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Decks (Magic The Gathering) => Legacy => Topic started by: Backstabby1986 on April 14, 2013, 10:13:15 PM

Title: Goblins
Post by: Backstabby1986 on April 14, 2013, 10:13:15 PM

Goblins

60 cards, 0 sideboard


4 {Arid Mesa}
4 {Cavern of Souls}
4 {Rishadan Port}
4 {Wasteland}
6 {Mountain}

22 lands


2 {Siege-Gang Commander}
2 {Goblin Warchief}
3 {Goblin Piledriver}
4 {Goblin Matron}
1 {Goblin Sharpshooter}
4 {Goblin Ringleader}
1 {Mogg War Marshal}
4 {Gempalm Incinerator}
3 {Goblin Chieftain}
3 {Krenko, Mob Boss}
3 {Legion Loyalist}
4 {Goblin Lackey}

34 creatures


4 {Æther Vial}

4 other spells


Sideboard

Notes:
Any advice?
Title: Re: Goblins
Post by: Byerley121 on April 17, 2013, 05:37:02 PM
 {Warren Instigator}.
Title: Re: Goblins
Post by: izik99 on April 17, 2013, 09:06:03 PM
whats the point of arid mesa
Title: Re: Goblins
Post by: Leevai420 on April 17, 2013, 09:48:43 PM
Quote from: izik99 on April 17, 2013, 09:06:03 PM
whats the point of arid mesa
Deck thinning to make draws more efficient.
Title: Re: Goblins
Post by: izik99 on April 17, 2013, 10:00:29 PM
Quote from: Leevai420 on April 17, 2013, 09:48:43 PM
Quote from: izik99 on April 17, 2013, 09:06:03 PM
whats the point of arid mesa
Deck thinning to make draws more efficient.

The statistics of deck thinning show that its so slim a change that its not worth the extra life
Title: Re: Goblins
Post by: MisterJH on April 17, 2013, 10:19:46 PM
But its a change nonetheless, i say unless 1-2 life a game is killing you then keep it