Zombies 60 cards, 0 sideboard 22 {Swamp} 22 lands 1 {Lord of the Undead} 2 {Corpse Connoisseur} 3 {Cemetery Reaper} 4 {Corpse Harvester} 1 {Gravespawn Sovereign} 1 {Geth, Lord of the Vault} 1 {Mikaeus, the Unhallowed} 2 {Carrion Feeder} 1 {Necrosavant} 1 {Helldozer} 4 {Apprentice Necromancer} 22 creatures 4 {Animate Dead} 4 {Buried Alive} 4 {Rise from the Grave} 4 {Entomb} 1 {Zombie Apocalypse} 16 other spells Sideboard Notes: Sac as many zombies as possible to beef up the other ones and search your library for the expensive beasties wit buried alive then bring them back with animate dead or rise from the grave. |
Quote from: Malachiracer on April 07, 2013, 10:48:38 PMThnx its just that this is a mono-black deck.
{Call to the Grave}
{Cemetery Reaper}
{Gravecrawler}
{Death Baron}
{Grimgrin, Corpse-Born}
{Diregraf Captain}
{Rooftop Storm}
{Army of the Damned}
Quote from: Silent1236 on April 08, 2013, 01:12:40 AMI have four rise from the graves in the decklist.
If you're saccing and reanimating, use {Dread Return} over {Rise from the Grave}
Quote from: Imdowd80 on April 08, 2013, 12:53:54 AMThnx ill try that
You need more swamps, or {dark rituals}. And you have choose zimbie or reanimator. It may sound like a good idea, but your splitting your deck focus. You don't have enough {entomb} like abilities for reanimator.
Add something like {Zombie Infestation} to help if you wanna try and keep it split.