Gruul Ramp (Spoilers) 60 cards, 0 sideboard 1 {Kessig Wolf Run} 4 {Rootbound Crag} 7 {Mountain} 8 {Forest} 4 {Stomping Ground} 24 lands 4 {Zhur-Taa Ancient} 4 {Savageborn Hydra} 4 {Somberwald Sage} 4 {Ruric Thar, the Unbowed} 4 {Arbor Elf} 4 {Elvish Archdruid} 4 {Avacyn's Pilgrim} 28 creatures 4 {Farseek} 2 {Signal the Clans} 2 {Clan Defiance} 8 other spells Sideboard Notes: DGM Substitutes Elvish Archdruid: Zhur-Taa Druid I also need help with a sideboard (I've never been to FNM before so I don't know what to expect.) and any other suggestions would be great. |
Quote from: Bman0121 on April 22, 2013, 09:30:27 AM
Instead of the hydra you might want {Huntmaster of the Fells}
Quote from: Desolatus on April 22, 2013, 09:43:50 AM
If I may ask, why did you choose to exclude {Ranger's Path} from your green ramp deck?
Quote from: whitedrake on April 22, 2013, 09:44:10 AM
Mhmm
T1: {Forest}, {Arbor Elf}
T2: {Stomping Ground}, {Somberwald Sage}
T3: {Rootbound Crag}, {Zhur-Taa Ancient},
T4: {Savageborn Hydra} for 11... 9/9 DS
Am not sure if u can grow {Huntmaster of the Fells} that way... Give her rancor and gg...;)
But anyway I would cut on few items... Like for example {Ruric Thar, the Unbowed} as a 4 off is unneccessary I think...
Cut few things and put in {Rancor}...;)
Quote from: izik99 on April 22, 2013, 09:04:14 AM
Gruul Ramp (Spoilers)
60 cards, 0 sideboard
1 {Kessig Wolf Run}
4 {Rootbound Crag}
7 {Mountain}
8 {Forest}
4 {Stomping Ground}
24 lands
4 {Zhur-Taa Ancient}
4 {Savageborn Hydra}
4 {Somberwald Sage}
3 {Ruric Thar, the Unbowed}
4 {Arbor Elf}
4 {Elvish Archdruid}
4 {Avacyn's Pilgrim}
27 creatures
4 {Farseek}
3 {Rancor}
2 {Clan Defiance}
9 other spells
Sideboard
Notes:
DGM Substitutes Elvish Archdruid: Zhur-Taa Druid I also need help with a sideboard (I've never been to FNM before so I don't know what to expect.) and any other suggestions would be great.