30 {Forest}
30 lands
1 {Primordial Hydra} 4 {Llanowar Elves} 2 {Elvish Archdruid} 4 {Symbiotic Elf} 1 {Vigor} 4 {Defiant Elf} 4 {Cylian Elf} 3 {Taunting Elf} 3 {Nissa's Chosen} 4 {Arbor Elf} 2 {Timberwatch Elf} 2 {Farhaven Elf} 2 {Elf Replica}
36 creatures
4 {Giant Growth} 4 {Forced Adaptation} 4 {Fog} 1 {Nissa Revane} 2 {Blanchwood Armor} 2 {Overrun}
17 other spells
Sideboard
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Dude, i don't even know what to say. I don't want to have to say this, but this deck sucks. I'm not trying to be a downer, but this needs a ton of work. You need to take out half of the elves. Just because they're elves doesn't mean they belong. And you simply must put in some {Elvish Piper}s and {Priest of Titania}s. Then a couple {Genesis Wave}s. And definitely an {Ezuri, Renegade Leader}. Add some {Worldspine Wurm}s and possibly an {Emrakul, the Aeons Torn} because you will have the mana. This needs a ton of work.
Two examples of elves decks that can help you have an idea of what can work and how:
http://imtgapp.com/forum/index.php?action=imtg;area=deck;u=8580;deck=12
http://imtgapp.com/forum/index.php?action=imtg;area=deck;u=8580;deck=13
A little advise: people tend to try to stick to a maximum of 60 cards per deck. If you do it this way you have more chances of drawing the best cards. The more cards you put the less probability you have of drawing the best ones (even if you include a lot of very good cards...).
I hope this advise helps you.
Best,
Rhazor