I don't think I saw any one post anything for this last vote but to remind every one we have till midnight tonight to put in a vote for aura or not. Black won by the way.
http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/242c
Black aura? Screw that. I voted for Global Enchantment a while ago. I don't really like auras that much :-\
Quote from: Silent1236 on April 11, 2013, 08:27:15 PM
Black aura? Screw that. I voted for Global Enchantment a while ago. I don't really like auras that much :-\
Same here. I want something like sac a creature to do this or something like that.
Haha quit wasting time, WotC, just reprint {Necropotence}!
Quote from: Silent1236 on April 11, 2013, 08:34:21 PM
Haha quit wasting time, WotC, just reprint {Necropotence}!
Yeah that is what I would love.
Aura. Gross.
Never liked auras. It would have to have an epic effect or be realy weird for me to consider using it
I want it to be this.
Necropotence 2.0 {2}{B}{B}
Skip you draw step.
Sacrifice a permanent: draw a card. If you have seven cards in hand, you may discard your hand and draw 6 cards.
I can't believe people let black win to begin with. I stopped voting at that point. I wanted a red enchantment for EDH!
Although, black global enchantment may not be the end of the world.
What if its a black aura, but has an realy awesome effect. Or something ultra combo-y. Or something incredibly useful. Or is just so weird, you actualy want to find a use for it?
Quote from: Birdbrain on April 11, 2013, 10:01:45 PM
What if its a black aura, but has an realy awesome effect. Or something ultra combo-y. Or something incredibly useful. Or is just so weird, you actualy want to find a use for it?
By the looks of it on youtube and on here, aura hasn't gotten a single vote, so I wouldn't bet on that :P
Quote from: Dudecore on April 11, 2013, 09:55:38 PM
I can't believe people let black win to begin with. I stopped voting at that point. I wanted a red enchantment for EDH!
Although, black global enchantment may not be the end of the world.
Ugh. Anything but black and anything but aura. I lost interest as well.
Ah well. At least there's tons of other exciting mtg things to keep my eye on. From the vault 20 & modern masters especially.
While we're on the subject of aura's, i think {knightly valor} is a decent one, because it's not negitive card advantage because it gives you a creature
Edit: and I actualy think {pacify} is a decent one, because it blows a hole in the opponents defenses. Although the one that also gives +1/+1 if its a human I like because is versatile
Yes WoTc. Can you please print versatile Aura's in the future?
I'm really surprised that black won this. I voted for red, but figured if anything was going to beat it, it would have been blue.
I'm not sure what I want at this point. Black does have potential when it comes to seriously powerful enchants.
A black aura could be very good. It could involve lots of power boosting, sacrifice for effects, lifelink, life drain, discard, life-pay-for-card-draw... Add a {rancor}/{Angelic Destiny} clause to any of those effects and you can have a really competitive card.
As for global enchants... I want something for EDH.
Quote from: Gorzo on April 12, 2013, 07:02:33 AM
As for global enchants... I want something for EDH.
This is what I've had in mind the whole process. I'm disappointed red didn't win, I wanted red to get another awesome card for EDH, like {Chaos Warp}. I mean, that's really all it has going for it (as far as multicolor decks go, that's usually the only red card people definitely want).
Maybe something like...
{B}{B}{2}
Enchant creature
When this aura comes into play, its owner gets a 2/2 black Imp creature token with death touch
During enchanted creatures controllers upkeep, that player sacrifices it unless they sacrifice a creature
Quote from: Gorzo on April 12, 2013, 07:02:33 AM
I'm really surprised that black won this. I voted for red, but figured if anything was going to beat it, it would have been blue.
I'm not sure what I want at this point. Black does have potential when it comes to seriously powerful enchants.
A black aura could be very good. It could involve lots of power boosting, sacrifice for effects, lifelink, life drain, discard, life-pay-for-card-draw... Add a {rancor}/{Angelic Destiny} clause to any of those effects and you can have a really competitive card.
As for global enchants... I want something for EDH.
As for the aura, if that wins I want something like this:
Devotion to the Master {B}
Enchant creature you control
Sacrifice enchanted creature: Choose one- Draw a card or gain 3 life.
When ~ is put into a graveyard, return it to its owner's hand.
I don't know, I'm just really not feeling a black aura. 9/10 black cards that affect a creature (in a positive way, so excluding kill spells) are just some sort of power up with a drawback. I think we have more than enough of those. That's not to say they couldn't do something cool with it, but man, I'd be pretty disappointed to see another "power up your creature a lot, lose life during your upkeep" card.
Quote from: Keyeto on April 12, 2013, 07:14:01 AM
I don't know, I'm just really not feeling a black aura. 9/10 black cards that affect a creature (in a positive way, so excluding kill spells) are just some sort of power up with a drawback. I think we have more than enough of those. That's not to say they couldn't do something cool with it, but man, I'd be pretty disappointed to see another "power up your creature a lot, lose life during your upkeep" card.
thats negitive card advantage for sure and not at all appealing...unless maybe it powered up all creatures yu control by a significant amount...
Or maybe like a 3 cost {glorious anthem}. If it was the last one, and it lost life, that might be ok
For example, we already have {Clutch of Undeath}, {Crown of Suspicion}, {Dark Favor}, {Dark Provilege}, {Demonic Appetite}, etc etc for power ups. And the list goes on from there! I think black has that covered. And as far as global power ups, there's already {Death Pit Offering} and {Bad Moon}. All cards that power up, and usually with some sort of drawback. I just really want to see something more creative than "make your creature stronger, if you can deal with this drawback".
Just my opinion on things.
What about the ones izik and I just posted?
Quote from: Birdbrain on April 12, 2013, 07:28:49 AM
What about the ones izik and I just posted?
If be okay with one of those, since at least you can have some combos/synergy with other cards. And I mean, {Grave Pact} only gets more fun with those suggestions! I'd still prefer a global enchantment to an aura though. Maybe I'm just too picky.
I'd prefer a goral enchantment too. But if its an aura I hope it's either realy bizzare, or combo-y, or epic...or all three!
As of right now I think we need more reasonable tutors, maybe make it with tha ability
2{B}{B} : search for a card Shuffle your library and put that card on top
Or maybe add lifeloss to that if it becomes OP
Quote from: Wackaman9001 on April 12, 2013, 09:09:55 AM
As of right now I think we need more reasonable tutors, maybe make it with tha ability
2{B}{B} : search for a card Shuffle your library and put that card on top
Or maybe add lifeloss to that if it becomes OP
An enchantment tutor would be very nice but if I'm paying life then it had better put the card to my hand.
Actually. I want to see a green enchant creature with some wacky effect. I've never liked black anyway, even when I gave it a chance, and tried to look at it objectively
Paying life to tutor would make it more balanced. I don't know of any repeatable tutors right now, save for {increasing ambition}, and that works 2 times only
Quote from: Wackaman9001 on April 12, 2013, 09:58:31 AM
Paying life to tutor would make it more balanced. I don't know of any repeatable tutors right now, save for {increasing ambition}, and that works 2 times only
There's a bunch! The only problem is, most of them are specific tutors, like {Corpse Harvester} or {Ratcatcher}. Non-specific we have {Liliana Vess}, {Demonic Collusion}, {Rune-Scarred Demon}, and {Planar Portal}. Some of them require some strategy, but usually get the job done. I wouldn't mind a more reasonable repeatable tutor.
Enchantment with an activated ability to tutor? Sign me up!
Diabolic Calling {1}{B}{B}{B}
Enchantment
Black spells you control can't be countered.
{2}{B}{B}: Search your library for a card, put it into your hand, then shuffle your library.
Quote from: Gorzo on April 13, 2013, 03:55:47 AM
Enchantment with an activated ability to tutor? Sign me up!
Diabolic Calling {1}{B}{B}{B}
Enchantment
Black spells you control can't be countered.
{2}{B}{B}: Search your library for a card, put it into your hand, then shuffle your library.
:o That would be so cool
Quote from: Gorzo on April 13, 2013, 03:55:47 AM
Enchantment with an activated ability to tutor? Sign me up!
Diabolic Calling {1}{B}{B}{B}
Enchantment
Black spells you control can't be countered.
{2}{B}{B}: Search your library for a card, put it into your hand, then shuffle your library.
I really hope wizards makes something like this we need playable standard tutors.
Ohohohoh I know!
Herald of Destruction {3}{B}{B}
{B}{B}, sacrifice a nontoken permanent: search your library for a card that shares at least 1 type with the sacrificed card and put it in your hand. (For example, if I sacrifice a creature, I can get an artifact creature or {dryad arbor}) sounds cool and kinda reasonable, no? I submitted it to wizards already too