't keep up its a rough draft but 💩, what's the best deck you seen go up against {Azusa, Lost but Seeking}
I'm not sure about what deck is best against her, but {Limited Resources} makes her pretty useless.
nice!!! never seen that
Unfortunately, {limited resources} is banned in EDH/Commander format... Sad face...
Quote from: Bozo_Law on April 25, 2013, 03:33:03 PM
Quote from: Keyeto on April 25, 2013, 11:16:51 AM
Honestly, with commander decks, anything goes. I've seen commander decks that run less than ten creatures, and work perfectly fine. It's all about the deck, and what goals you want it to accomplish.
Lol mine has 1, being the commander (Sen Triplets)
yo homie post that I'd like to see it!!!
Quote from: Keyeto on April 25, 2013, 11:16:51 AM
Honestly, with commander decks, anything goes. I've seen commander decks that run less than ten creatures, and work perfectly fine. It's all about the deck, and what goals you want it to accomplish.
I run 18 creatures. It's been as low as 11. Spells in EDH are usually pretty good, lots of board sweeps and permanent hate in the format.
yeah I'm learning that more and more each day
Quote from: Dudecore on April 26, 2013, 09:52:22 AM
Quote from: Keyeto on April 25, 2013, 11:16:51 AM
Honestly, with commander decks, anything goes. I've seen commander decks that run less than ten creatures, and work perfectly fine. It's all about the deck, and what goals you want it to accomplish.
I run 18 creatures. It's been as low as 11. Spells in EDH are usually pretty good, lots of board sweeps and permanent hate in the format.
reanimator must be good in EDH than
Quote from: Birdbrain on April 26, 2013, 12:00:20 PM
Quote from: Dudecore on April 26, 2013, 09:52:22 AM
Quote from: Keyeto on April 25, 2013, 11:16:51 AM
Honestly, with commander decks, anything goes. I've seen commander decks that run less than ten creatures, and work perfectly fine. It's all about the deck, and what goals you want it to accomplish.
I run 18 creatures. It's been as low as 11. Spells in EDH are usually pretty good, lots of board sweeps and permanent hate in the format.
reanimator must be good in EDH than
It's as good as any other strategy. If you're not in a counter-heavy meta. I run {Bribery} and {Desertion} for Kaalia and Reanimator decks, grab the biggest thing they own and slam it down. EDH has a lot of answers for a lot of cards, it's bound to be in someone's deck.
{Oblivion Ring} is kind of a weak card in the format, not big enough. But it has it's use.
So can your commanders abilities be activated from the command zone like with say {tarland the sky summoner}?
Quote from: Birdbrain on April 26, 2013, 01:05:09 PM
So can your commanders abilities be activated from the command zone like with say {tarland the sky summoner}?
Nope. The command zone is just where the commander is. It doesn't effect the battlefield.
No. Unless stated otherwise on the card, creatures only take into effect on the battlefield. Talrand would not work in the command zone, just like he wouldn't work in your hand, or in exile.