iMtG Server: Gathering

Decks (Magic The Gathering) => Standard => Topic started by: Bman0121 on April 19, 2013, 10:13:39 AM

Title: Esper Reanimater Post DGM
Post by: Bman0121 on April 19, 2013, 10:13:39 AM

Esper Reanimater Post DGM

60 cards, 0 sideboard


4 {Drowned Catacomb}
4 {Watery Grave}
4 {Hallowed Fountain}
4 {Godless Shrine}
2 {Nephalia Drownyard}
3 {Glacial Fortress}
3 {Isolated Chapel}

24 lands


1 {Griselbrand}
3 {Obzedat, Ghost Council}
2 {Rhox Faithmender}
3 {Angel of Serenity}
3 {Council of the Absolute}

12 creatures


2 {Thought Scour}
3 {Unburial Rites}
1 {Sphinx's Revelation}
2 {Devour Flesh}
2 {Obzedat's Aid}
1 {Soul Ransom}
3 {Dimir Charm}
3 {Supreme Verdict}
3 {Tragic Slip}
4 {Lingering Souls}

24 other spells


Sideboard

Notes:
Definetly not as powerful as junk but its a fun change
Title: Re: Esper Reanimater Post DGM
Post by: Mikefrompluto on April 19, 2013, 10:21:32 AM
How do you get things into the graveyard? I don't see any enablers.
Title: Re: Esper Reanimater Post DGM
Post by: Bman0121 on April 19, 2013, 11:27:31 AM
 {Thought Scour}  {Dimir Charm}
Title: Re: Esper Reanimater Post DGM
Post by: Mikefrompluto on April 19, 2013, 11:33:37 AM
Is five fast enough though?
Title: Re: Esper Reanimater Post DGM
Post by: Mike_garzone on April 19, 2013, 11:53:42 AM
Perhaps a couple {mind sculpt} to enable your reanimation targets?

Edit: scratch that text says "target opponent". Definetly should have a full set of {thought scour} and {dimir charm}
Title: Re: Esper Reanimater Post DGM
Post by: Wackaman9001 on April 19, 2013, 11:59:07 AM
I would run snapcaster in case you mill an {obzedats aid}. Other than that though I love the idea
Title: Re: Esper Reanimater Post DGM
Post by: JordanCirk on April 19, 2013, 11:59:36 AM
 {Forbidden Alchemy}maybe?
Title: Re: Esper Reanimater Post DGM
Post by: Mikefrompluto on April 19, 2013, 12:10:18 PM
I didnt notice {nephalia drownyard} until just now. This is pretty sweet.
Title: Re: Esper Reanimater Post DGM
Post by: Mikefrompluto on April 19, 2013, 12:12:51 PM
{Crypt ghast} + {increasing confusion} can be a good enabler. I like this build a lot.

{Breaking//Entering} seems like a must here. Throw away eight cards for {B}{U} is insanely good for reanimator.
Title: Re: Esper Reanimater Post DGM
Post by: Bman0121 on April 21, 2013, 09:30:40 PM
 {Forbidden Alchemy} and  {Breaking // Entering} seem absolutely insane in this deck!!!!