4 {Hallowed Fountain} 4 {Breeding Pool} 4 {Temple Garden} 4 {Sunpetal Grove} 2 {Hinterland Harbor} 4 {Glacial Fortress} 2 {Plains} 1 {Island}
25 lands
4 {Invisible Stalker}
4 creatures
2 {Curse of Exhaustion} 3 {Blind Obedience} 3 {Sphinx's Revelation} 3 {Mana Bloom} 3 {Detention Sphere} 3 {Farseek} 4 {Pacifism} 3 {Jace, Architect of Thought} 3 {Ethereal Armor} 4 {Sphere of Safety}
31 other spells
Sideboard
2 {Elixir of Immortality} 1 {Psychic Spiral} 3 {Bonds of Faith} 2 {Rest in Peace} 4 {Negate} 3 {Oblivion Ring}
15 sideboard cards
Notes: Maybe it does not look like that but it works...:)
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This would be interesting to play
Just a thought, why not run {Predator Ooze} as well as stalker. Ooze sticks to board wipes and you can rancor. Looks really cool tho!
I was considering rancor... But I was trying to keep only global enchantments in the deck... About ooze... It is not bad idea but its mana cost... I will have to test it if I will be able to cast him with no big problems...;)
Quote from: Jarrk on April 15, 2013, 06:35:52 PM
This would be interesting to play
It is quite fun especially after you will lock ur opponent's creatures t4-5...:D most people are not prepared for tons of enchantments...:D
This deck is awesome. I like how you can win by extorting {Mana Bloom} every upkeep hahaha ultimate troll face.
Thanks Coffee...;) I am trying to come up with something unusual that would surprise my agrro meta during Magic Game Day... Of course depends also on rest of dgm...:D
Edit: And as u said every turn slaping opponent by extorted {Mana Bloom} is simply enjoyable...:D especially the face of opponent when he/she discovers that...:D
Keeping with the enchantments, {Curse of Exhaustion}, {Gift of Orzhova}, {Abundant Growth}, {Forced Adaptation}
Oi {Curse of Exhaustion} is nice piece thnanks for recommendation...;) but those auras does not fit that well... I am trying to play it more controlwise... To use global enchantments... And not relying on creatures...;)
Anyway thanks for suggestions +1 for u bcs of that Curse. ;)
Edit: mhmm but I could try to play one {Gift of Orzhova} instead of one of {Ethereal Armor}s...;)
Keep the armors, they are great. I agree with adding {rancor} though, seeing as most of the time you will be able to have it out on something. Also, {bonds of faith} is great in place of pacifism, just depends on your meta
I second bonds of faith (+1). Options are good!
If your meta runs a mix, maybe side 2 pacifists and 2 bonds so you can side out accordingly
Unfotunately my meta is full of agrro... Mostly naya with plenty {Huntmaster of the Fells}s, {Burning-Tree Emissary} and etc...
And to rancor... Why to play it? In the deck is only one creature that is unblockable... What would be the reason for rancor then?
Quote from: whitedrake on April 17, 2013, 01:07:57 AM
Unfotunately my meta is full of agrro... Mostly naya with plenty {Huntmaster of the Fells}s, {Burning-Tree Emissary} and etc...
And to rancor... Why to play it? In the deck is only one creature that is unblockable... What would be the reason for rancor then?
Rancor is just too good not to play! Sure stalker is unblockable but, for the same cost as {Ethereal Armor} stalker gets +2. With rancor and armor it's +4 same as two armors. Plus if your stalker eats a {Tribute to Hunger} you can keep rancor.
I get ur reasons and still do not think that rancor is suitable card for this deck... 50 percent games I would be stucked with rancor on my hand and I will not be able to play it... It happens with armor already... I love rancor but it is not good enough for this deck I guess... For me is better to have global enchantments on battleground than waiting with auras on my hand...;) but of course I can try to playtest it...
Why does he need trample +2/0 when he already has +5/+5 unblockable?
Ok posted sideboard and made changes in main deck a little bit...;)