R/U Delver 75 cards, 15 sideboard 4 {Sulfur Falls} 7 {Island} 4 {Steam Vents} 6 {Mountain} 21 lands 2 {Snapcaster Mage} 4 {Augur of Bolas} 4 {Delver of Secrets} 4 {Nivix Cyclops} 14 creatures 3 {Think Twice} 4 {Armed // Dangerous} 3 {Searing Spear} 2 {Izzet Charm} 2 {Rapid Hybridization} 4 {Artful Dodge} 4 {Mizzium Skin} 3 {Mugging} 25 other spells Sideboard 2 {Dispel} 2 {Pillar of Flame} 2 {Tormod's Crypt} 2 {Electrickery} 1 {Flames of the Firebrand} 2 {Mizzium Mortars} 2 {Unsummon} 2 {Skullcrack} 15 sideboard cards |
Quote from: Harmon74 on April 24, 2013, 04:21:16 PM{nivix cyclops}
The {Izzet Staticaster} is actually Nivix Cyclops.
Quote from: Therobsta12 on April 24, 2013, 04:26:02 PMIt's not in the database yet.Quote from: Harmon74 on April 24, 2013, 04:21:16 PM{nivix cyclops}
The {Izzet Staticaster} is actually Nivix Cyclops.
Quote from: Leevai420 on April 24, 2013, 04:33:26 PMI feel like you are right.
I feel like {rapid hybridization} is good here
Quote from: Harmon74 on April 24, 2013, 04:34:00 PMQuote from: Therobsta12 on April 24, 2013, 04:26:02 PMIt's not in the database yet.Quote from: Harmon74 on April 24, 2013, 04:21:16 PM{nivix cyclops}
The {Izzet Staticaster} is actually Nivix Cyclops.
Quote from: Mikefrompluto on April 24, 2013, 04:35:34 PMIt doesn't come up when I click it. Maybe I haven't updated? Duh. LolQuote from: Harmon74 on April 24, 2013, 04:34:00 PMQuote from: Therobsta12 on April 24, 2013, 04:26:02 PMIt's not in the database yet.Quote from: Harmon74 on April 24, 2013, 04:21:16 PM{nivix cyclops}
The {Izzet Staticaster} is actually Nivix Cyclops.
Piotr updated the database yesterday to include all DGM cards :)
Quote from: Silent1236 on April 24, 2013, 04:35:00 PMI'd say you're right. The only think it wouldn't protect is the Cyclops.
I'd almost say a {Cavern of Souls} or two to call Wizard.
Quote from: Harmon74 on April 24, 2013, 04:35:04 PMUpdated with a couple {Rapid Hybridization}s. thanks for the input.Quote from: Leevai420 on April 24, 2013, 04:33:26 PMI feel like you are right.
I feel like {rapid hybridization} is good here
Quote from: Fondueky on April 24, 2013, 08:40:22 PMLike the suggestions. What do you think can come out of the side for these?
Might I recommend 2 cards as I have been play testing alot of Delver decks. I have found that {Flames of the Firebrand} and {Electrickery} are amazing coming in from the bench. I have won alot of games just with those 2 cards coming in and wrecking havoc on all the little 1/1's that seem to show up alot in standard right now.
Quote from: Harmon74 on April 24, 2013, 09:27:03 PMSince I really dont know what the meta game is like where you play I would would go with taking out the {Psychic Spiral} and maybe 2 {Skullcrack}. I dont know what you have the Psychic Spiral for except for may to fend off mill decks but you should have enough answer's already to out race the mill plan. Same goes with skullcrack. You should have enough draw power and hopefully can reach your 2 skulls before some major life gain happens. Keeping your options open when choosing to play a skullcrack on a centaur gain 3 turn versus a swagtusk or sphinx will determine how important that skullcrack is.Quote from: Fondueky on April 24, 2013, 08:40:22 PMLike the suggestions. What do you think can come out of the side for these?
Might I recommend 2 cards as I have been play testing alot of Delver decks. I have found that {Flames of the Firebrand} and {Electrickery} are amazing coming in from the bench. I have won alot of games just with those 2 cards coming in and wrecking havoc on all the little 1/1's that seem to show up alot in standard right now.
Quote from: Fondueky on April 24, 2013, 09:47:13 PMYeah, I was worried about esper mill decks, but your probably right, I should be able to outrace them. Even if they mill me I can flash back quite a bit of stuff, plus I have the 2 {Snapcaster Mage}s.Quote from: Harmon74 on April 24, 2013, 09:27:03 PMSince I really dont know what the meta game is like where you play I would would go with taking out the {Psychic Spiral} and maybe 2 {Skullcrack}. I dont know what you have the Psychic Spiral for except for may to fend off mill decks but you should have enough answer's already to out race the mill plan. Same goes with skullcrack. You should have enough draw power and hopefully can reach your 2 skulls before some major life gain happens. Keeping your options open when choosing to play a skullcrack on a centaur gain 3 turn versus a swagtusk or sphinx will determine how important that skullcrack is.Quote from: Fondueky on April 24, 2013, 08:40:22 PMLike the suggestions. What do you think can come out of the side for these?
Might I recommend 2 cards as I have been play testing alot of Delver decks. I have found that {Flames of the Firebrand} and {Electrickery} are amazing coming in from the bench. I have won alot of games just with those 2 cards coming in and wrecking havoc on all the little 1/1's that seem to show up alot in standard right now.