So I was just wondering what is the best combos that people can come up with for {Illusionist's Bracers}?
Please name the format you cards are legal in when giving combo.
It can be a simple two card synergy or an amazing infinite 5 card combo if you like.
I'm interested to see what amazing things some people can come up with.
Ok, go!
Standard simple synergy: add {dualcasting} to the same creature and triple cast spells. If the creature is a {blistercoil weird} then quadruple cast spells.
A simple two card synergy.
Standard.
{Illusionist's Bracers} & {Mercurial Chemister}
Draw four cards for {U}
{Captain of the Mist}, {Gilded Lotus}, {Illusionist Bracers} = infinite mana standard.
{deathrite shaman} + {illusionist bracers} = standard troll fun :)
Quote from: Mike_garzone on April 23, 2013, 04:18:12 PM
{deathrite shaman} + {illusionist bracers} = standard troll fun :)
Pitty you can't use his first ability for two mama, but the rest works well :)
Standard: {Krenko, Mob Boss} + {Illusionist's Bracers} with {Parallel Lives}. Goblins get out cf control real quick. If its just Krenko out, tapping him once would put 8 tokens out. Then if none if them die, next turn you pump out 54 more if my math is correct.
Quote from: Trunksthemighty on April 23, 2013, 05:10:37 PM
Standard: {Krenko, Mob Boss} + {Illusionist's Bracers} with {Parallel Lives}. Goblins get out cf control real quick. If its just Krenko out, tapping him once would put 8 tokens out. Then if none if them die, next turn you pump out 54 more if my math is correct.
Awesome! Lets see...
(Krenko's{X} x2 for Parallel lives) +krenko's{X} for original amount = total;
bracers trigger for it, do again with new total to find final total
Makes this formula:
(Xx2)+X =Y; (Yx2)+Y; =Z (or new X)Krenko tap (X =1)
(1x2)+1 =3; (3x2)+3 =9
Next turn (X =9)
(9x2)+9 =27; (27x2)+27 =81
So by my calculations, more! Anyone good a math want to check my work? :)
Quote from: Wally on April 23, 2013, 07:32:19 PM
Quote from: Trunksthemighty on April 23, 2013, 05:10:37 PM
Standard: {Krenko, Mob Boss} + {Illusionist's Bracers} with {Parallel Lives}. Goblins get out cf control real quick. If its just Krenko out, tapping him once would put 8 tokens out. Then if none if them die, next turn you pump out 54 more if my math is correct.
Awesome! Lets see...
(Krenko's{X} x2 for Parallel lives) +krenko's{X} for original amount = total;
bracers trigger for it, do again with new total to find final total
Makes this formula:
(Xx2)+X =Y; (Yx2)+Y; =Z (or new X)
Krenko tap (X =1)
(1x2)+1 =3; (3x2)+3 =9
Next turn (X =9)
(9x2)+9 =27; (27x2)+27 =81
So by my calculations, more! Anyone good a math want to check my work? :)
Checks out! I said 54 more and 54+27=81! That's pretty crazy in 2 turns if you ask me. And that's if you only have krenko
Quote from: Wally on April 23, 2013, 04:47:55 PM
Pitty you can't use his first ability for two mama, but the rest works well :)
Actually, you can; {Deathrite Shaman}'s first ability is not a mana ability, since it does more than just add mana to your pool. (Check the rulings on it.)
{Riku of Two Reflections}+ {Illusionist's Bracers}=fun
Quote from: ChrisRodriguez on April 23, 2013, 11:20:27 PM
{Riku of Two Reflections}+ {Illusionist's Bracers}=fun
Yup, this isn't a problem at all! ;D
Those are triggered, not activated abilities. Bracers won't work.
{Trostani, Selesnya's Voice}
{Jarad, Golgari Lich Lord}
With some manipulation, any planeswalker :) {march of the machines} and {mycosynth lattice}
And you could toss a {burden of guilt} for as many activations as your mana could provide. Could be quite interesting with the krenko combo listed below, and is in boros colors!
Burden only taps, no untapping
Quote from: Wackaman9001 on April 24, 2013, 01:24:37 PM
Burden only taps, no untapping
Fail lol I was in a rush, should have read the card again before I posted!
Standard synergy.
{Illusionist's Bracers} & {Olivia Voldaren}
And while in the vampire deck...
{Bloodline Keeper} (just make sure you move it before you hit the transform button, otherwise it will flip back over :)
Quote from: Wally on April 25, 2013, 08:15:44 PM
Standard synergy.
{Illusionist's Bracers} & {Olivia Voldaren}
Yay another reason to have a personal hatred for Olivia. :)
I was thinking of a simple idea with {Vitu-Ghazi Guildmage} with the {Illusionist's Bracers}.Either double centaur or double populate.Damn those elementals.
Quote from: Wally on April 23, 2013, 07:32:19 PM
Quote from: Trunksthemighty on April 23, 2013, 05:10:37 PM
Standard: {Krenko, Mob Boss} + {Illusionist's Bracers} with {Parallel Lives}. Goblins get out cf control real quick. If its just Krenko out, tapping him once would put 8 tokens out. Then if none if them die, next turn you pump out 54 more if my math is correct.
Awesome! Lets see...
(Krenko's{X} x2 for Parallel lives) +krenko's{X} for original amount = total;
bracers trigger for it, do again with new total to find final total
Makes this formula:
(Xx2)+X =Y; (Yx2)+Y; =Z (or new X)
Krenko tap (X =1)
(1x2)+1 =3; (3x2)+3 =9
Next turn (X =9)
(9x2)+9 =27; (27x2)+27 =81
So by my calculations, more! Anyone good a math want to check my work? :)
I'm pretty sure that with {Parallel Lives} you only get double what X you would have gotten from Krenko, so I think it should look like:
Turn 1: Krenko puts out 2, then 6 tokens
Turn 2: Krenko puts out 18, then 54 tokens
Please correct me if I derped.
Quote from: abstractApathist on May 04, 2013, 06:02:30 PM
Quote from: Wally on April 23, 2013, 07:32:19 PM
Quote from: Trunksthemighty on April 23, 2013, 05:10:37 PM
Standard: {Krenko, Mob Boss} + {Illusionist's Bracers} with {Parallel Lives}. Goblins get out cf control real quick. If its just Krenko out, tapping him once would put 8 tokens out. Then if none if them die, next turn you pump out 54 more if my math is correct.
Awesome! Lets see...
(Krenko's{X} x2 for Parallel lives) +krenko's{X} for original amount = total;
bracers trigger for it, do again with new total to find final total
Makes this formula:
(Xx2)+X =Y; (Yx2)+Y; =Z (or new X)
Krenko tap (X =1)
(1x2)+1 =3; (3x2)+3 =9
Next turn (X =9)
(9x2)+9 =27; (27x2)+27 =81
So by my calculations, more! Anyone good a math want to check my work? :)
I'm pretty sure that with {Parallel Lives} you only get double what X you would have gotten from Krenko, so I think it should look like:
Turn 1: Krenko puts out 2, then 6 tokens
Turn 2: Krenko puts out 18, then 54 tokens
Please correct me if I derped.
Nah, my formula is correct, I confirmed it with my math nerd mate. Lol. He then wanted to make the formula more condensed but I said it was written this way because it shows what each card is doing. :)
Quote from: Wally on May 04, 2013, 06:19:51 PM
Quote from: abstractApathist on May 04, 2013, 06:02:30 PM
Quote from: Wally on April 23, 2013, 07:32:19 PM
Quote from: Trunksthemighty on April 23, 2013, 05:10:37 PM
Standard: {Krenko, Mob Boss} + {Illusionist's Bracers} with {Parallel Lives}. Goblins get out cf control real quick. If its just Krenko out, tapping him once would put 8 tokens out. Then if none if them die, next turn you pump out 54 more if my math is correct.
Awesome! Lets see...
(Krenko's{X} x2 for Parallel lives) +krenko's{X} for original amount = total;
bracers trigger for it, do again with new total to find final total
Makes this formula:
(Xx2)+X =Y; (Yx2)+Y; =Z (or new X)
Krenko tap (X =1)
(1x2)+1 =3; (3x2)+3 =9
Next turn (X =9)
(9x2)+9 =27; (27x2)+27 =81
So by my calculations, more! Anyone good a math want to check my work? :)
I'm pretty sure that with {Parallel Lives} you only get double what X you would have gotten from Krenko, so I think it should look like:
Turn 1: Krenko puts out 2, then 6 tokens
Turn 2: Krenko puts out 18, then 54 tokens
Please correct me if I derped.
Nah, my formula is correct, I confirmed it with my math nerd mate. Lol. He then wanted to make the formula more condensed but I said it was written this way because it shows what each card is doing. :)
Krenko only puts X, where X is the number of tokens, and parallel lives only double that number, instead of adding a double of that number like your fomula says. It should be 2X, where X is the goblins you control...
(Krenko's x2 for Parallel lives) +krenko's for original amount = total;
bracers trigger for it, do again with new total to find final total
Makes this formula:
(Xx2)+X =Y; (Yx2)+Y; =Z (or new X)
Krenko tap (X =1)
(1x2)+1 =3; (3x2)+3 =9
Next turn (X =9)
(9x2)+9 =27; (27x2)+27 =81
Ok let's revise.
We are using 3 cards.
{Krenko, Mob Boss}
{Parallel Lives}
{Illusionist's Bracers}
Krenko's ability. Count how many goblins. ={X}. Tap and add that many goblin tokens.
Parallel lives ability double amount of tokens put into play {X}x2
illusionist's bracers ability see activated ability, do it again.
Ok so lets say krenko is the only goblin you have in play. So {X}=1.
You add 1 goblin token, then double it (making a second) giving you a total of 3
Meanwhile the bracers has seen this activated ability and puts another on the stack waiting to resolve.
The second one resolves, checking {X} which now equals 3 as there is krenko and 2 goblin tokens in play.
So 3 more tokens are created, parallel lives doubles it (3 more) and then you have a new total of 9 goblins in play at the end of all of that.
Hope that helps clear it up :)
Quote from: Wally on May 04, 2013, 07:39:21 PM
(Krenko's x2 for Parallel lives) +krenko's for original amount = total;
bracers trigger for it, do again with new total to find final total
Makes this formula:
(Xx2)+X =Y; (Yx2)+Y; =Z (or new X)
Krenko tap (X =1)
(1x2)+1 =3; (3x2)+3 =9
Next turn (X =9)
(9x2)+9 =27; (27x2)+27 =81
Ok let's revise.
We are using 3 cards.
{Krenko, Mob Boss}
{Parallel Lives}
{Illusionist's Bracers}
Krenko's ability. Count how many goblins. ={X}. Tap and add that many goblin tokens.
Parallel lives ability double amount of tokens put into play {X}x2
illusionist's bracers ability see activated ability, do it again.
Ok so lets say krenko is the only goblin you have in play. So {X}=1.
You add 1 goblin token, then double it (making a second) giving you a total of 3
Meanwhile the bracers has seen this activated ability and puts another on the stack waiting to resolve.
The second one resolves, checking {X} which now equals 3 as there is krenko and 2 goblin tokens in play.
So 3 more tokens are created, parallel lives doubles it (3 more) and then you have a new total of 9 goblins in play at the end of all of that.
Hope that helps clear it up :)
I see where my error was. Thanks!
Good stuff
+1 to Wally for Math ;)
😃 Thanks
I was just thinking that after those 9 tokens your probably best bet would be to try and cast something like {Blasphemous Act} (hitting {Stuffy Doll}s or {Boros Reckoner}s (cast for 1 red) or possibly just casting {Burn at the Stake} and tapping all those new tokens.
Quote from: Wally on June 04, 2013, 05:31:47 PM
😃 Thanks
I was just thinking that after those 9 tokens your probably best bet would be to try and cast something like {Blasphemous Act} (hitting {Stuffy Doll}s or {Boros Reckoner}s (cast for 1 red) or possibly just casting {Burn at the Stake} and tapping all those new tokens.
Hmmm.... Time to build a deck and test...