I just thought of a wacky custom format, and decided to post a thread for making up your own weird formats. What formats can you come up with?
Mental edh!
No lands at all.
Start each turn with 1 of each color. And go from there!
(Lands search cards like farseek and such adds the amount of mana it should fetch even if it comes in tapped)
Quote from: Juggalonoke on April 18, 2013, 02:24:03 PM
Mental edh!
No lands at all.
Start each turn with 1 of each color. And go from there!
(Lands search cards like farseek and such adds the amount of mana it should fetch even if it comes in tapped)
Nice. I like that.
I had an idea for a format. I forgot what I named it but its a simple idea. Randomly pick a core set and two other blocks and make decks out of cards in the chosen sets.
Quote from: Mikefrompluto on April 18, 2013, 02:34:37 PM
I had an idea for a format. I forgot what I named it but its a simple idea. Randomly pick a core set and two other blocks and make decks out of cards in the chosen sets.
Custom Extended kinda? My friends and I do that with Pauper sometimes, it's pretty fun, makes for some interesting decks
Me and my friends sometimes play multiplayer free for all where you cannot attack the same person twice, until you have attacked (or targeted) everyone else. Makes you unable to pick on someone :p
Wanted to do one where (minimum of 4 players) each player has there deck and side board. Then deals out there deck then sideboard and see what you can build with it.
Grab 22 random fcedown lands and 38 random face down spells and have a ball! Woo
I used to play games where you had to play the mana cost of the creature before you could attack. Terrible idea.
Ever play Type 4?
It's a multiplayer format with quick games, great for in between FNM matches. Giant stack of hundreds of the most powerful, heavy-mana costed cards, overpowered cards, and counterspells. Each player starts with 5 cards. There are no lands. Every player has infinite mana, but may only cast a single spell per turn.
It's a silly fun format. A guy at my LGS has a crazy fun T4 deck, it must hold thousands of dollars in value. You need to add a lot of house rules to keep the pace up (like search your library effects have a time limit of 10 seconds) and to keep certain cards from instantly killing multiple players immediately because that's no fun! (Like limiting a card with a no-tap activated ability that deals X damage to once per turn)
{omen machine} game mode, except instead of taking cards from the top, you randomly cut your deck, and play that card. Mana is only used to activate abilities of cards. And for life, you and your opponent choose between 20-100 as a max damage limit, (depending on how many spindown/d20 are available) you cannot swing for more than the max and when combat damage gets through you roll the die/dice, and if you roll the number equal to the amount of damage, you lose. (Ex. I swing with invisible stalker for 1, you roll a d20 and it's a 14, you live. However if I swing for 5 and you roll a 5 you lose). These games usually take an hour or so and are alot of fun in general.
My friend and I also have a variant off of this where everything happens at the same time, sort of like Rock Paper Scissors, you both declare attackers at the same time. The most players we have had in one game was 3 and it got intense.
Quote from: Juggalonoke on April 18, 2013, 02:24:03 PM
Mental edh!
No lands at all.
Start each turn with 1 of each color. And go from there!
(Lands search cards like farseek and such adds the amount of mana it should fetch even if it comes in tapped)
I'd like to play a game where you don't have lans in your deck, but off to the side. Each turn you search for a land and play it.
I've been {brainstorm}ing a format where you can play lands, but they can only tap for mana once and then they're exiled, and non-land mana producers can only tap every other turn. Decks would have to be more than 60 cards and full of low cost spells.
Quote from: Mikefrompluto on April 22, 2013, 11:10:59 AM
I've been {brainstorm}ing a format where you can play lands, but they can only tap for mana once and then they're exiled, and non-land mana producers can only tap every other turn. Decks would have to be more than 60 cards and full of low cost spells.
How about a format where you are brainstorming every turn. Your brainstorming made me want to brainstorm.